Mercurial > sdl-ios-xcode
annotate src/thread/.cvsignore @ 929:03fb90fc135e
Date: Mon, 05 Jul 2004 14:37:59 +0200
From: Yves Maurischat
Subject: [SDL] Crashes when using aRts on Linux
We had a problem with my app using SDL. It always crashed after SDL_OpenAudio(),
if the artsd was running on a Linux machine with KDE. After some investigation
(and searching for differences in other apps using arts) we found out, that the
problem resulted from loading, calling arts_init(), calling arts_free() and
unloading the aRts-Library in .../src/audio/arts/SDL_artsaudio.c twice: first in
"static int Audio_Available()", the second time in "static SDL_AudioDevice
*Audio_CreateDevice(int devindex)".
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 18 Aug 2004 21:41:39 +0000 |
parents | 93dcc7c0fafd |
children |
rev | line source |
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0 | 1 Makefile.in |
2 Makefile | |
3 .libs | |
4 *.o | |
5 *.lo | |
6 *.la | |
414 | 7 SDL_systhread.c |
8 SDL_systhread_c.h | |
9 SDL_syssem.c | |
10 SDL_syssem_c.h | |
11 SDL_sysmutex.c | |
12 SDL_sysmutex_c.h | |
13 SDL_syscond.c | |
14 SDL_syscond_c.h | |
420
93dcc7c0fafd
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
414
diff
changeset
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15 clone.S |