Mercurial > sdl-ios-xcode
annotate src/events/SDL_events_c.h @ 1551:02e19471a694
Fixed bug #4
[Note: I'm applying this patch since it's a cleaner version of what's already implemented, and supports this controller on older kernels. I'll ask to make sure this doesn't break on the new kernels where it's no longer necessary]
Date: Mon, 21 Mar 2005 09:41:11 -0500
From: Chris Nelson
Subject: SDL Patch
Hey, Ryan.
I submitted the following patch about a year ago. It's just a simple
patch for the linux port, to make multiple joysticks each appear to SDL
as their own device, if they are on the same USB port (specifically,
these guys
<http://www.consoleplus.co.uk/product_info.php?pName=super-joybox-5-quad-joypad-converter>,
which allow 4 Playstation2 controllers to be accessed via a single USB
port). Without this patch, SDL pretty much drops the ball, and reports
that there are 4 joysticks available when less than that number are
plugged in.
My work built upon the work of another person with the same device. When
I submitted the patch to the list, he tested it, but it didn't work for
him, so the patch was never accepted. Maybe about 3 times in the past
year, I've tried to email the guy, to see if he couldn't run my new
version, complete with debug code to diagnose the problem he was having.
He never got back to me.
So, I'm attaching the patch. I wish I knew why it didn't work for him,
but I've been using it for the last year with no problems. Let me know
if you need any more information, or have any ideas as to how I could
test it. I'd like to see it in the tree, but I want to make sure it works.
-Chris
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 06:31:34 +0000 |
parents | d910939febfa |
children | 97d0966f4bf7 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Useful functions and variables from SDL_events.c */ | |
25 #include "SDL_events.h" | |
26 | |
27 /* Start and stop the event processing loop */ | |
28 extern int SDL_StartEventLoop(Uint32 flags); | |
29 extern void SDL_StopEventLoop(void); | |
30 extern void SDL_QuitInterrupt(void); | |
31 | |
32 extern void SDL_Lock_EventThread(); | |
33 extern void SDL_Unlock_EventThread(); | |
34 extern Uint32 SDL_EventThreadID(void); | |
35 | |
36 /* Event handler init routines */ | |
37 extern int SDL_AppActiveInit(void); | |
38 extern int SDL_KeyboardInit(void); | |
39 extern int SDL_MouseInit(void); | |
40 extern int SDL_QuitInit(void); | |
41 | |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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42 /* Event handler quit routines */ |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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43 extern void SDL_AppActiveQuit(void); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
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44 extern void SDL_KeyboardQuit(void); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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45 extern void SDL_MouseQuit(void); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
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46 extern void SDL_QuitQuit(void); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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47 |
0 | 48 /* The event filter function */ |
49 extern SDL_EventFilter SDL_EventOK; | |
50 | |
51 /* The array of event processing states */ | |
52 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; | |
53 | |
54 /* Internal event queueing functions | |
55 (from SDL_active.c, SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c) | |
56 */ | |
57 extern int SDL_PrivateAppActive(Uint8 gain, Uint8 state); | |
58 extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, | |
59 Sint16 x, Sint16 y); | |
60 extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button,Sint16 x,Sint16 y); | |
61 extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *key); | |
62 extern int SDL_PrivateResize(int w, int h); | |
63 extern int SDL_PrivateExpose(void); | |
64 extern int SDL_PrivateQuit(void); | |
65 extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message); | |
66 | |
67 /* Used by the activity event handler to remove mouse focus */ | |
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68 extern void SDL_ResetMouse(void); |
0 | 69 |
70 /* Used by the activity event handler to remove keyboard focus */ | |
71 extern void SDL_ResetKeyboard(void); | |
72 | |
73 /* Used by the event loop to queue pending keyboard repeat events */ | |
74 extern void SDL_CheckKeyRepeat(void); | |
75 | |
76 /* Used by the OS keyboard code to detect whether or not to do UNICODE */ | |
77 #ifndef DEFAULT_UNICODE_TRANSLATION | |
78 #define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */ | |
79 #endif | |
80 extern int SDL_TranslateUNICODE; |