Mercurial > fife-parpg
comparison engine/core/pathfinder/searchspace.cpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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-1:000000000000 | 0:4a0efb7baf70 |
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1 /*************************************************************************** | |
2 * Copyright (C) 2005-2008 by the FIFE team * | |
3 * http://www.fifengine.de * | |
4 * This file is part of FIFE. * | |
5 * * | |
6 * FIFE is free software; you can redistribute it and/or modify * | |
7 * it under the terms of the GNU General Public License as published by * | |
8 * the Free Software Foundation; either version 2 of the License, or * | |
9 * (at your option) any later version. * | |
10 * * | |
11 * This program is distributed in the hope that it will be useful, * | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
14 * GNU General Public License for more details. * | |
15 * * | |
16 * You should have received a copy of the GNU General Public License * | |
17 * along with this program; if not, write to the * | |
18 * Free Software Foundation, Inc., * | |
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * | |
20 ***************************************************************************/ | |
21 | |
22 // Standard C++ library includes | |
23 #include <limits> | |
24 | |
25 // 3rd party library includes | |
26 | |
27 // FIFE includes | |
28 // These includes are split up in two parts, separated by one empty line | |
29 // First block: files included from the FIFE root src directory | |
30 // Second block: files included from the same folder | |
31 #include "model/structures/instance.h" | |
32 #include "model/structures/layer.h" | |
33 #include "model/structures/map.h" | |
34 | |
35 #include "searchspace.h" | |
36 | |
37 namespace FIFE { | |
38 | |
39 SearchSpace::SearchSpace(Layer* layer) | |
40 : m_upperX(0), m_upperY(0), m_lowerX(0), m_lowerY(0), m_layer(layer) { | |
41 | |
42 Map* map = layer->getMap(); | |
43 const std::list<Layer*>& layers = map->getLayers(); | |
44 ModelCoordinate min, max; | |
45 | |
46 for(std::list<Layer*>::const_iterator i = layers.begin(); | |
47 i != layers.end(); | |
48 ++i) { | |
49 | |
50 ModelCoordinate newMin, newMax; | |
51 (*i)->getMinMaxCoordinates(newMin, newMax, layer); | |
52 | |
53 if(newMin.x < min.x) { | |
54 min.x = newMin.x; | |
55 } | |
56 | |
57 if(newMax.x > max.x) { | |
58 max.x = newMax.x; | |
59 } | |
60 | |
61 if(newMin.y < min.y) { | |
62 min.y = newMin.y; | |
63 } | |
64 | |
65 if(newMax.y > max.y) { | |
66 max.y = newMax.y; | |
67 } | |
68 } | |
69 | |
70 m_upperX = max.x; | |
71 m_upperY = max.y; | |
72 m_lowerX = min.x; | |
73 m_lowerY = min.y; | |
74 } | |
75 | |
76 bool SearchSpace::isInSearchSpace(const Location& location) const { | |
77 if(location.getLayer() != m_layer) { | |
78 return false; | |
79 } | |
80 ModelCoordinate coordinates = location.getLayerCoordinates(); | |
81 if(coordinates.x >= m_lowerX && coordinates.x <= m_upperX | |
82 && coordinates.y >= m_lowerY && coordinates.y <= m_upperY) { | |
83 return true; | |
84 } | |
85 return false; | |
86 } | |
87 | |
88 ModelCoordinate SearchSpace::translateCoordsToSearchSpace(const ModelCoordinate& coords) const { | |
89 ModelCoordinate newcoords; | |
90 newcoords.x = coords.x - m_lowerX; | |
91 newcoords.y = coords.y - m_lowerY; | |
92 return newcoords; | |
93 } | |
94 | |
95 int SearchSpace::convertCoordToInt(const ModelCoordinate& coord) const { | |
96 ModelCoordinate newcoords = translateCoordsToSearchSpace(coord); | |
97 return newcoords.x + (newcoords.y * getWidth()); | |
98 } | |
99 | |
100 ModelCoordinate SearchSpace::convertIntToCoord(const int cell) const { | |
101 ModelCoordinate coord; | |
102 int width = getWidth(); | |
103 coord.x = (cell % width) + m_lowerX; | |
104 coord.y = (cell / width) + m_lowerY; | |
105 return coord; | |
106 } | |
107 | |
108 int SearchSpace::getMaxIndex() const { | |
109 | |
110 //max index = w * h. | |
111 int max_index = getWidth() + (getWidth() * getHeight()); | |
112 return max_index; | |
113 } | |
114 } |