view engine/core/view/renderers/instancerenderer.h @ 695:47d58c7a95d7

Fixed a bug in VFSDirectory that prevented absolute paths from being resolved. * Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory. * Added the current working directory to the VFS in Engine::preInit in addition to the default drive root. * Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author M. George Hansen <technopolitica@gmail.com>
date Fri, 10 Jun 2011 23:36:14 -1000
parents e3140f01749d
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

#ifndef FIFE_INSTANCERENDERER_H
#define FIFE_INSTANCERENDERER_H

// Standard C++ library includes
#include <string>
#include <list>

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "view/rendererbase.h"

namespace FIFE {
	class Location;
	class RenderBackend;
	class ImagePool;
	class AnimationPool;

	class InstanceRenderer: public RendererBase {
	public:
		/** constructor.
		 * @param renderbackend to use
		 * @param imagepool image pool where from fetch images
		 * @param animpool animation pool where from fetch images
		 */
		InstanceRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool);
		
		InstanceRenderer(const InstanceRenderer& old);
		
		RendererBase* clone();

		/** Destructor.
		 */
		virtual ~InstanceRenderer();
		void render(Camera* cam, Layer* layer, RenderList& instances);
		std::string getName() { return "InstanceRenderer"; }

		/** Marks given instance to be outlined with given parameters
		 */
		void addOutlined(Instance* instance, int r, int g, int b, int width);
		
		/** Marks given instance to be colored with given parameters
		 */
		void addColored(Instance* instance, int r, int g, int b);

		/** Marks given instance to have an transparent area with given paramters
		 */
		void addTransparentArea(Instance* instance, const std::list<std::string> &groups, unsigned int w, unsigned int h, unsigned char trans, bool front = true);
		
		/** Removes instance from outlining list
		 */
		void removeOutlined(Instance* instance);
		
		/** Removes instance from coloring list
		 */
		void removeColored(Instance* instance);

		/** Removes instance form area list
		 */
		void removeTransparentArea(Instance* instance);
		
		/** Removes all outlines
		 */
		void removeAllOutlines();
		
		/** Removes all coloring
		 */
		void removeAllColored();

		/** Removes all transparent areas
		 */
		void removeAllTransparentAreas();
		
		/** Add groups(Namespaces) into a list. All instances, whose namespace is in the list
		 *  will not lighted from the LightRenderer.
		 */
		void addIgnoreLight(const std::list<std::string> &groups);

		/** Removes groups(Namespaces) from the list
		 */
		void removeIgnoreLight(const std::list<std::string> &groups);

		/** Removes all groups(Namespaces)
		 */
		void removeAllIgnoreLight();

		/** Gets instance for interface access
		 */
		static InstanceRenderer* getInstance(IRendererContainer* cnt);

		/** Provides access point to the RenderBackend
		 */
		RenderBackend* getRenderBackend() const {return m_renderbackend;}
		
		void reset();

	private:
		ImagePool* m_imagepool;
		AnimationPool* m_animationpool;
		bool m_area_layer;
		std::list<std::string> m_unlit_groups;
		
		// contains per-instance information for outline drawing
		class OutlineInfo {
		public:
			uint8_t r;
			uint8_t g;
			uint8_t b;
			int width;
			bool dirty;
			Image* outline;
			Image* curimg;
			OutlineInfo();
			~OutlineInfo();
		};
		// contains per-instance information for overlay drawing
		class ColoringInfo {
		public:
			uint8_t r;
			uint8_t g;
			uint8_t b;
			bool dirty;
			Image* overlay;
			Image* curimg;
			ColoringInfo();
			~ColoringInfo();
		};
		class AreaInfo {
		public:
			Instance* instance;
			//std::string groups;
			std::list<std::string> groups;
			unsigned int w;
			unsigned int h;
			unsigned char trans;
			bool front;
			float z;
			AreaInfo();
			~AreaInfo();
		};
		typedef std::map<Instance*, OutlineInfo> InstanceToOutlines_t;
		typedef std::map<Instance*, ColoringInfo> InstanceToColoring_t;
		typedef std::map<Instance*, AreaInfo> InstanceToAreas_t;
		
		InstanceToOutlines_t m_instance_outlines;
		InstanceToColoring_t m_instance_colorings;
		InstanceToAreas_t m_instance_areas;
		
		/** Binds new outline (if needed) to the instance's OutlineInfo
		 */
		Image* bindOutline(OutlineInfo& info, RenderItem& vc, Camera* cam);
		Image* bindColoring(ColoringInfo& info, RenderItem& vc, Camera* cam);
	};
}

#endif