Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2349:0381047f2210 gsoc2008_iphone
The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 22:29:37 +0000 |
parents | 976898ed43e1 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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63 extern AudioBootStrap SNDMGR_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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68 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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69 extern AudioBootStrap DISKAUD_bootstrap; |
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70 extern AudioBootStrap DUMMYAUD_bootstrap; |
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71 extern AudioBootStrap DCAUD_bootstrap; |
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72 extern AudioBootStrap MMEAUDIO_bootstrap; |
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73 extern AudioBootStrap DART_bootstrap; |
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74 |
1190 | 75 |
0 | 76 /* Available audio drivers */ |
77 static AudioBootStrap *bootstrap[] = { | |
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78 #if SDL_AUDIO_DRIVER_BSD |
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79 &BSD_AUDIO_bootstrap, |
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80 #endif |
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81 #if SDL_AUDIO_DRIVER_OSS |
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82 &DSP_bootstrap, |
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83 &DMA_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_ALSA |
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86 &ALSA_bootstrap, |
0 | 87 #endif |
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88 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
2274 | 89 &PULSEAUDIO_bootstrap, |
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90 #endif |
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91 #if SDL_AUDIO_DRIVER_QNXNTO |
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92 &QNXNTOAUDIO_bootstrap, |
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93 #endif |
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94 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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95 &SUNAUDIO_bootstrap, |
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96 #endif |
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97 #if SDL_AUDIO_DRIVER_DMEDIA |
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98 &DMEDIA_bootstrap, |
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99 #endif |
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100 #if SDL_AUDIO_DRIVER_ARTS |
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101 &ARTS_bootstrap, |
0 | 102 #endif |
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103 #if SDL_AUDIO_DRIVER_ESD |
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104 &ESD_bootstrap, |
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106 #if SDL_AUDIO_DRIVER_NAS |
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107 &NAS_bootstrap, |
0 | 108 #endif |
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109 #if SDL_AUDIO_DRIVER_DSOUND |
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110 &DSOUND_bootstrap, |
0 | 111 #endif |
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112 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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113 &WINWAVEOUT_bootstrap, |
0 | 114 #endif |
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115 #if SDL_AUDIO_DRIVER_PAUDIO |
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116 &PAUDIO_bootstrap, |
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117 #endif |
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118 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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119 &BEOSAUDIO_bootstrap, |
0 | 120 #endif |
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121 #if SDL_AUDIO_DRIVER_COREAUDIO |
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122 &COREAUDIO_bootstrap, |
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123 #endif |
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124 #if SDL_AUDIO_DRIVER_SNDMGR |
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125 &SNDMGR_bootstrap, |
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127 #if SDL_AUDIO_DRIVER_MINT |
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128 &MINTAUDIO_GSXB_bootstrap, |
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129 &MINTAUDIO_MCSN_bootstrap, |
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130 &MINTAUDIO_STFA_bootstrap, |
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131 &MINTAUDIO_XBIOS_bootstrap, |
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132 &MINTAUDIO_DMA8_bootstrap, |
398
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133 #endif |
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134 #if SDL_AUDIO_DRIVER_DISK |
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135 &DISKAUD_bootstrap, |
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136 #endif |
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137 #if SDL_AUDIO_DRIVER_DUMMY |
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138 &DUMMYAUD_bootstrap, |
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139 #endif |
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140 #if SDL_AUDIO_DRIVER_DC |
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141 &DCAUD_bootstrap, |
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142 #endif |
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143 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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144 &MMEAUDIO_bootstrap, |
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145 #endif |
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146 #if SDL_AUDIO_DRIVER_DART |
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147 &DART_bootstrap, |
1190 | 148 #endif |
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149 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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150 &COREAUDIOIPHONE_bootstrap, |
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151 #endif |
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152 NULL |
0 | 153 }; |
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154 |
2060 | 155 static SDL_AudioDevice * |
156 get_audio_device(SDL_AudioDeviceID id) | |
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157 { |
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158 id--; |
2060 | 159 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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160 SDL_SetError("Invalid audio device ID"); |
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161 return NULL; |
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162 } |
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163 |
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164 return open_devices[id]; |
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165 } |
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166 |
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167 |
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168 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 169 static int |
170 SDL_AudioDetectDevices_Default(int iscapture) | |
171 { | |
172 return -1; | |
173 } | |
174 static void | |
175 SDL_AudioThreadInit_Default(_THIS) | |
176 { /* no-op. */ | |
177 } | |
178 static void | |
179 SDL_AudioWaitDevice_Default(_THIS) | |
180 { /* no-op. */ | |
181 } | |
182 static void | |
183 SDL_AudioPlayDevice_Default(_THIS) | |
184 { /* no-op. */ | |
185 } | |
186 static Uint8 * | |
187 SDL_AudioGetDeviceBuf_Default(_THIS) | |
188 { | |
189 return NULL; | |
190 } | |
191 static void | |
192 SDL_AudioWaitDone_Default(_THIS) | |
193 { /* no-op. */ | |
194 } | |
195 static void | |
196 SDL_AudioCloseDevice_Default(_THIS) | |
197 { /* no-op. */ | |
198 } | |
199 static void | |
200 SDL_AudioDeinitialize_Default(void) | |
201 { /* no-op. */ | |
202 } | |
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203 |
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204 static int |
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205 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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206 { |
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207 return 0; |
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208 } |
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209 |
2060 | 210 static const char * |
211 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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212 { |
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213 SDL_SetError("No such device"); |
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214 return NULL; |
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215 } |
0 | 216 |
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217 static void |
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218 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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219 { |
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220 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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221 return; |
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222 } |
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223 SDL_mutexP(device->mixer_lock); |
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224 } |
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225 |
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226 static void |
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227 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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228 { |
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229 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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230 return; |
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231 } |
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232 SDL_mutexV(device->mixer_lock); |
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233 } |
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234 |
0 | 235 |
2060 | 236 static void |
237 finalize_audio_entry_points(void) | |
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238 { |
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239 /* |
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240 * Fill in stub functions for unused driver entry points. This lets us |
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241 * blindly call them without having to check for validity first. |
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242 */ |
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243 |
2060 | 244 #define FILL_STUB(x) \ |
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245 if (current_audio.impl.x == NULL) { \ |
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246 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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247 } |
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248 FILL_STUB(DetectDevices); |
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249 FILL_STUB(GetDeviceName); |
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250 FILL_STUB(OpenDevice); |
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251 FILL_STUB(ThreadInit); |
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252 FILL_STUB(WaitDevice); |
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253 FILL_STUB(PlayDevice); |
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254 FILL_STUB(GetDeviceBuf); |
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255 FILL_STUB(WaitDone); |
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256 FILL_STUB(CloseDevice); |
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257 FILL_STUB(LockDevice); |
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258 FILL_STUB(UnlockDevice); |
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259 FILL_STUB(Deinitialize); |
2060 | 260 #undef FILL_STUB |
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261 } |
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262 |
0 | 263 |
264 /* The general mixing thread function */ | |
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265 int SDLCALL |
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266 SDL_RunAudio(void *devicep) |
0 | 267 { |
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268 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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269 Uint8 *stream; |
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270 int stream_len; |
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271 void *udata; |
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272 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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273 int silence; |
0 | 274 |
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275 /* Perform any thread setup */ |
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276 device->threadid = SDL_ThreadID(); |
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277 current_audio.impl.ThreadInit(device); |
0 | 278 |
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279 /* Set up the mixing function */ |
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280 fill = device->spec.callback; |
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281 udata = device->spec.userdata; |
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282 |
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283 if (device->convert.needed) { |
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284 if (device->convert.src_format == AUDIO_U8) { |
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285 silence = 0x80; |
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286 } else { |
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287 silence = 0; |
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288 } |
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289 stream_len = device->convert.len; |
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290 } else { |
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291 silence = device->spec.silence; |
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292 stream_len = device->spec.size; |
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293 } |
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294 |
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295 /* Loop, filling the audio buffers */ |
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296 while (device->enabled) { |
0 | 297 |
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298 /* Fill the current buffer with sound */ |
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299 if (device->convert.needed) { |
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300 if (device->convert.buf) { |
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301 stream = device->convert.buf; |
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302 } else { |
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303 continue; |
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304 } |
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305 } else { |
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306 stream = current_audio.impl.GetDeviceBuf(device); |
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307 if (stream == NULL) { |
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308 stream = device->fake_stream; |
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309 } |
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310 } |
0 | 311 |
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312 if (!device->paused) { |
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313 SDL_mutexP(device->mixer_lock); |
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314 (*fill) (udata, stream, stream_len); |
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315 SDL_mutexV(device->mixer_lock); |
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316 } |
0 | 317 |
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318 /* Convert the audio if necessary */ |
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319 if (device->convert.needed) { |
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320 SDL_ConvertAudio(&device->convert); |
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321 stream = current_audio.impl.GetDeviceBuf(device); |
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322 if (stream == NULL) { |
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323 stream = device->fake_stream; |
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324 } |
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325 SDL_memcpy(stream, device->convert.buf, device->convert.len_cvt); |
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326 } |
0 | 327 |
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328 /* Ready current buffer for play and change current buffer */ |
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329 if (stream != device->fake_stream) { |
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330 current_audio.impl.PlayDevice(device); |
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331 } |
1562 | 332 |
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333 /* Wait for an audio buffer to become available */ |
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334 if (stream == device->fake_stream) { |
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335 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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336 } else { |
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337 current_audio.impl.WaitDevice(device); |
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338 } |
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339 } |
1562 | 340 |
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341 /* Wait for the audio to drain.. */ |
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342 current_audio.impl.WaitDone(device); |
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343 |
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344 return (0); |
0 | 345 } |
346 | |
322
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347 |
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348 static SDL_AudioFormat |
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349 SDL_ParseAudioFormat(const char *string) |
1794 | 350 { |
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351 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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352 CHECK_FMT_STRING(U8); |
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353 CHECK_FMT_STRING(S8); |
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354 CHECK_FMT_STRING(U16LSB); |
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355 CHECK_FMT_STRING(S16LSB); |
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356 CHECK_FMT_STRING(U16MSB); |
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357 CHECK_FMT_STRING(S16MSB); |
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358 CHECK_FMT_STRING(U16SYS); |
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359 CHECK_FMT_STRING(S16SYS); |
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360 CHECK_FMT_STRING(U16); |
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361 CHECK_FMT_STRING(S16); |
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362 CHECK_FMT_STRING(S32LSB); |
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363 CHECK_FMT_STRING(S32MSB); |
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364 CHECK_FMT_STRING(S32SYS); |
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365 CHECK_FMT_STRING(S32); |
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366 CHECK_FMT_STRING(F32LSB); |
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367 CHECK_FMT_STRING(F32MSB); |
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368 CHECK_FMT_STRING(F32SYS); |
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369 CHECK_FMT_STRING(F32); |
2060 | 370 #undef CHECK_FMT_STRING |
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371 return 0; |
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372 } |
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373 |
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374 int |
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375 SDL_GetNumAudioDrivers(void) |
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376 { |
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377 return (SDL_arraysize(bootstrap) - 1); |
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378 } |
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379 |
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380 const char * |
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381 SDL_GetAudioDriver(int index) |
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382 { |
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383 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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384 return (bootstrap[index]->name); |
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385 } |
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386 return (NULL); |
1794 | 387 } |
388 | |
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389 int |
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390 SDL_AudioInit(const char *driver_name) |
0 | 391 { |
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392 int i = 0; |
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393 int initialized = 0; |
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394 int tried_to_init = 0; |
0 | 395 |
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396 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 397 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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398 } |
0 | 399 |
2060 | 400 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
401 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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402 |
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403 /* Select the proper audio driver */ |
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404 if (driver_name == NULL) { |
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405 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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406 } |
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407 |
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408 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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409 /* make sure we should even try this driver before doing so... */ |
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410 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 411 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
412 ((!driver_name) && (backend->demand_only))) { | |
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413 continue; |
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414 } |
0 | 415 |
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416 tried_to_init = 1; |
2060 | 417 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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418 current_audio.name = backend->name; |
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419 current_audio.desc = backend->desc; |
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420 initialized = backend->init(¤t_audio.impl); |
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421 } |
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422 |
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423 if (!initialized) { |
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424 /* specific drivers will set the error message if they fail... */ |
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425 if (!tried_to_init) { |
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426 if (driver_name) { |
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427 SDL_SetError("%s not available", driver_name); |
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428 } else { |
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429 SDL_SetError("No available audio device"); |
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430 } |
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431 } |
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432 |
2060 | 433 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
434 return (-1); /* No driver was available, so fail. */ | |
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435 } |
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436 |
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437 finalize_audio_entry_points(); |
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438 |
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439 return (0); |
0 | 440 } |
441 | |
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442 /* |
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443 * Get the current audio driver name |
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444 */ |
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445 const char * |
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446 SDL_GetCurrentAudioDriver() |
0 | 447 { |
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448 return current_audio.name; |
0 | 449 } |
450 | |
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451 |
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452 int |
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453 SDL_GetNumAudioDevices(int iscapture) |
0 | 454 { |
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455 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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456 return -1; |
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457 } |
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458 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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459 return 0; |
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460 } |
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461 |
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462 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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463 return 1; |
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464 } |
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465 |
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466 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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467 return 1; |
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468 } |
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469 |
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470 return current_audio.impl.DetectDevices(iscapture); |
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471 } |
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472 |
0 | 473 |
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474 const char * |
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475 SDL_GetAudioDeviceName(int index, int iscapture) |
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476 { |
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477 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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478 SDL_SetError("Audio subsystem is not initialized"); |
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479 return NULL; |
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480 } |
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481 |
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482 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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483 SDL_SetError("No capture support"); |
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484 return NULL; |
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485 } |
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486 |
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487 if (index < 0) { |
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488 SDL_SetError("No such device"); |
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489 return NULL; |
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490 } |
0 | 491 |
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492 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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493 return DEFAULT_INPUT_DEVNAME; |
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494 } |
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495 |
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496 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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497 return DEFAULT_OUTPUT_DEVNAME; |
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498 } |
262
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499 |
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500 return current_audio.impl.GetDeviceName(index, iscapture); |
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501 } |
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502 |
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503 |
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504 static void |
2060 | 505 close_audio_device(SDL_AudioDevice * device) |
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506 { |
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507 device->enabled = 0; |
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508 if (device->thread != NULL) { |
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509 SDL_WaitThread(device->thread, NULL); |
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510 } |
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511 if (device->mixer_lock != NULL) { |
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512 SDL_DestroyMutex(device->mixer_lock); |
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513 } |
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514 if (device->fake_stream != NULL) { |
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515 SDL_FreeAudioMem(device->fake_stream); |
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516 } |
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517 if (device->convert.needed) { |
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518 SDL_FreeAudioMem(device->convert.buf); |
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519 } |
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520 if (device->opened) { |
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521 current_audio.impl.CloseDevice(device); |
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522 device->opened = 0; |
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523 } |
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524 SDL_FreeAudioMem(device); |
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525 } |
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526 |
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527 |
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528 /* |
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529 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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530 * Fills in a sanitized copy in (prepared). |
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531 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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532 */ |
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533 static int |
2060 | 534 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
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535 { |
2060 | 536 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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537 |
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538 if (orig->callback == NULL) { |
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539 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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540 return 0; |
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541 } |
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542 |
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543 if (orig->freq == 0) { |
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544 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 545 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
546 prepared->freq = 22050; /* a reasonable default */ | |
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547 } |
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548 } |
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549 |
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550 if (orig->format == 0) { |
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551 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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552 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 553 prepared->format = AUDIO_S16; /* a reasonable default */ |
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554 } |
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555 } |
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556 |
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557 switch (orig->channels) { |
2060 | 558 case 0:{ |
559 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 560 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 561 prepared->channels = 2; /* a reasonable default */ |
562 } | |
563 break; | |
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564 } |
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565 case 1: /* Mono */ |
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566 case 2: /* Stereo */ |
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567 case 4: /* surround */ |
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568 case 6: /* surround with center and lfe */ |
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569 break; |
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570 default: |
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571 SDL_SetError("Unsupported number of audio channels."); |
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572 return 0; |
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573 } |
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574 |
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575 if (orig->samples == 0) { |
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576 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 577 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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578 /* Pick a default of ~46 ms at desired frequency */ |
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579 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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580 const int samples = (prepared->freq / 1000) * 46; |
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581 int power2 = 1; |
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582 while (power2 < samples) { |
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583 power2 *= 2; |
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584 } |
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585 prepared->samples = power2; |
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586 } |
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587 } |
0 | 588 |
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589 /* Calculate the silence and size of the audio specification */ |
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590 SDL_CalculateAudioSpec(prepared); |
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591 |
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592 return 1; |
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593 } |
1408
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594 |
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595 |
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596 static SDL_AudioDeviceID |
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597 open_audio_device(const char *devname, int iscapture, |
2060 | 598 const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained, |
599 int min_id) | |
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600 { |
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601 SDL_AudioDeviceID id = 0; |
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602 SDL_AudioSpec desired; |
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603 SDL_AudioDevice *device; |
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604 int i = 0; |
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605 |
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606 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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607 SDL_SetError("Audio subsystem is not initialized"); |
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608 return 0; |
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609 } |
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610 |
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611 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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612 SDL_SetError("No capture support"); |
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613 return 0; |
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614 } |
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615 |
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616 if (!prepare_audiospec(_desired, &desired)) { |
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617 return 0; |
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618 } |
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619 |
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620 /* If app doesn't care about a specific device, let the user override. */ |
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621 if (devname == NULL) { |
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622 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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623 } |
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624 |
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625 /* |
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626 * Catch device names at the high level for the simple case... |
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627 * This lets us have a basic "device enumeration" for systems that |
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628 * don't have multiple devices, but makes sure the device name is |
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629 * always NULL when it hits the low level. |
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630 * |
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631 * Also make sure that the simple case prevents multiple simultaneous |
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632 * opens of the default system device. |
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633 */ |
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634 |
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635 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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636 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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637 SDL_SetError("No such device"); |
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638 return 0; |
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639 } |
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640 devname = NULL; |
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641 |
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642 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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643 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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644 SDL_SetError("Audio device already open"); |
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645 return 0; |
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646 } |
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647 } |
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648 } |
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649 |
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650 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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651 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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652 SDL_SetError("No such device"); |
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653 return 0; |
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654 } |
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655 devname = NULL; |
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656 |
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657 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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658 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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659 SDL_SetError("Audio device already open"); |
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660 return 0; |
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661 } |
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662 } |
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663 } |
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664 |
2060 | 665 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
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666 if (device == NULL) { |
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667 SDL_OutOfMemory(); |
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668 return 0; |
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669 } |
2060 | 670 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
671 SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec)); | |
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672 device->enabled = 1; |
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673 device->paused = 1; |
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674 device->iscapture = iscapture; |
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|
675 |
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676 /* Create a semaphore for locking the sound buffers */ |
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677 if (!current_audio.impl.SkipMixerLock) { |
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678 device->mixer_lock = SDL_CreateMutex(); |
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679 if (device->mixer_lock == NULL) { |
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680 close_audio_device(device); |
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681 SDL_SetError("Couldn't create mixer lock"); |
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682 return 0; |
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683 } |
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684 } |
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685 |
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686 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
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687 close_audio_device(device); |
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688 return 0; |
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689 } |
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690 device->opened = 1; |
0 | 691 |
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692 /* If the audio driver changes the buffer size, accept it */ |
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693 if (device->spec.samples != desired.samples) { |
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694 desired.samples = device->spec.samples; |
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695 SDL_CalculateAudioSpec(&device->spec); |
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696 } |
0 | 697 |
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698 /* Allocate a fake audio memory buffer */ |
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699 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
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700 if (device->fake_stream == NULL) { |
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701 close_audio_device(device); |
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702 SDL_OutOfMemory(); |
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703 return 0; |
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704 } |
0 | 705 |
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706 /* See if we need to do any conversion */ |
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707 if (obtained != NULL) { |
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|
708 SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec)); |
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709 } else if (desired.freq != device->spec.freq || |
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|
710 desired.format != device->spec.format || |
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711 desired.channels != device->spec.channels) { |
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712 /* Build an audio conversion block */ |
2049
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713 if (SDL_BuildAudioCVT(&device->convert, |
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|
714 desired.format, desired.channels, |
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715 desired.freq, |
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716 device->spec.format, device->spec.channels, |
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717 device->spec.freq) < 0) { |
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718 close_audio_device(device); |
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719 return 0; |
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720 } |
2049
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721 if (device->convert.needed) { |
2060 | 722 device->convert.len = (int) (((double) desired.size) / |
723 device->convert.len_ratio); | |
2053
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1.3 branch version of revision 2878.
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724 |
2049
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725 device->convert.buf = |
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726 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
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727 device->convert.len_mult); |
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728 if (device->convert.buf == NULL) { |
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729 close_audio_device(device); |
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730 SDL_OutOfMemory(); |
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731 return 0; |
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732 } |
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733 } |
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734 } |
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735 |
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736 /* Find an available device ID and store the structure... */ |
2060 | 737 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
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738 if (open_devices[id] == NULL) { |
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739 open_devices[id] = device; |
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|
740 break; |
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|
741 } |
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|
742 } |
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743 |
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|
744 if (id == SDL_arraysize(open_devices)) { |
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|
745 SDL_SetError("Too many open audio devices"); |
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|
746 close_audio_device(device); |
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|
747 return 0; |
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|
748 } |
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749 |
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|
750 /* Start the audio thread if necessary */ |
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|
751 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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|
752 /* Start the audio thread */ |
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|
753 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
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diff
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|
754 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
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It's now possible to build SDL without any C runtime at all on Windows,
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|
755 #undef SDL_CreateThread |
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|
756 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
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|
757 #else |
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758 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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759 #endif |
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|
760 if (device->thread == NULL) { |
2060 | 761 SDL_CloseAudioDevice(id + 1); |
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762 SDL_SetError("Couldn't create audio thread"); |
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|
763 return 0; |
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764 } |
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765 } |
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766 |
2060 | 767 return id + 1; |
2049
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|
768 } |
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|
769 |
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|
770 |
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|
771 int |
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|
772 SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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773 { |
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774 SDL_AudioDeviceID id = 0; |
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|
775 |
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|
776 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
777 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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778 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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779 return (-1); |
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|
780 } |
2049
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781 } |
0 | 782 |
2049
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783 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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784 if (open_devices[0] != NULL) { |
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|
785 SDL_SetError("Audio device is already opened"); |
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|
786 return (-1); |
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787 } |
2049
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|
788 |
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789 id = open_audio_device(NULL, 0, desired, obtained, 1); |
2060 | 790 if (id > 1) { /* this should never happen in theory... */ |
2049
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791 SDL_CloseAudioDevice(id); |
2060 | 792 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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793 return (-1); |
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794 } |
21
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795 |
2049
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796 return ((id == 0) ? -1 : 0); |
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797 } |
21
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|
798 |
2049
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799 SDL_AudioDeviceID |
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800 SDL_OpenAudioDevice(const char *device, int iscapture, |
2060 | 801 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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802 { |
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803 return open_audio_device(device, iscapture, desired, obtained, 2); |
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804 } |
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805 |
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|
806 SDL_audiostatus |
2049
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807 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
808 { |
2049
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809 SDL_AudioDevice *device = get_audio_device(devid); |
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810 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
811 if (device && device->enabled) { |
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812 if (device->paused) { |
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813 status = SDL_AUDIO_PAUSED; |
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814 } else { |
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|
815 status = SDL_AUDIO_PLAYING; |
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816 } |
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817 } |
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|
818 return (status); |
0 | 819 } |
820 | |
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821 |
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|
822 SDL_audiostatus |
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823 SDL_GetAudioStatus(void) |
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824 { |
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825 return SDL_GetAudioDeviceStatus(1); |
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826 } |
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827 |
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|
828 void |
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829 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
830 { |
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831 SDL_AudioDevice *device = get_audio_device(devid); |
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832 if (device) { |
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833 device->paused = pause_on; |
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|
834 } |
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835 } |
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836 |
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837 void |
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838 SDL_PauseAudio(int pause_on) |
0 | 839 { |
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840 SDL_PauseAudioDevice(1, pause_on); |
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841 } |
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842 |
0 | 843 |
2049
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844 void |
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845 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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846 { |
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|
847 /* Obtain a lock on the mixing buffers */ |
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848 SDL_AudioDevice *device = get_audio_device(devid); |
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849 if (device) { |
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850 current_audio.impl.LockDevice(device); |
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1794
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changeset
|
851 } |
0 | 852 } |
853 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
854 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
855 SDL_LockAudio(void) |
0 | 856 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
857 SDL_LockAudioDevice(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
858 } |
0 | 859 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
860 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
861 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
862 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
863 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
864 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
865 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
866 current_audio.impl.UnlockDevice(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
867 } |
0 | 868 } |
869 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
870 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
871 SDL_UnlockAudio(void) |
0 | 872 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
873 SDL_UnlockAudioDevice(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
874 } |
0 | 875 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 close_audio_device(device); |
2060 | 882 open_devices[devid - 1] = NULL; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
883 } |
0 | 884 } |
885 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
886 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
887 SDL_CloseAudio(void) |
0 | 888 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 SDL_CloseAudioDevice(1); |
0 | 890 } |
891 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
892 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
893 SDL_AudioQuit(void) |
0 | 894 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
895 SDL_AudioDeviceID i; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 SDL_CloseAudioDevice(i); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 } |
0 | 899 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 /* Free the driver data */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 current_audio.impl.Deinitialize(); |
2060 | 902 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
903 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 904 } |
905 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
906 #define NUM_FORMATS 10 |
0 | 907 static int format_idx; |
908 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
909 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
910 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
911 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
912 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
913 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
914 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
915 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
916 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
917 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
918 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
919 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
920 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
921 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
922 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
923 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
924 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
925 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
926 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
927 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
928 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
929 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 930 }; |
931 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
932 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
933 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 934 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
935 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
936 if (format_list[format_idx][0] == format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
937 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
938 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
939 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
940 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
941 return (SDL_NextAudioFormat()); |
0 | 942 } |
943 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
944 SDL_AudioFormat |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 SDL_NextAudioFormat(void) |
0 | 946 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
947 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
948 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
949 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
950 return (format_list[format_idx][format_idx_sub++]); |
0 | 951 } |
952 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
954 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 955 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
956 switch (spec->format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
957 case AUDIO_U8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
958 spec->silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
959 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
960 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
961 spec->silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
962 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
963 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
965 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
966 spec->size *= spec->samples; |
0 | 967 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
968 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
970 /* |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 * audio device (and is deprecated, by the way!). |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
973 */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
975 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 { |
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977 /* Mix the user-level audio format */ |
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978 SDL_AudioDevice *device = get_audio_device(1); |
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979 if (device != NULL) { |
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980 SDL_AudioFormat format; |
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981 if (device->convert.needed) { |
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982 format = device->convert.src_format; |
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983 } else { |
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984 format = device->spec.format; |
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985 } |
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986 SDL_MixAudioFormat(dst, src, format, len, volume); |
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987 } |
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988 } |
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989 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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990 /* vi: set ts=4 sw=4 expandtab: */ |