view engine/core/model/metamodel/object.h @ 562:e34b44afd428

Fixed the built in pychan dialogs as they didin't work at all. Updated the editor to support modal execution and now use the pychan dialog message boxes for displaying some error messages.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 24 Jun 2010 19:58:59 +0000
parents 7e5717105212
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

#ifndef FIFE_PROTOTYPE_H
#define FIFE_PROTOTYPE_H

// Standard C++ library includes
#include <string>
#include <map>
#include <list>

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/base/resourceclass.h"
#include "util/math/angles.h"

namespace FIFE {

	class Action;
	class AbstractPather;
	class AbstractVisual;

	/** Object class
	 *
	 * Objects describe the properties of objects.
	 * Objects may inherit default values from another object.
	 *
	 */
	class Object : public ResourceClass {
	public:
		/** Constructor
		 * An object may optionally inherit default attributes
		 * from another object. This object may override these
		 * defaults, but it may not CHANGE the inherited values.
		 *
		 * Objects are created by calling Model::createObject, thus
		 * this method should really be called only by Model or test code
		 * @see Model in model/model.h for creation of objects.
		 */
		Object(const std::string& identifier, const std::string& name_space, Object* inherited=NULL);

		/** Destructor
		 */
		~Object();

		const std::string& getId() const { return m_id; }
		const std::string& getNamespace() const { return m_namespace; }

		/** Sets the identifier for this object.
		 */
		void setId(const std::string& id) { m_id = id; }

		/** Adds new action with given id. In case there is action already
		 *  with given id, returns it instead of new object
		 *  Action instances are managed by object
		 * @param is_default if true, becomes default action for this object
		 * 	default objects are used e.g. when showing them on editor.
		 *      if multiple default actions are created, last one remains.
		 *      In case there's no explicit default action created, first
		 *      action created becomes the default
		 */
		Action* createAction(const std::string& identifier, bool is_default=false);

		/** Gets action with given id. If not found, returns NULL
		 */
		Action* getAction(const std::string& identifier) const;

		/** Gets all available action ids of the object and packs them into a list
		 */
		std::list<std::string> getActionIds() const;

		/** Gets default action assigned to this object. If none available, returns NULL
		 */
		Action* getDefaultAction() const { return m_defaultaction; }
		
		/** Sets pather used by instances created out of this object
		 */
		void setPather(AbstractPather* pather);

		/** Gets associated pather
		 */
		AbstractPather* getPather() const { return m_pather; }

		/** Gets an object where this object was inherited from
		 * @see inherited object
		 */
		Object* getInherited() const { return m_inherited; }

		/** Sets visualization to be used. Transfers ownership.
		 */
		void adoptVisual(AbstractVisual* visual) { m_visual = visual; }
		
		/** Gets used visualization
		 */
		template<typename T> T* getVisual() const { return reinterpret_cast<T*>(m_visual); }
		
		/** Sets if object blocks movement
		 */
		void setBlocking(bool blocking) { m_blocking = blocking; }

		/** Gets if object blocks movement
		 */
		bool isBlocking() const;
	
		/** Set to true, if object is such that it doesn't move
		 */
		void setStatic(bool stat) { m_static = stat; }

		/** Gets if object moves
		 */
		bool isStatic() const;
	
		bool operator==(const Object& obj) const;
		bool operator!=(const Object& obj) const;
		
	private:
		std::string m_id;
		std::string m_namespace;
		Object* m_inherited;
		std::map<std::string, Action*>* m_actions;
		bool m_blocking;
		bool m_static;
		AbstractPather* m_pather;
		AbstractVisual* m_visual;
		Action* m_defaultaction;
	};

} //FIFE
#endif