Mercurial > parpg-source
annotate behaviours/player.py @ 39:3011bc71ab20
Added funcionality to load Entities from file
author | KarstenBock@gmx.net |
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date | Mon, 05 Sep 2011 14:47:21 +0200 |
parents | 12071706020f |
children | bf506f739322 |
rev | line source |
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ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
KarstenBock@gmx.net
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1 # This file is part of PARPG. |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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2 |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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3 # PARPG is free software: you can redistribute it and/or modify |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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4 # it under the terms of the GNU General Public License as published by |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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5 # the Free Software Foundation, either version 3 of the License, or |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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6 # (at your option) any later version. |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
KarstenBock@gmx.net
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7 |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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8 # PARPG is distributed in the hope that it will be useful, |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
KarstenBock@gmx.net
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9 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
KarstenBock@gmx.net
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11 # GNU General Public License for more details. |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
KarstenBock@gmx.net
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12 |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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13 # You should have received a copy of the GNU General Public License |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>. |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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15 |
34
12071706020f
Fixed error in setting the initial state of the NPC behaviour
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16 import base |
12071706020f
Fixed error in setting the initial state of the NPC behaviour
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17 from base import BaseBehaviour |
30
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Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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18 |
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Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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19 class PlayerBehaviour (BaseBehaviour): |
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20 def __init__(self, parent=None, layer=None): |
ec5a55266f6a
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21 super(PlayerBehaviour, self).__init__(layer) |
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22 self.parent = parent |
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23 self.idle_counter = 1 |
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24 self.speed = 0 |
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25 self.nextAction = None |
ec5a55266f6a
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26 self.agent = None |
ec5a55266f6a
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27 |
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28 def onInstanceActionFinished(self, instance, action): |
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29 """@type instance: ??? |
ec5a55266f6a
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30 @param instance: ??? |
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Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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31 @type action: ??? |
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32 @param action: ??? |
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33 @return: None""" |
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Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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34 # First we reset the next behavior |
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35 act = self.nextAction |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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36 self.nextAction = None |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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37 self.idle() |
ec5a55266f6a
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38 |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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39 if act: |
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40 act.execute() |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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41 |
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Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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42 if(action.getId() != 'stand'): |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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43 self.idle_counter = 1 |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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44 else: |
ec5a55266f6a
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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45 self.idle_counter += 1 |