diff parpg.cfg.in @ 12:d60f1dab8469

Fixed resource path dependencies issue that caused PARPG to crash on start. * PARPG should now run without issue (system installation not tested). * Utilized FIFE's VFS module to remove path dependencies from most PARPG modules. * The new parpg.vfs module is a singleton with a single global variable, VFS, which is a reference to the global VFS instance. Although a singleton is not ideal it should be replaced once PARPG's core code is refactored. * The parpg.vfs singleton is initialized in the parpg.applicaiton.PARPGApplication class with the absolute path to the data directory via the parpg.settings module and corresponding configuration file. * A new DataPath entry was added to the default system configuration file template under the [parpg] section to support the new parpg.vfs module. * Updated the parpg-assets subrepo to revision 3 to fix some dialog file format issues (for details see commit message for parpg-assets). * Fixed a few bugs in the parpg.dialogueparsers.YAMLDialogueParser class related to exception handling.
author M. George Hansen <technopolitica@gmail.com>
date Mon, 06 Jun 2011 15:56:14 -1000
parents 4706e0194af3
children 927f2cf75357
line wrap: on
line diff
--- a/parpg.cfg.in	Tue May 31 02:46:20 2011 -0700
+++ b/parpg.cfg.in	Mon Jun 06 15:56:14 2011 -1000
@@ -73,6 +73,9 @@
 
 [parpg]
 
+# System directory where all data files are located (path)
+DataPath = "@DATA_DIR@"
+
 # System subdirectory to load maps from (path)
 MapsPath = maps
 
@@ -92,7 +95,7 @@
 ObjectDatabaseFile = object_database.yaml
 
 # System subdirectory to load dialogues from (path)
-DialoguesPath = dialogues
+DialoguesPath = dialogue
 
 # System subdirectory to load quests from (path)
 QuestsPath = quests