Mercurial > fife-parpg
diff engine/core/controller/engine.i @ 425:ad7969d9460b
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 20 Feb 2010 19:11:01 +0000 |
parents | 9d94f4676d17 |
children | 79678719d569 |
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--- a/engine/core/controller/engine.i Fri Feb 12 22:00:58 2010 +0000 +++ b/engine/core/controller/engine.i Sat Feb 20 19:11:01 2010 +0000 @@ -74,6 +74,10 @@ std::string getWindowTitle() const; void setWindowIcon(const std::string& icon); std::string getWindowIcon() const; + void setColorKeyEnabled(bool colorkeyenable); + bool isColorKeyEnabled() const; + void setColorKey(Uint8 r, Uint8 g, Uint8 b); + const SDL_Color& getColorKey() const; private: EngineSettings();