Mercurial > sdl-ios-xcode
annotate CREDITS @ 1551:02e19471a694
Fixed bug #4
[Note: I'm applying this patch since it's a cleaner version of what's already implemented, and supports this controller on older kernels. I'll ask to make sure this doesn't break on the new kernels where it's no longer necessary]
Date: Mon, 21 Mar 2005 09:41:11 -0500
From: Chris Nelson
Subject: SDL Patch
Hey, Ryan.
I submitted the following patch about a year ago. It's just a simple
patch for the linux port, to make multiple joysticks each appear to SDL
as their own device, if they are on the same USB port (specifically,
these guys
<http://www.consoleplus.co.uk/product_info.php?pName=super-joybox-5-quad-joypad-converter>,
which allow 4 Playstation2 controllers to be accessed via a single USB
port). Without this patch, SDL pretty much drops the ball, and reports
that there are 4 joysticks available when less than that number are
plugged in.
My work built upon the work of another person with the same device. When
I submitted the patch to the list, he tested it, but it didn't work for
him, so the patch was never accepted. Maybe about 3 times in the past
year, I've tried to email the guy, to see if he couldn't run my new
version, complete with debug code to diagnose the problem he was having.
He never got back to me.
So, I'm attaching the patch. I wish I knew why it didn't work for him,
but I've been using it for the last year with no problems. Let me know
if you need any more information, or have any ideas as to how I could
test it. I'd like to see it in the tree, but I want to make sure it works.
-Chris
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 06:31:34 +0000 |
parents | 85ba077211bc |
children | c2c72a31f1bc |
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0 | 1 |
2 Simple DirectMedia Layer CREDITS | |
3 Thanks to everyone who made this possible, including: | |
4 | |
5 * Cliff Matthews, for giving me a reason to start this project. :) | |
6 -- Executor rocks! *grin* | |
7 | |
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8 * Scott Call, for making a home for SDL on the 'Net... Thanks! :) |
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9 |
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Lots of people have contributed cash. :)
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10 * The Linux Fund, C Magazine, Educational Technology Resources Inc., |
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Lots of people have contributed cash. :)
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11 Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson, |
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Lots of people have contributed cash. :)
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12 Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker, |
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Lots of people have contributed cash. :)
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13 and Phoenix Kokido for financial contributions |
470 | 14 |
15 * Gaëtan de Menten for writing the PHP and SQL behind the SDL website | |
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16 |
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17 * Tim Jones for the new look of the SDL website |
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18 |
828
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19 * Marco Kraus for setting up SDL merchandise |
85ba077211bc
Lots of people have contributed cash. :)
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20 |
470 | 21 * Martin Donlon for his work on the SDL Documentation Project |
22 | |
23 * Ryan Gordon for helping everybody out and keeping the dream alive. :) | |
24 | |
25 * Mattias Engdegård, for help with the Solaris port and lots of other help | |
0 | 26 |
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27 * Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port |
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28 |
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29 * Stan Shebs, for the initial MacOS X port |
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30 |
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31 * Max Horn and Darrell Walisser for unflagging work on the MacOS X port |
0 | 32 |
470 | 33 * Patrick Trainor, Jim Boucher, and Mike Gorchak for the QNX Neutrino port |
0 | 34 |
281
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35 * Carsten Griwodz for the AIX port |
250
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Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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36 |
0 | 37 * Gabriele Greco, for the Amiga port |
38 | |
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39 * Patrice Mandin, for the Atari port |
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40 |
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41 * Hannu Viitala for the EPOC port |
0 | 42 |
159
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43 * Peter Valchev for nagging me about the OpenBSD port until I got it right. :) |
0 | 44 |
45 * Kent B Mein, for a place to do the IRIX port | |
46 | |
47 * Ash, for a place to do the OSF/1 Alpha port | |
48 | |
49 * David Sowsy, for help with the BeOS port | |
50 | |
159
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51 * Eugenia Loli, for endless work on porting SDL games to BeOS |
0 | 52 |
53 * Jon Taylor for the GGI front-end | |
54 | |
55 * Paulus Esterhazy, for the Visual C++ testing and libraries | |
56 | |
57 * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS | |
58 | |
59 * Chris Nentwich, for the Hermes assembly blitters | |
60 | |
61 * Michael Vance and Jim Kutter for the X11 OpenGL support | |
62 | |
470 | 63 * Stephane Peter, for the AAlib front-end and multi-threaded timer idea. |
64 | |
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65 * Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation |
470 | 66 |
0 | 67 * Peter Wiklund, for the 1998 winning SDL logo, |
68 and Arto Hamara, Steven Wong, and Kent Mein for other logo entries. | |
69 | |
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70 * Arne Claus, for the 2004 winning SDL logo, |
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71 and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann, |
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72 Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella, |
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73 Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson, |
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74 S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand, |
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75 Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller, |
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76 Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja |
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77 for other logo entries. |
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78 |
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79 * Bob Pendleton and David Olofson for being long time contributors to |
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80 the SDL mailing list. |
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81 |
470 | 82 * Everybody at Loki Software, Inc. for their great contributions! |
0 | 83 |
84 And a big hand to everyone else who gave me appreciation, advice, | |
85 and suggestions, especially the good folks on the SDL mailing list. | |
86 | |
87 THANKS! :) | |
88 | |
89 -- Sam Lantinga <slouken@libsdl.org> | |
90 |