Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2760:02aa80d7905f
Updated Visual C++ build
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 15 Sep 2008 07:34:36 +0000 |
parents | 204be4fc2726 |
children | f55c87ae336b |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap SNDMGR_bootstrap; |
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63 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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68 extern AudioBootStrap DISKAUD_bootstrap; |
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69 extern AudioBootStrap DUMMYAUD_bootstrap; |
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70 extern AudioBootStrap DCAUD_bootstrap; |
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71 extern AudioBootStrap MMEAUDIO_bootstrap; |
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72 extern AudioBootStrap DART_bootstrap; |
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73 extern AudioBootStrap NDSAUD_bootstrap; |
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74 |
1190 | 75 |
0 | 76 /* Available audio drivers */ |
77 static AudioBootStrap *bootstrap[] = { | |
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78 #if SDL_AUDIO_DRIVER_BSD |
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79 &BSD_AUDIO_bootstrap, |
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80 #endif |
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81 #if SDL_AUDIO_DRIVER_OSS |
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82 &DSP_bootstrap, |
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83 &DMA_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_ALSA |
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86 &ALSA_bootstrap, |
0 | 87 #endif |
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88 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
2274 | 89 &PULSEAUDIO_bootstrap, |
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90 #endif |
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91 #if SDL_AUDIO_DRIVER_QNXNTO |
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92 &QNXNTOAUDIO_bootstrap, |
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93 #endif |
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94 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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95 &SUNAUDIO_bootstrap, |
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96 #endif |
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97 #if SDL_AUDIO_DRIVER_DMEDIA |
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98 &DMEDIA_bootstrap, |
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99 #endif |
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100 #if SDL_AUDIO_DRIVER_ARTS |
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101 &ARTS_bootstrap, |
0 | 102 #endif |
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103 #if SDL_AUDIO_DRIVER_ESD |
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104 &ESD_bootstrap, |
0 | 105 #endif |
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106 #if SDL_AUDIO_DRIVER_NAS |
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107 &NAS_bootstrap, |
0 | 108 #endif |
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109 #if SDL_AUDIO_DRIVER_DSOUND |
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110 &DSOUND_bootstrap, |
0 | 111 #endif |
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112 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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113 &WINWAVEOUT_bootstrap, |
0 | 114 #endif |
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115 #if SDL_AUDIO_DRIVER_PAUDIO |
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116 &PAUDIO_bootstrap, |
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117 #endif |
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118 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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119 &BEOSAUDIO_bootstrap, |
0 | 120 #endif |
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121 #if SDL_AUDIO_DRIVER_COREAUDIO |
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122 &COREAUDIO_bootstrap, |
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123 #endif |
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124 #if SDL_AUDIO_DRIVER_SNDMGR |
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125 &SNDMGR_bootstrap, |
0 | 126 #endif |
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127 #if SDL_AUDIO_DRIVER_MINT |
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128 &MINTAUDIO_GSXB_bootstrap, |
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129 &MINTAUDIO_MCSN_bootstrap, |
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130 &MINTAUDIO_STFA_bootstrap, |
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131 &MINTAUDIO_XBIOS_bootstrap, |
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132 &MINTAUDIO_DMA8_bootstrap, |
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133 #endif |
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134 #if SDL_AUDIO_DRIVER_DISK |
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135 &DISKAUD_bootstrap, |
68
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136 #endif |
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137 #if SDL_AUDIO_DRIVER_DUMMY |
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138 &DUMMYAUD_bootstrap, |
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139 #endif |
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140 #if SDL_AUDIO_DRIVER_DC |
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141 &DCAUD_bootstrap, |
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142 #endif |
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143 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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144 &MMEAUDIO_bootstrap, |
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145 #endif |
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146 #if SDL_AUDIO_DRIVER_DART |
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147 &DART_bootstrap, |
1190 | 148 #endif |
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149 #if SDL_AUDIO_DRIVER_NDS |
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150 &NDSAUD_bootstrap, |
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151 #endif |
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152 NULL |
0 | 153 }; |
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154 |
2060 | 155 static SDL_AudioDevice * |
156 get_audio_device(SDL_AudioDeviceID id) | |
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157 { |
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158 id--; |
2060 | 159 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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160 SDL_SetError("Invalid audio device ID"); |
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161 return NULL; |
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162 } |
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163 |
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164 return open_devices[id]; |
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165 } |
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166 |
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167 |
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168 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 169 static int |
170 SDL_AudioDetectDevices_Default(int iscapture) | |
171 { | |
172 return -1; | |
173 } | |
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174 |
2060 | 175 static void |
176 SDL_AudioThreadInit_Default(_THIS) | |
177 { /* no-op. */ | |
178 } | |
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179 |
2060 | 180 static void |
181 SDL_AudioWaitDevice_Default(_THIS) | |
182 { /* no-op. */ | |
183 } | |
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184 |
2060 | 185 static void |
186 SDL_AudioPlayDevice_Default(_THIS) | |
187 { /* no-op. */ | |
188 } | |
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189 |
2060 | 190 static Uint8 * |
191 SDL_AudioGetDeviceBuf_Default(_THIS) | |
192 { | |
193 return NULL; | |
194 } | |
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195 |
2060 | 196 static void |
197 SDL_AudioWaitDone_Default(_THIS) | |
198 { /* no-op. */ | |
199 } | |
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200 |
2060 | 201 static void |
202 SDL_AudioCloseDevice_Default(_THIS) | |
203 { /* no-op. */ | |
204 } | |
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205 |
2060 | 206 static void |
207 SDL_AudioDeinitialize_Default(void) | |
208 { /* no-op. */ | |
209 } | |
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210 |
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211 static int |
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212 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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213 { |
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214 return 0; |
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215 } |
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216 |
2060 | 217 static const char * |
218 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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219 { |
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220 SDL_SetError("No such device"); |
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221 return NULL; |
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222 } |
0 | 223 |
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224 static void |
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225 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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226 { |
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227 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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228 return; |
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229 } |
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230 SDL_mutexP(device->mixer_lock); |
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231 } |
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232 |
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233 static void |
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234 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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235 { |
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236 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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237 return; |
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238 } |
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239 SDL_mutexV(device->mixer_lock); |
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240 } |
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241 |
0 | 242 |
2060 | 243 static void |
244 finalize_audio_entry_points(void) | |
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245 { |
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246 /* |
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247 * Fill in stub functions for unused driver entry points. This lets us |
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248 * blindly call them without having to check for validity first. |
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249 */ |
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250 |
2060 | 251 #define FILL_STUB(x) \ |
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252 if (current_audio.impl.x == NULL) { \ |
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253 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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254 } |
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255 FILL_STUB(DetectDevices); |
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256 FILL_STUB(GetDeviceName); |
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257 FILL_STUB(OpenDevice); |
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258 FILL_STUB(ThreadInit); |
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259 FILL_STUB(WaitDevice); |
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260 FILL_STUB(PlayDevice); |
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261 FILL_STUB(GetDeviceBuf); |
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262 FILL_STUB(WaitDone); |
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263 FILL_STUB(CloseDevice); |
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264 FILL_STUB(LockDevice); |
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265 FILL_STUB(UnlockDevice); |
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266 FILL_STUB(Deinitialize); |
2060 | 267 #undef FILL_STUB |
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268 } |
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269 |
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270 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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271 /* Write [length] bytes from buf into the streamer */ |
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272 void |
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273 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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274 { |
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275 int i; |
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276 |
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277 for (i = 0; i < length; ++i) { |
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278 stream->buffer[stream->write_pos] = buf[i]; |
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279 ++stream->write_pos; |
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280 } |
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281 } |
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282 |
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283 /* Read [length] bytes out of the streamer into buf */ |
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284 void |
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285 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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286 { |
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287 int i; |
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288 |
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289 for (i = 0; i < length; ++i) { |
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290 buf[i] = stream->buffer[stream->read_pos]; |
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291 ++stream->read_pos; |
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292 } |
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293 } |
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294 |
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295 int |
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296 SDL_StreamLength(SDL_AudioStreamer * stream) |
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297 { |
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298 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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299 } |
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300 |
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301 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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302 int |
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303 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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304 { |
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305 /* First try to allocate the buffer */ |
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306 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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307 if (stream->buffer == NULL) { |
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308 return -1; |
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309 } |
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310 |
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311 stream->max_len = max_len; |
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312 stream->read_pos = 0; |
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313 stream->write_pos = 0; |
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314 |
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315 /* Zero out the buffer */ |
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316 SDL_memset(stream->buffer, silence, max_len); |
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317 |
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318 return 0; |
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319 } |
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320 |
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321 /* Deinitialize the stream simply by freeing the buffer */ |
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322 void |
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323 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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324 { |
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325 if (stream->buffer != NULL) { |
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326 SDL_free(stream->buffer); |
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327 } |
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328 } |
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329 |
0 | 330 |
331 /* The general mixing thread function */ | |
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332 int SDLCALL |
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333 SDL_RunAudio(void *devicep) |
0 | 334 { |
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335 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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336 Uint8 *stream; |
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337 int stream_len; |
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338 void *udata; |
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339 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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340 int silence; |
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341 int stream_max_len; |
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342 |
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343 /* For streaming when the buffer sizes don't match up */ |
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344 Uint8 *istream; |
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345 int istream_len; |
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347 /* Perform any thread setup */ |
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348 device->threadid = SDL_ThreadID(); |
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349 current_audio.impl.ThreadInit(device); |
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351 /* Set up the mixing function */ |
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352 fill = device->spec.callback; |
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353 udata = device->spec.userdata; |
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354 |
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355 /* By default do not stream */ |
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356 device->use_streamer = 0; |
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357 |
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358 if (device->convert.needed) { |
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359 if (device->convert.src_format == AUDIO_U8) { |
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360 silence = 0x80; |
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361 } else { |
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362 silence = 0; |
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363 } |
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364 |
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365 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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366 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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367 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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368 stream_max_len = 2 * device->spec.size; |
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369 if (device->convert.len_mult > device->convert.len_div) { |
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370 stream_max_len *= device->convert.len_mult; |
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371 stream_max_len /= device->convert.len_div; |
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372 } |
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373 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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374 0) |
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375 return -1; |
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376 device->use_streamer = 1; |
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377 |
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378 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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379 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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380 */ |
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381 istream_len = |
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382 device->spec.size * device->convert.len_div / |
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383 device->convert.len_mult; |
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384 } |
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385 |
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386 /* stream_len = device->convert.len; */ |
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387 stream_len = device->spec.size; |
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388 } else { |
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389 silence = device->spec.silence; |
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390 stream_len = device->spec.size; |
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391 } |
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392 |
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393 /* Determine if the streamer is necessary here */ |
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394 if (device->use_streamer == 1) { |
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395 /* This code is almost the same as the old code. The difference is, instead of reding |
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396 directly from the callback into "stream", then converting and sending the audio off, |
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397 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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398 However, reading and writing with streamer are done separately: |
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399 - We only call the callback and write to the streamer when the streamer does not |
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400 contain enough samples to output to the device. |
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401 - We only read from the streamer and tell the device to play when the streamer |
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402 does have enough samples to output. |
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403 This allows us to perform resampling in the conversion step, where the output of the |
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404 resampling process can be any number. We will have to see what a good size for the |
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405 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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406 */ |
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407 while (device->enabled) { |
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408 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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409 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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410 /* Set up istream */ |
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411 if (device->convert.needed) { |
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412 if (device->convert.buf) { |
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413 istream = device->convert.buf; |
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414 } else { |
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415 continue; |
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416 } |
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417 } else { |
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418 istream = current_audio.impl.GetDeviceBuf(device); |
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419 if (istream == NULL) { |
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420 istream = device->fake_stream; |
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421 } |
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422 } |
0 | 423 |
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424 /* Read from the callback into the _input_ stream */ |
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425 if (!device->paused) { |
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426 SDL_mutexP(device->mixer_lock); |
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427 (*fill) (udata, istream, istream_len); |
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428 SDL_mutexV(device->mixer_lock); |
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429 } |
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430 |
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431 /* Convert the audio if necessary and write to the streamer */ |
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432 if (device->convert.needed) { |
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433 SDL_ConvertAudio(&device->convert); |
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434 if (istream == NULL) { |
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435 istream = device->fake_stream; |
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436 } |
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437 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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438 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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439 device->convert.len_cvt); |
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440 } else { |
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441 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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442 } |
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443 } |
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444 |
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445 /* Only output audio if the streamer has enough to output */ |
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446 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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447 /* Set up the output stream */ |
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448 if (device->convert.needed) { |
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449 if (device->convert.buf) { |
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450 stream = device->convert.buf; |
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451 } else { |
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452 continue; |
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453 } |
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454 } else { |
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455 stream = current_audio.impl.GetDeviceBuf(device); |
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456 if (stream == NULL) { |
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457 stream = device->fake_stream; |
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458 } |
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459 } |
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460 |
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461 /* Now read from the streamer */ |
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462 SDL_StreamRead(&device->streamer, stream, stream_len); |
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463 |
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464 /* Ready current buffer for play and change current buffer */ |
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465 if (stream != device->fake_stream) { |
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466 current_audio.impl.PlayDevice(device); |
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467 } |
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468 |
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469 /* Wait for an audio buffer to become available */ |
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470 if (stream == device->fake_stream) { |
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471 SDL_Delay((device->spec.samples * 1000) / |
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472 device->spec.freq); |
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473 } else { |
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474 current_audio.impl.WaitDevice(device); |
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475 } |
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476 } |
0 | 477 |
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478 } |
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479 } else { |
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480 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 481 |
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482 /* Loop, filling the audio buffers */ |
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483 while (device->enabled) { |
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484 |
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485 /* Fill the current buffer with sound */ |
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486 if (device->convert.needed) { |
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487 if (device->convert.buf) { |
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488 stream = device->convert.buf; |
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489 } else { |
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490 continue; |
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491 } |
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492 } else { |
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493 stream = current_audio.impl.GetDeviceBuf(device); |
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494 if (stream == NULL) { |
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495 stream = device->fake_stream; |
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496 } |
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497 } |
0 | 498 |
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499 if (!device->paused) { |
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500 SDL_mutexP(device->mixer_lock); |
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501 (*fill) (udata, stream, stream_len); |
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502 SDL_mutexV(device->mixer_lock); |
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503 } |
1562 | 504 |
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505 /* Convert the audio if necessary */ |
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506 if (device->convert.needed) { |
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507 SDL_ConvertAudio(&device->convert); |
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508 stream = current_audio.impl.GetDeviceBuf(device); |
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509 if (stream == NULL) { |
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510 stream = device->fake_stream; |
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511 } |
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512 SDL_memcpy(stream, device->convert.buf, |
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513 device->convert.len_cvt); |
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514 } |
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515 |
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516 /* Ready current buffer for play and change current buffer */ |
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517 if (stream != device->fake_stream) { |
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518 current_audio.impl.PlayDevice(device); |
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519 } |
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520 |
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521 /* Wait for an audio buffer to become available */ |
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522 if (stream == device->fake_stream) { |
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523 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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524 } else { |
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525 current_audio.impl.WaitDevice(device); |
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526 } |
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527 } |
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528 } |
1562 | 529 |
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530 /* Wait for the audio to drain.. */ |
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|
531 current_audio.impl.WaitDone(device); |
21
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|
532 |
2716
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533 /* If necessary, deinit the streamer */ |
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534 if (device->use_streamer == 1) |
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535 SDL_StreamDeinit(&device->streamer); |
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536 |
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537 return (0); |
0 | 538 } |
539 | |
322
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540 |
1982
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541 static SDL_AudioFormat |
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|
542 SDL_ParseAudioFormat(const char *string) |
1794 | 543 { |
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544 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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545 CHECK_FMT_STRING(U8); |
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546 CHECK_FMT_STRING(S8); |
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547 CHECK_FMT_STRING(U16LSB); |
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548 CHECK_FMT_STRING(S16LSB); |
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549 CHECK_FMT_STRING(U16MSB); |
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550 CHECK_FMT_STRING(S16MSB); |
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551 CHECK_FMT_STRING(U16SYS); |
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552 CHECK_FMT_STRING(S16SYS); |
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553 CHECK_FMT_STRING(U16); |
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554 CHECK_FMT_STRING(S16); |
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555 CHECK_FMT_STRING(S32LSB); |
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|
556 CHECK_FMT_STRING(S32MSB); |
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557 CHECK_FMT_STRING(S32SYS); |
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558 CHECK_FMT_STRING(S32); |
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559 CHECK_FMT_STRING(F32LSB); |
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560 CHECK_FMT_STRING(F32MSB); |
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561 CHECK_FMT_STRING(F32SYS); |
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|
562 CHECK_FMT_STRING(F32); |
2060 | 563 #undef CHECK_FMT_STRING |
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|
564 return 0; |
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565 } |
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566 |
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567 int |
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568 SDL_GetNumAudioDrivers(void) |
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569 { |
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570 return (SDL_arraysize(bootstrap) - 1); |
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571 } |
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572 |
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573 const char * |
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574 SDL_GetAudioDriver(int index) |
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575 { |
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576 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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577 return (bootstrap[index]->name); |
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578 } |
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579 return (NULL); |
1794 | 580 } |
581 | |
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582 int |
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583 SDL_AudioInit(const char *driver_name) |
0 | 584 { |
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585 int i = 0; |
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586 int initialized = 0; |
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587 int tried_to_init = 0; |
0 | 588 |
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589 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 590 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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591 } |
0 | 592 |
2060 | 593 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
594 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
2049
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595 |
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596 /* Select the proper audio driver */ |
1909
8f1ab2f7c722
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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597 if (driver_name == NULL) { |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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598 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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599 } |
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600 |
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601 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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602 /* make sure we should even try this driver before doing so... */ |
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603 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 604 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
605 ((!driver_name) && (backend->demand_only))) { | |
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606 continue; |
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607 } |
0 | 608 |
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609 tried_to_init = 1; |
2060 | 610 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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611 current_audio.name = backend->name; |
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612 current_audio.desc = backend->desc; |
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613 initialized = backend->init(¤t_audio.impl); |
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614 } |
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615 |
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616 if (!initialized) { |
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617 /* specific drivers will set the error message if they fail... */ |
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618 if (!tried_to_init) { |
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619 if (driver_name) { |
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620 SDL_SetError("%s not available", driver_name); |
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621 } else { |
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622 SDL_SetError("No available audio device"); |
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623 } |
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|
624 } |
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625 |
2060 | 626 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
627 return (-1); /* No driver was available, so fail. */ | |
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628 } |
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629 |
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630 finalize_audio_entry_points(); |
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631 |
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632 return (0); |
0 | 633 } |
634 | |
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635 /* |
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636 * Get the current audio driver name |
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637 */ |
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638 const char * |
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639 SDL_GetCurrentAudioDriver() |
0 | 640 { |
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641 return current_audio.name; |
0 | 642 } |
643 | |
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644 |
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645 int |
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646 SDL_GetNumAudioDevices(int iscapture) |
0 | 647 { |
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648 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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649 return -1; |
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650 } |
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651 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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652 return 0; |
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653 } |
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|
654 |
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655 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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656 return 1; |
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657 } |
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658 |
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659 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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660 return 1; |
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661 } |
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662 |
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663 return current_audio.impl.DetectDevices(iscapture); |
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664 } |
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665 |
0 | 666 |
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|
667 const char * |
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|
668 SDL_GetAudioDeviceName(int index, int iscapture) |
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669 { |
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670 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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671 SDL_SetError("Audio subsystem is not initialized"); |
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672 return NULL; |
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673 } |
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|
674 |
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675 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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676 SDL_SetError("No capture support"); |
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677 return NULL; |
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678 } |
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679 |
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680 if (index < 0) { |
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681 SDL_SetError("No such device"); |
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682 return NULL; |
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|
683 } |
0 | 684 |
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|
685 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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|
686 return DEFAULT_INPUT_DEVNAME; |
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|
687 } |
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|
688 |
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|
689 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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690 return DEFAULT_OUTPUT_DEVNAME; |
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691 } |
262
ba5363e21df8
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|
692 |
2049
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693 return current_audio.impl.GetDeviceName(index, iscapture); |
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|
694 } |
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|
695 |
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|
696 |
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|
697 static void |
2060 | 698 close_audio_device(SDL_AudioDevice * device) |
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699 { |
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|
700 device->enabled = 0; |
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|
701 if (device->thread != NULL) { |
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|
702 SDL_WaitThread(device->thread, NULL); |
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|
703 } |
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704 if (device->mixer_lock != NULL) { |
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|
705 SDL_DestroyMutex(device->mixer_lock); |
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|
706 } |
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diff
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|
707 if (device->fake_stream != NULL) { |
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|
708 SDL_FreeAudioMem(device->fake_stream); |
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|
709 } |
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|
710 if (device->convert.needed) { |
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|
711 SDL_FreeAudioMem(device->convert.buf); |
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changeset
|
712 } |
5f6550e5184f
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|
713 if (device->opened) { |
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|
714 current_audio.impl.CloseDevice(device); |
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|
715 device->opened = 0; |
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diff
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|
716 } |
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|
717 SDL_FreeAudioMem(device); |
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|
718 } |
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|
719 |
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changeset
|
720 |
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|
721 /* |
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|
722 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
5f6550e5184f
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|
723 * Fills in a sanitized copy in (prepared). |
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|
724 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
725 */ |
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changeset
|
726 static int |
2060 | 727 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
728 { |
2060 | 729 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
2049
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changeset
|
730 |
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changeset
|
731 if (orig->callback == NULL) { |
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changeset
|
732 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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changeset
|
733 return 0; |
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|
734 } |
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|
735 |
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736 if (orig->freq == 0) { |
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changeset
|
737 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 738 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
739 prepared->freq = 22050; /* a reasonable default */ | |
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740 } |
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|
741 } |
2049
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742 |
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743 if (orig->format == 0) { |
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744 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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|
745 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 746 prepared->format = AUDIO_S16; /* a reasonable default */ |
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747 } |
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|
748 } |
2049
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749 |
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|
750 switch (orig->channels) { |
2060 | 751 case 0:{ |
752 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 753 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 754 prepared->channels = 2; /* a reasonable default */ |
755 } | |
756 break; | |
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757 } |
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|
758 case 1: /* Mono */ |
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|
759 case 2: /* Stereo */ |
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760 case 4: /* surround */ |
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|
761 case 6: /* surround with center and lfe */ |
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|
762 break; |
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|
763 default: |
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|
764 SDL_SetError("Unsupported number of audio channels."); |
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765 return 0; |
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766 } |
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767 |
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768 if (orig->samples == 0) { |
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769 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 770 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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771 /* Pick a default of ~46 ms at desired frequency */ |
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772 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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773 const int samples = (prepared->freq / 1000) * 46; |
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774 int power2 = 1; |
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|
775 while (power2 < samples) { |
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776 power2 *= 2; |
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777 } |
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778 prepared->samples = power2; |
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779 } |
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780 } |
0 | 781 |
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782 /* Calculate the silence and size of the audio specification */ |
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783 SDL_CalculateAudioSpec(prepared); |
21
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784 |
2049
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785 return 1; |
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786 } |
1408
ceb5c2fec4f1
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787 |
21
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788 |
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789 static SDL_AudioDeviceID |
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790 open_audio_device(const char *devname, int iscapture, |
2060 | 791 const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained, |
792 int min_id) | |
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793 { |
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794 SDL_AudioDeviceID id = 0; |
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795 SDL_AudioSpec desired; |
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796 SDL_AudioDevice *device; |
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797 int i = 0; |
21
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798 |
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799 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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800 SDL_SetError("Audio subsystem is not initialized"); |
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801 return 0; |
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802 } |
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803 |
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804 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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805 SDL_SetError("No capture support"); |
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806 return 0; |
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807 } |
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|
808 |
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809 if (!prepare_audiospec(_desired, &desired)) { |
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810 return 0; |
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811 } |
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812 |
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813 /* If app doesn't care about a specific device, let the user override. */ |
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814 if (devname == NULL) { |
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815 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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816 } |
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817 |
2049
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818 /* |
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819 * Catch device names at the high level for the simple case... |
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820 * This lets us have a basic "device enumeration" for systems that |
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821 * don't have multiple devices, but makes sure the device name is |
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822 * always NULL when it hits the low level. |
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823 * |
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824 * Also make sure that the simple case prevents multiple simultaneous |
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825 * opens of the default system device. |
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826 */ |
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827 |
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828 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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829 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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830 SDL_SetError("No such device"); |
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831 return 0; |
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832 } |
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833 devname = NULL; |
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|
834 |
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835 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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836 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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837 SDL_SetError("Audio device already open"); |
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838 return 0; |
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839 } |
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840 } |
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|
841 } |
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842 |
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843 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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844 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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845 SDL_SetError("No such device"); |
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|
846 return 0; |
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847 } |
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848 devname = NULL; |
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849 |
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850 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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851 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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|
852 SDL_SetError("Audio device already open"); |
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853 return 0; |
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854 } |
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855 } |
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|
856 } |
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857 |
2060 | 858 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
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859 if (device == NULL) { |
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860 SDL_OutOfMemory(); |
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861 return 0; |
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862 } |
2060 | 863 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
864 SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec)); | |
2049
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865 device->enabled = 1; |
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866 device->paused = 1; |
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867 device->iscapture = iscapture; |
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868 |
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869 /* Create a semaphore for locking the sound buffers */ |
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870 if (!current_audio.impl.SkipMixerLock) { |
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871 device->mixer_lock = SDL_CreateMutex(); |
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|
872 if (device->mixer_lock == NULL) { |
5f6550e5184f
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diff
changeset
|
873 close_audio_device(device); |
5f6550e5184f
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parents:
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diff
changeset
|
874 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
875 return 0; |
5f6550e5184f
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diff
changeset
|
876 } |
5f6550e5184f
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parents:
2045
diff
changeset
|
877 } |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
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|
878 |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
879 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
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parents:
2045
diff
changeset
|
880 close_audio_device(device); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
881 return 0; |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
882 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
883 device->opened = 1; |
0 | 884 |
1895
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diff
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|
885 /* If the audio driver changes the buffer size, accept it */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
886 if (device->spec.samples != desired.samples) { |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 desired.samples = device->spec.samples; |
5f6550e5184f
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diff
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|
888 SDL_CalculateAudioSpec(&device->spec); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
889 } |
0 | 890 |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
891 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
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parents:
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diff
changeset
|
892 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
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|
893 if (device->fake_stream == NULL) { |
5f6550e5184f
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parents:
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|
894 close_audio_device(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
895 SDL_OutOfMemory(); |
2049
5f6550e5184f
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diff
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|
896 return 0; |
1895
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diff
changeset
|
897 } |
0 | 898 |
1895
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parents:
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diff
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|
899 /* See if we need to do any conversion */ |
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
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|
900 if (obtained != NULL) { |
2049
5f6550e5184f
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parents:
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diff
changeset
|
901 SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec)); |
5f6550e5184f
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parents:
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diff
changeset
|
902 } else if (desired.freq != device->spec.freq || |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 desired.format != device->spec.format || |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
904 desired.channels != device->spec.channels) { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1794
diff
changeset
|
905 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
906 if (SDL_BuildAudioCVT(&device->convert, |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
907 desired.format, desired.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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2045
diff
changeset
|
908 desired.freq, |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 device->spec.format, device->spec.channels, |
5f6550e5184f
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diff
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|
910 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
911 close_audio_device(device); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
912 return 0; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
913 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
914 if (device->convert.needed) { |
2060 | 915 device->convert.len = (int) (((double) desired.size) / |
916 device->convert.len_ratio); | |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
917 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
918 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
919 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
920 device->convert.len_mult); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
921 if (device->convert.buf == NULL) { |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
922 close_audio_device(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
923 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
924 return 0; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
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|
925 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
926 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
927 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
928 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
929 /* Find an available device ID and store the structure... */ |
2060 | 930 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
931 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
932 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
933 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
934 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
935 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
936 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
937 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
938 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
939 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
940 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
941 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
942 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
943 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
944 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 /* Start the audio thread */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
946 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
947 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
948 #undef SDL_CreateThread |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
949 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
950 #else |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
951 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
952 #endif |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
953 if (device->thread == NULL) { |
2060 | 954 SDL_CloseAudioDevice(id + 1); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
955 SDL_SetError("Couldn't create audio thread"); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
956 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
957 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
959 |
2060 | 960 return id + 1; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
961 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
962 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
963 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
964 int |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
965 SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
967 SDL_AudioDeviceID id = 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
968 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
969 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
970 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
971 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
972 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
973 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 } |
0 | 975 |
2049
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
977 if (open_devices[0] != NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
978 SDL_SetError("Audio device is already opened"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
979 return (-1); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
980 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 |
5f6550e5184f
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982 id = open_audio_device(NULL, 0, desired, obtained, 1); |
2060 | 983 if (id > 1) { /* this should never happen in theory... */ |
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984 SDL_CloseAudioDevice(id); |
2060 | 985 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
986 return (-1); |
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987 } |
21
75a95f82bc1f
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|
988 |
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989 return ((id == 0) ? -1 : 0); |
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990 } |
21
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|
991 |
2049
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992 SDL_AudioDeviceID |
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993 SDL_OpenAudioDevice(const char *device, int iscapture, |
2060 | 994 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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995 { |
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|
996 return open_audio_device(device, iscapture, desired, obtained, 2); |
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997 } |
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998 |
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999 SDL_audiostatus |
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1000 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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1001 { |
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1002 SDL_AudioDevice *device = get_audio_device(devid); |
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1003 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
1004 if (device && device->enabled) { |
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1005 if (device->paused) { |
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1006 status = SDL_AUDIO_PAUSED; |
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1007 } else { |
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1008 status = SDL_AUDIO_PLAYING; |
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1009 } |
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1010 } |
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1011 return (status); |
0 | 1012 } |
1013 | |
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1014 |
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|
1015 SDL_audiostatus |
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1016 SDL_GetAudioStatus(void) |
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1017 { |
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1018 return SDL_GetAudioDeviceStatus(1); |
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1019 } |
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|
1020 |
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|
1021 void |
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|
1022 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1023 { |
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1024 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1025 if (device) { |
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|
1026 device->paused = pause_on; |
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|
1027 } |
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|
1028 } |
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1029 |
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1030 void |
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|
1031 SDL_PauseAudio(int pause_on) |
0 | 1032 { |
2049
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|
1033 SDL_PauseAudioDevice(1, pause_on); |
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|
1034 } |
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1035 |
0 | 1036 |
2049
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1037 void |
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1038 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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1039 { |
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1040 /* Obtain a lock on the mixing buffers */ |
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1041 SDL_AudioDevice *device = get_audio_device(devid); |
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1042 if (device) { |
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1043 current_audio.impl.LockDevice(device); |
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1044 } |
0 | 1045 } |
1046 | |
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1047 void |
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1048 SDL_LockAudio(void) |
0 | 1049 { |
2049
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1050 SDL_LockAudioDevice(1); |
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1051 } |
0 | 1052 |
2049
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1053 void |
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|
1054 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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1055 { |
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1056 /* Obtain a lock on the mixing buffers */ |
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1057 SDL_AudioDevice *device = get_audio_device(devid); |
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1058 if (device) { |
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1059 current_audio.impl.UnlockDevice(device); |
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1060 } |
0 | 1061 } |
1062 | |
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1063 void |
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1064 SDL_UnlockAudio(void) |
0 | 1065 { |
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1066 SDL_UnlockAudioDevice(1); |
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1067 } |
0 | 1068 |
2049
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1069 void |
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1070 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
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1071 { |
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1072 SDL_AudioDevice *device = get_audio_device(devid); |
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1073 if (device) { |
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1074 close_audio_device(device); |
2060 | 1075 open_devices[devid - 1] = NULL; |
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1076 } |
0 | 1077 } |
1078 | |
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1079 void |
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|
1080 SDL_CloseAudio(void) |
0 | 1081 { |
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1082 SDL_CloseAudioDevice(1); |
0 | 1083 } |
1084 | |
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1085 void |
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1086 SDL_AudioQuit(void) |
0 | 1087 { |
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1088 SDL_AudioDeviceID i; |
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1089 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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1090 SDL_CloseAudioDevice(i); |
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1091 } |
0 | 1092 |
2049
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|
1093 /* Free the driver data */ |
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1094 current_audio.impl.Deinitialize(); |
2060 | 1095 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1096 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1097 } |
1098 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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|
1099 #define NUM_FORMATS 10 |
0 | 1100 static int format_idx; |
1101 static int format_idx_sub; | |
1982
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First shot at new audio data types (int32 and float32).
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1102 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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1103 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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First shot at new audio data types (int32 and float32).
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|
1104 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
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|
1105 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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|
1106 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
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|
1107 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1108 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1109 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1110 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1111 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1112 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1113 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1114 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1115 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1116 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1117 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1118 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1119 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1120 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1121 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1122 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1123 }; |
1124 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1125 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1126 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1127 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1128 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1129 if (format_list[format_idx][0] == format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1130 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1131 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1132 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1133 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1134 return (SDL_NextAudioFormat()); |
0 | 1135 } |
1136 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1137 SDL_AudioFormat |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1138 SDL_NextAudioFormat(void) |
0 | 1139 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1140 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1141 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1142 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1143 return (format_list[format_idx][format_idx_sub++]); |
0 | 1144 } |
1145 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1146 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1147 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1148 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1149 switch (spec->format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1150 case AUDIO_U8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
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|
1151 spec->silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
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|
1152 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1153 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1154 spec->silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1155 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
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|
1156 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1157 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1158 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1159 spec->size *= spec->samples; |
0 | 1160 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1161 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1162 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1163 /* |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1164 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1165 * audio device (and is deprecated, by the way!). |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1166 */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1167 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1168 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1169 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1170 /* Mix the user-level audio format */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1171 SDL_AudioDevice *device = get_audio_device(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1172 if (device != NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1173 SDL_AudioFormat format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1174 if (device->convert.needed) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1175 format = device->convert.src_format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1176 } else { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1177 format = device->spec.format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1178 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1179 SDL_MixAudioFormat(dst, src, format, len, volume); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1180 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1181 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1182 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1183 /* vi: set ts=4 sw=4 expandtab: */ |