Mercurial > parpg-core
comparison parpg.cfg.in @ 12:d60f1dab8469
Fixed resource path dependencies issue that caused PARPG to crash on start.
* PARPG should now run without issue (system installation not tested).
* Utilized FIFE's VFS module to remove path dependencies from most PARPG modules.
* The new parpg.vfs module is a singleton with a single global variable, VFS, which is a reference to the global VFS instance. Although a singleton is not ideal it should be replaced once PARPG's core code is refactored.
* The parpg.vfs singleton is initialized in the parpg.applicaiton.PARPGApplication class with the absolute path to the data directory via the parpg.settings module and corresponding configuration file.
* A new DataPath entry was added to the default system configuration file template under the [parpg] section to support the new parpg.vfs module.
* Updated the parpg-assets subrepo to revision 3 to fix some dialog file format issues (for details see commit message for parpg-assets).
* Fixed a few bugs in the parpg.dialogueparsers.YAMLDialogueParser class related to exception handling.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Mon, 06 Jun 2011 15:56:14 -1000 |
parents | 4706e0194af3 |
children | 927f2cf75357 |
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11:4706e0194af3 | 12:d60f1dab8469 |
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71 # Lighting Model to use (0-2) | 71 # Lighting Model to use (0-2) |
72 Lighting = 0 | 72 Lighting = 0 |
73 | 73 |
74 [parpg] | 74 [parpg] |
75 | 75 |
76 # System directory where all data files are located (path) | |
77 DataPath = "@DATA_DIR@" | |
78 | |
76 # System subdirectory to load maps from (path) | 79 # System subdirectory to load maps from (path) |
77 MapsPath = maps | 80 MapsPath = maps |
78 | 81 |
79 # YAML file that contains the available maps (filename) | 82 # YAML file that contains the available maps (filename) |
80 MapsFile = maps.yaml | 83 MapsFile = maps.yaml |
90 | 93 |
91 # YAML file that contains the database of availabel objects (filename) | 94 # YAML file that contains the database of availabel objects (filename) |
92 ObjectDatabaseFile = object_database.yaml | 95 ObjectDatabaseFile = object_database.yaml |
93 | 96 |
94 # System subdirectory to load dialogues from (path) | 97 # System subdirectory to load dialogues from (path) |
95 DialoguesPath = dialogues | 98 DialoguesPath = dialogue |
96 | 99 |
97 # System subdirectory to load quests from (path) | 100 # System subdirectory to load quests from (path) |
98 QuestsPath = quests | 101 QuestsPath = quests |
99 | 102 |
100 # System subdirectory where gui files are loaded from (path) | 103 # System subdirectory where gui files are loaded from (path) |