Mercurial > sdl-ios-xcode
diff docs/man3/SDL_DisplayYUVOverlay.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/man3/SDL_DisplayYUVOverlay.3 Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,15 @@ +.TH "SDL_DisplayYUVOverlay" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" +.SH "NAME" +SDL_DisplayYUVOverlay\- Blit the overlay to the display +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBint \fBSDL_DisplayYUVOverlay\fP\fR(\fBSDL_Overlay *overlay, SDL_Rect *dstrect\fR); +.SH "DESCRIPTION" +.PP +Blit the \fBoverlay\fR to the surface specified when it was \fIcreated\fR\&. The \fI\fBSDL_Rect\fR\fR structure, \fBdstrect\fR, specifies the position and size of the destination\&. If the \fBdstrect\fR is a larger or smaller than the overlay then the overlay will be scaled, this is optimized for 2x scaling\&. +.SH "SEE ALSO" +.PP +\fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_CreateYUVOverlay\fP\fR +...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04