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fife-parpg
log engine/core/controller/engine.i @ 425:
ad7969d9460b
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Sat, 20 Feb 2010 19:11:01 +0000
vtchill
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
Fri, 12 Feb 2010 06:34:50 +0000
vtchill
Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
Thu, 09 Oct 2008 06:18:36 +0000
phoku
* Fixed a scons issue, where libraries checked for C instead of C++
Sun, 27 Jul 2008 13:36:03 +0000
spq
* add some std types to swig wrapper (fife.i.templ)
Wed, 16 Jul 2008 12:37:41 +0000
spq
allow clients to set a custom window title and icon
Sun, 13 Jul 2008 11:05:12 +0000
mvbarracuda
* Final LGPL switch step by adjusting the file headers
Sun, 29 Jun 2008 18:44:17 +0000
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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