annotate docs/man3/SDL_DisplayYUVOverlay.3 @ 1261:031e093ba2a5

Date: Thu, 04 Sep 2003 02:12:35 +0200 From: Ignacio Casta�o <castanyo@yahoo.es> Subject: [SDL] SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES ... It would be nice to add the following lines: case SDL_GL_MULTISAMPLEBUFFERS: *value = 0; break; case SDL_GL_MULTISAMPLESAMPLES: *value = 1; break; in wincommon\SDL_wingl.c int the function WIN_GL_GetAttribute at line 484, so that it returns the correct values when arb_pixel_format is not supported.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 25 Jan 2006 06:04:21 +0000
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children 546f7c1eb755
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1 .TH "SDL_DisplayYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_DisplayYUVOverlay\- Blit the overlay to the display
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_DisplayYUVOverlay\fP\fR(\fBSDL_Overlay *overlay, SDL_Rect *dstrect\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Blit the \fBoverlay\fR to the surface specified when it was \fIcreated\fR\&. The \fI\fBSDL_Rect\fR\fR structure, \fBdstrect\fR, specifies the position and size of the destination\&. If the \fBdstrect\fR is a larger or smaller than the overlay then the overlay will be scaled, this is optimized for 2x scaling\&.
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12 .SH "RETURN VALUES"
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13 .PP
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14 Returns 0 on success
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15 .SH "SEE ALSO"
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16 .PP
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17 \fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_CreateYUVOverlay\fP\fR
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18 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01