comparison parpg.cfg.in @ 12:d60f1dab8469

Fixed resource path dependencies issue that caused PARPG to crash on start. * PARPG should now run without issue (system installation not tested). * Utilized FIFE's VFS module to remove path dependencies from most PARPG modules. * The new parpg.vfs module is a singleton with a single global variable, VFS, which is a reference to the global VFS instance. Although a singleton is not ideal it should be replaced once PARPG's core code is refactored. * The parpg.vfs singleton is initialized in the parpg.applicaiton.PARPGApplication class with the absolute path to the data directory via the parpg.settings module and corresponding configuration file. * A new DataPath entry was added to the default system configuration file template under the [parpg] section to support the new parpg.vfs module. * Updated the parpg-assets subrepo to revision 3 to fix some dialog file format issues (for details see commit message for parpg-assets). * Fixed a few bugs in the parpg.dialogueparsers.YAMLDialogueParser class related to exception handling.
author M. George Hansen <technopolitica@gmail.com>
date Mon, 06 Jun 2011 15:56:14 -1000
parents 4706e0194af3
children 927f2cf75357
comparison
equal deleted inserted replaced
11:4706e0194af3 12:d60f1dab8469
71 # Lighting Model to use (0-2) 71 # Lighting Model to use (0-2)
72 Lighting = 0 72 Lighting = 0
73 73
74 [parpg] 74 [parpg]
75 75
76 # System directory where all data files are located (path)
77 DataPath = "@DATA_DIR@"
78
76 # System subdirectory to load maps from (path) 79 # System subdirectory to load maps from (path)
77 MapsPath = maps 80 MapsPath = maps
78 81
79 # YAML file that contains the available maps (filename) 82 # YAML file that contains the available maps (filename)
80 MapsFile = maps.yaml 83 MapsFile = maps.yaml
90 93
91 # YAML file that contains the database of availabel objects (filename) 94 # YAML file that contains the database of availabel objects (filename)
92 ObjectDatabaseFile = object_database.yaml 95 ObjectDatabaseFile = object_database.yaml
93 96
94 # System subdirectory to load dialogues from (path) 97 # System subdirectory to load dialogues from (path)
95 DialoguesPath = dialogues 98 DialoguesPath = dialogue
96 99
97 # System subdirectory to load quests from (path) 100 # System subdirectory to load quests from (path)
98 QuestsPath = quests 101 QuestsPath = quests
99 102
100 # System subdirectory where gui files are loaded from (path) 103 # System subdirectory where gui files are loaded from (path)