annotate src/parpg/components/fifeagent.py @ 61:23563e30da66

Added pos value to the FifeAgent component
author KarstenBock@gmx.net
date Mon, 05 Sep 2011 14:44:53 +0200
parents 7c6e2e39b545
children 96af64cf3b81
rev   line source
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5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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1 # This program is free software: you can redistribute it and/or modify
5ac50245e42c Refactored components and began defining basic Entities and Systems.
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2 # it under the terms of the GNU General Public License as published by
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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3 # the Free Software Foundation, either version 3 of the License, or
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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4 # (at your option) any later version.
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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5 #
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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6 # This program is distributed in the hope that it will be useful,
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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7 # but WITHOUT ANY WARRANTY; without even the implied warranty of
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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8 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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9 # GNU General Public License for more details.
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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10 #
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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11 # You should have received a copy of the GNU General Public License
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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12 # along with this program. If not, see <http://www.gnu.org/licenses/>.
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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13
5ac50245e42c Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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14 from parpg.grease.component import Component
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23563e30da66 Added pos value to the FifeAgent component
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15 from grease.geometry import Vec2d
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5ac50245e42c Refactored components and began defining basic Entities and Systems.
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16
5ac50245e42c Refactored components and began defining basic Entities and Systems.
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17 class FifeAgent(Component):
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18 """Component that stores the values for a fife agent"""
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19
5ac50245e42c Refactored components and began defining basic Entities and Systems.
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20 def __init__(self):
5ac50245e42c Refactored components and began defining basic Entities and Systems.
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21 """Constructor"""
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23563e30da66 Added pos value to the FifeAgent component
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22 Component.__init__(self, identifier=str, layer=object, behaviour=object, gfx=str, pos=Vec2d)
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7c6e2e39b545 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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23
7c6e2e39b545 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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24
7c6e2e39b545 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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25 def setup_behaviour(agent):
7c6e2e39b545 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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26 """Attach the behaviour to the layer"""
7c6e2e39b545 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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27 if agent.behaviour:
7c6e2e39b545 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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28 agent.behaviour.attachToLayer(agent.identifier)