view engine/core/controller/engine.i @ 695:47d58c7a95d7

Fixed a bug in VFSDirectory that prevented absolute paths from being resolved. * Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory. * Added the current working directory to the VFS in Engine::preInit in addition to the default drive root. * Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author M. George Hansen <technopolitica@gmail.com>
date Fri, 10 Jun 2011 23:36:14 -1000
parents ca1fcb96907d
children ecaa4d98f05f
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/***************************************************************************
 *   Copyright (C) 2005-2010 by the FIFE team                              *
 *   http://www.fifengine.net                                              *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/
%module fife
%{
#include "controller/engine.h"
%}

%header %{
typedef void (*Callback)();

PyObject *prerender_callback = 0;
PyObject *postrender_callback = 0;

void preRenderCallback() {
	if (prerender_callback > 0) {
		PyEval_CallFunction(prerender_callback, "()");
	}
}
void postRenderCallback() {
	if (postrender_callback > 0) {
		PyEval_CallFunction(postrender_callback, "()");
	}
}
%}

%typemap(in) PyObject *callback {
	if (!PyCallable_Check($input)) {
		PyErr_SetString(PyExc_TypeError, "Need a callable object!");
		return 0;
	}
	$1 = $input;
}

namespace FIFE {

	class SoundManager;
	class EventManager;
	class TimeManager;
	class GUIManager;
	class ImagePool;
	class AnimationPool;
	class SoundClipPool;
	class RenderBackend;
	class Model;
	class LogManager;
	class GuiFont;
	class VFS;
	class Cursor;
	class RendererBase;
	class DeviceCaps;
	class ScreenMode;
	class Image;

	class EngineSettings {
	public:
		~EngineSettings();
		void validate() const;
		void setBitsPerPixel(uint8_t bitsperpixel);
		uint16_t getBitsPerPixel() const;
		std::vector<uint16_t> getPossibleBitsPerPixel() const;
		std::vector<std::pair<uint16_t, uint16_t> > getPossibleResolutions() const;
		void setFullScreen(bool fullscreen);
		bool isFullScreen() const;
		void setInitialVolume(float volume);
		float getInitialVolume() const;
		float getMaxVolume() const;
		void setRenderBackend(const std::string& renderbackend);
		const std::string getRenderBackend() const;
		std::vector<std::string> getPossibleRenderBackends();
		void setSDLRemoveFakeAlpha(bool sdlremovefakealpha);
		bool isSDLRemoveFakeAlpha(bool sdlremovefakealpha) const;
		void setScreenWidth(uint16_t screenwidth);
		uint16_t getScreenWidth() const;
		void setScreenHeight(uint16_t screenheight);
		uint16_t getScreenHeight() const;
		void setDefaultFontPath(const std::string& defaultfontpath);
		std::string getDefaultFontPath() const;
		void setDefaultFontSize(uint16_t defaultfontsize);
		uint16_t getDefaultFontSize() const;
		void setDefaultFontGlyphs(const std::string& defaultfontglyphs);
		std::string getDefaultFontGlyphs() const;
		void setWindowTitle(const std::string& title);
		std::string getWindowTitle() const;
		void setWindowIcon(const std::string& icon);
		std::string getWindowIcon() const;
		void setColorKeyEnabled(bool colorkeyenable);
		bool isColorKeyEnabled() const;
		void setColorKey(uint8_t r, uint8_t g, uint8_t b);
		const SDL_Color& getColorKey() const;
		void setVideoDriver(const std::string& driver);
		const std::string& getVideoDriver() const;
		void setLightingModel(unsigned int lighting);
		unsigned int getLightingModel() const;
		
	private:
		EngineSettings();
	};	
	
	%feature("director") IEngineChangeListener;
	class IEngineChangeListener {
	public:
		virtual ~IEngineChangeListener() {}
		virtual void onScreenModeChanged(const ScreenMode& newmode) = 0;
	};

	class Engine {
	%rename(c_registerPreRenderCallback) registerPreRenderCallback(Callback);
	%rename(c_registerPostRenderCallback) registerPostRenderCallback(Callback);
	%rename(registerPreRenderCallback) py_registerPreRenderCallback(PyObject*);
	%rename(registerPostRenderCallback) py_registerPostRenderCallback(
		PyObject*);
	public:
		Engine();
		virtual ~Engine();
		void initializePumping();
		void finalizePumping();
		void pump();

		%extend {
		void py_registerPreRenderCallback(PyObject *callback)
		{
			Py_XDECREF(prerender_callback);
			Py_XINCREF(callback);
			prerender_callback = callback;
			$self->registerPreRenderCallback(&preRenderCallback);
		}
		
		void py_registerPostRenderCallback(PyObject *callback)
		{
			Py_XDECREF(postrender_callback);
			Py_XINCREF(callback);
			postrender_callback = callback;
			$self->registerPostRenderCallback(&postRenderCallback);
		}
		}
		void registerPreRenderCallback(Callback callback);
		void registerPostRenderCallback(Callback callback);

		EngineSettings& getSettings();
		const DeviceCaps& getDeviceCaps() const;
		
		Image* changeScreenMode(const ScreenMode& mode);
		
		void init();
		void destroy();

		SoundManager* getSoundManager();
		EventManager* getEventManager();
		TimeManager* getTimeManager();
		GUIManager* getGuiManager();
		ImagePool* getImagePool();
		AnimationPool* getAnimationPool();
		SoundClipPool* getSoundClipPool();
		RenderBackend* getRenderBackend();
		Model* getModel();
		LogManager* getLogManager();
		GuiFont* getDefaultFont();
		VFS* getVFS();
		Cursor* getCursor();
		
		void addChangeListener(IEngineChangeListener* listener);
		void removeChangeListener(IEngineChangeListener* listener);
	};
}