Mercurial > fife-parpg
graph
- Added the ability to request focus via the pychan widget (added the requestFocus() function). Also fixed a problem where dialog boxes were not given focus when opened. fixes[t:465]2010-02-23, by prock
- Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]2010-02-23, by prock
- Adding OpenBSD support. Thanks to tobiasu.2010-02-23, by prock
- Added the ability to add an event listener to the front of the event listener deque in the event manager. fixes[t:454]2010-02-22, by prock
- another fix to the build system, the current way we check for lib dependencies do not handle lowercase vs. uppercase name differences correctly when using pkg-config. The only lib dependency that currently has this is Xcursor, so i removed the lowercase version so that "Xcursor" will be the only one that is searched for.2010-02-20, by vtchill
- fix for build system dependency checks when using pkg-config. The pkg-config call was incorrect b/c the name of the package was never being set.2010-02-20, by vtchill
- A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]2010-02-20, by vtchill
- Adding undo/redo support for moving instances.2010-02-12, by prock
- This fixes an editor bug when you place an instance and select another layer then undo that placement. Same with deleting an instance. [t:443]2010-02-12, by prock
- Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]2010-02-12, by vtchill
- Fixed a bug where the editor would exit because of a boost exception when browsing to a directory that the user does not have access to. The vfs now catches the boost exception and throws a FIFE exception. Updated the filebrowser to catch the exception and display a warning to the user. fixes[t:413]2010-02-11, by prock
- This is a little hack to fix the issue where docked widgets shrink when you click inside them. fixes[t:444]2010-02-08, by prock
- Fixes a freeze when setting text in a label with word_wrap enabled. [t:408]2010-02-06, by prock
- Documented, commented, cleaned and updated mapeditor.py to match new python coding guidelines.2010-02-06, by cheesesucker
- Fixed the problem where the opengl renderer was leaving traces on the screen after closing maps in the editor. [t:392]2010-02-03, by prock
- * Added a getX/getY command to the cursor2010-02-03, by helios2000
- quick fix for missing standard includes.2010-02-03, by vtchill
- Removed the install-dlls target and made the dll install part of both the fife-python (copies dlls to the <fife>/engine/python/fife dir) and install-python (copies dlls to <python>/site-packages/fife) [t:430]2010-02-02, by prock
- Added the install-dlls target for the win32 platform only. It copies all dlls to both the Python site-packages/fife directory and the <FIFE>/engine/python/fife directory. This assumes you have the Development Kit is installed in the build/win32 directory. I have not tested to make sure this doesn't break other platforms. [t:430]2010-02-02, by prock
- - fixed small bug in the animation viewer (previous / next frame now jump to the last / first frame)2010-02-01, by chewie
- * Adding missing ] to address syntax error2010-02-01, by mvbarracuda
- Move the LINKFLAGS to a more appropriate spot.2010-01-31, by prock
- Fixed a small bug where CXXFLAGS was not being honored.2010-01-31, by prock
- Fixed a small bug where the facing_angle wasn't being initialized.2010-01-30, by prock
- Moved getAngleBetween() form Camera to angles.h and updated it to not use the camera angle in it's calculation.2010-01-29, by prock
- - small workaround for options gui2010-01-29, by chewie
- Reverting my last change to camera.cpp. It caused unexpected results with rotated tiles.2010-01-29, by prock
- *Editor plugin removed from trunk because it belongs to the light branch2010-01-29, by helios2000
- Use list() instead of slice. Python did not like to use the slice on an empty C++ vector.2010-01-29, by cheesesucker
- * Fixed a bug where the editor would not activate the new mapview after closing a map2010-01-29, by cheesesucker
- * Fixed a crash when opening two maps and closing them2010-01-28, by cheesesucker
- Fixed wrong import lines for pychan in two editor files.2010-01-28, by cheesesucker
- This change ensures that the instances rotation is always in sync with its facing location.2010-01-28, by prock
- - added getActionImageAngles() to fetch animation angles2010-01-27, by chewie
- Added the ActionVisual::getActionImageAngles() function.2010-01-27, by prock
- Adding the correct header in a lot of files. Also made a small change to the CHANGES file by adding the 0.3.1 section.2010-01-27, by prock
- Adding the correct FIFE header to rio_de_hola and pychan_demo files.2010-01-27, by prock
- Fixed a small issue when building with scons on windows. If you have another version of mingw in PATH it would use that one instead.2010-01-26, by prock
- Replaced FIFE license header with Django license in files copied directly from django2010-01-24, by cheesesucker
- More complete changelog for 0.3.0 release2010-01-24, by cheesesucker
- Changelog for 2009.0 release2010-01-24, by cheesesucker
- One last change to remove the lower case transofmrations of filenames. close[t:418]2010-01-23, by prock
- Removed the filename lower case transformations. OSX 10.6 is not case sensitive so I was unable to test fully.2010-01-23, by prock
- More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]2010-01-23, by vtchill
- Fixed the scons batch files (win32).2010-01-22, by prock
- Put the correct header back in2010-01-21, by prock
- Added the correct header to a few of the editor files.2010-01-21, by prock
- Modified the code blocks project files to fit with the new build system. Code blocks now uses scons to build each of the configurations. The python configurations build properly but fail during link with a bunch of undefined references insides of the swig generated dll, not sure why. Also updated the win32-config.py so that it no longer relies on variables defined outside of itself, this was causing code blocks to not be able to build. Updated a couple of the batch scripts so they run properly.2010-01-20, by vtchill
- Updated the FIFE installer script.2010-01-19, by prock
- Adding the distutils setup.py file.2010-01-18, by prock
- Removed the --release command line option and replaced it with --enable-debug. Release binaries are now built by default.2010-01-12, by prock
- Moved the check for the SWIG environment variable from darwin-config.py to Sconstruct so all platforms can use it. You should now be able to specify CXXFLAGS either by command line or by setting your CXXFLAGS environment variable.2010-01-12, by prock
- Updated the devkit installer to the one I used for the Jan2010 Dev Kit.2010-01-12, by prock
- bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.2010-01-11, by vtchill
- Adding freebsd8 build support. Thanks to varnie.2009-12-09, by prock
- Editor:2009-11-23, by cheesesucker
- The serializers will now use the LogManager instead of printing directly to console2009-11-21, by cheesesucker
- Editor:2009-11-21, by cheesesucker
- Editor:2009-11-20, by cheesesucker
- Changed some of the adaptLayout calls in object selector.2009-11-20, by cheesesucker