diff bin/unix/parpg.in @ 2:e2a8e3805b04

Made parpg-core the main repository to pull from and build. * Added parpg-assets as a subrepo under the data folder. * Moved the SConstruct script into parpg-core and modified it to build and install parpg-assets as well. * Made a few minor changes to the SConstruct file from the defunct parpg-main repository. * Modified unix parpg executable script template to be more forgiving of installing the parpg Python package outside of PYTHONPATH. * Updated the .hgignore file to include temporary SCons files.
author M. George Hansen <technopolitica@gmail.com>
date Sun, 15 May 2011 14:51:41 -0700
parents 1fd2201f5c36
children
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--- a/bin/unix/parpg.in	Sat May 14 01:12:35 2011 -0700
+++ b/bin/unix/parpg.in	Sun May 15 14:51:41 2011 -0700
@@ -1,4 +1,5 @@
 #!/bin/sh
 
-@PYTHON@ "@PY_LIB_DIR@/main.py" -m "@PY_LIB_DIR@"  "@SYS_CONF_DIR@/system.cfg"
+export PYTHONPATH="$PYTHONPATH:@PY_LIB_DIR@"
+@PYTHON@ -m "parpg.main" "@SYS_CONF_DIR@"