Mercurial > parpg-core
annotate bin/unix/parpg.in @ 2:e2a8e3805b04
Made parpg-core the main repository to pull from and build.
* Added parpg-assets as a subrepo under the data folder.
* Moved the SConstruct script into parpg-core and modified it to build and install parpg-assets as well.
* Made a few minor changes to the SConstruct file from the defunct parpg-main repository.
* Modified unix parpg executable script template to be more forgiving of installing the parpg Python package outside of PYTHONPATH.
* Updated the .hgignore file to include temporary SCons files.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sun, 15 May 2011 14:51:41 -0700 |
parents | 1fd2201f5c36 |
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1fd2201f5c36
Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff
changeset
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1 #!/bin/sh |
1fd2201f5c36
Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff
changeset
|
2 |
2
e2a8e3805b04
Made parpg-core the main repository to pull from and build.
M. George Hansen <technopolitica@gmail.com>
parents:
0
diff
changeset
|
3 export PYTHONPATH="$PYTHONPATH:@PY_LIB_DIR@" |
e2a8e3805b04
Made parpg-core the main repository to pull from and build.
M. George Hansen <technopolitica@gmail.com>
parents:
0
diff
changeset
|
4 @PYTHON@ -m "parpg.main" "@SYS_CONF_DIR@" |
0
1fd2201f5c36
Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff
changeset
|
5 |