changeset 611:678fd71c0753

Fixed the floating text renderer in the rpg demo.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 21 Sep 2010 20:49:08 +0000
parents 3087215c9ca1
children 867aad1c01cd
files demos/rpg/scripts/gamecontroller.py
diffstat 1 files changed, 3 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/demos/rpg/scripts/gamecontroller.py	Tue Sep 21 19:00:51 2010 +0000
+++ b/demos/rpg/scripts/gamecontroller.py	Tue Sep 21 20:49:08 2010 +0000
@@ -340,6 +340,9 @@
 		self._instancerenderer = fife.InstanceRenderer.getInstance(self._scene.cameras[self._settings.get("RPG", "DefaultCameraName", "camera1")])
 		self._floatingtextrenderer = fife.FloatingTextRenderer.getInstance(self._scene.cameras[self._settings.get("RPG", "DefaultCameraName", "camera1")])
 		self._floatingtextrenderer.addActiveLayer(self._scene.actorlayer)
+		self._floatingtextrenderer.setBackground(255, 100, 100, 165) 
+		self._floatingtextrenderer.setBorder(255, 50, 50)
+		self._floatingtextrenderer.setEnabled(True)
 		
 		if self._listener:
 			self._listener.attach()