log

age author description
2010-11-06 mvbarracuda Removing unneeded gltext.h include:
2010-11-05 helios2000 * Merged the light branch back into trunk.
2010-11-03 prock * Updated the REAMDE
2010-11-02 prock * Added a bunch of changes to CHANGES. It should now be up to date
2010-10-31 mvbarracuda Updated .iss installer script for the upcoming win32 devkit update
2010-10-30 mvbarracuda Added the README for the upcoming win32 devkit update. The devkit.iss installer scrips relies on the existence of the file anyway, so it sounds like a good idea to have it in SVN as well. Makes future updates to the file easier as well :-)
2010-10-22 prock * The RPG and Shooter demos now clear the screen when in OpenGL mode
2010-10-21 prock * Made the dynamic widget test in the pychan_demo work/look a little better
2010-10-21 prock * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
2010-10-15 prock * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
2010-10-15 prock * The engine now checks to make sure the selected driver is supported by the users OS.
2010-10-14 prock * Modified the sound manager to better take care of sound clips. (Hope this fixes the crash at the end of the shooter demo)
2010-10-14 prock * Fixed some more integer definitions
2010-10-14 prock * Fixed the non standard integer definitions in DeviceCaps
2010-10-14 mvbarracuda * Fixed project files generation
2010-10-13 prock * hope this fixes the bug in the shooter demo that causes a crash after killing the boss.
2010-10-13 prock * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
2010-10-12 prock * Added the ability to normalize a 2D and 3D point.
2010-10-11 nihathrael loaders extension can now handle multiple loaders for different filetypes. A difference between map and object files is now being made!
2010-10-09 prock * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
2010-10-08 prock * Added the ability to query the current running screen mode
2010-10-07 prock * Small fix for gcc on Linux. It didn't like passing a const char* to a function that requires a char*.
2010-10-07 prock * Added the ability to set/get the video driver used using the settings interface. Note that the default driver for the OS will be used unless explicitly specified.
2010-10-07 prock * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
2010-10-07 prock * Fixed a swig template that got missed in a previous commit
2010-10-06 prock * Added the ability to query some more details from the video device including the total video memory available.
2010-10-06 prock * Changed the way screen resolutions are detected
2010-10-06 prock * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
2010-10-06 prock * Added the clearBackBuffer() function to the renderbackends.
2010-10-06 prock * Renamed RenderBackend::isClearNeeded() to RenderBackend::setClearScreen(). It is no longer pure virtual. Also documented it's functionality.
2010-10-05 prock * A little data type cleanup in the FIFE::EngineSettings class
2010-10-05 prock * Added drawRectangle() and fillRectangle() functions to the renderers
2010-10-04 prock * Removed old and unused functions: set/getSourceWidget()
2010-10-04 prock * Removed some more unused files
2010-10-04 prock * Removed unused files containing the unused GUIEventListener class.
2010-10-04 prock * GLImage now uses the optimal next power of 2 size for both width and height.
2010-10-04 prock * Applied GreyGhosts patch to fife_settings. Allows the user to load the gui XML whenever they want. Also returns a reference to the dialog so it can be worked with outside of fife_settings.
2010-10-01 prock * This fixes a small bug that causes some primitives to not be rendered by the OpenGL renderbackend
2010-10-01 prock * Removed the "trigger" system as it was not in use and very incomplete. I couldn't come up with a good reason why it should be part of event channel either. The trigger system is scheduled for a future release anyway.
2010-10-01 prock * Moving the math constants to the FIFE namespace
2010-10-01 prock * Templatized Rect to extend it's functionality beyond integers
2010-10-01 prock * Removed the image chunking size variable from engine settings.
2010-09-30 prock * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
2010-09-29 prock * Updated the changelog
2010-09-28 prock Removing libpng from ext and removed the libpng build command from the ext
2010-09-27 prock Removed the remaining size_t references that affected the FIFE API and replaced them with more appropriate definitions. The remaining size_t definitions will remain as they wont cause any issues. fixes[t:152]
2010-09-27 prock Added a simple percentage bar widget along with a quick demo in the sliders portion of the pychan_demo. Note: I have not tested the foreground image feature yet. fixes[t:411]
2010-09-27 prock Fixed a small bug where the widgets were not being updated with new data when the default settings were loaded.
2010-09-27 prock Added the ability to specify the default settings filename. Also added the serializer get property.
2010-09-24 prock Renaming pychan_test.py to pychan_demo.py to make it a bit more obvious which file to execute.
2010-09-22 prock Added the ability to use a custom serializer with the fife.Setting class.
2010-09-21 prock Fixed the floating text renderer in the rpg demo.
2010-09-21 prock Added the marker_length property to the slider widget. This allows you to set the length of the value marker in the slider.
2010-09-21 prock Added the step_length property to the slider widget. close[t:482]
2010-09-20 prock The last commit did not solve the random segfault issue in linux. I have added a deadtimer list to pychan's EventListenerBase which takes care of the issue (for now).
2010-09-17 prock This is a more permanent fix for the timer issues. Pychan was using the timers incorrectly. This has now been fixed. It has eliminated the need to have global lists of timers in fife_timer. This has not been tested extensivly.
2010-09-16 prock This is a temporary fix for the timer issue which causes random segfaults. Timers are no longer deleted prematurely.
2010-09-13 prock Fixed a few compiler warning messages. Also removed a bunch of extra whitespace.
2010-09-13 prock Fixed incorrect usage of the SWIG %apply directive. This is meant to be used to retrieve output values from arguments only. See http://www.swig.org/Doc1.3/Arguments.html
2010-09-08 helios2000 * Fixed a bug in glimage.cpp. Now scale_x and scale_y is used.