Mercurial > fife-parpg
annotate engine/core/view/renderers/genericrenderer.i @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | e3140f01749d |
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rev | line source |
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46
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
23 | 22 %module fife |
23 %{ | |
24 #include "view/renderers/genericrenderer.h" | |
25 %} | |
26 | |
27 namespace FIFE { | |
28 class RenderBackend; | |
29 | |
30 class GenericRendererNode { | |
31 public: | |
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32 GenericRendererNode(Instance* attached_instance, const Location &relative_location, Layer* relative_layer, const Point &relative_point = Point(0,0)); |
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33 GenericRendererNode(Instance* attached_instance, const Location &relative_location, const Point &relative_point = Point(0,0)); |
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34 GenericRendererNode(Instance* attached_instance, Layer* relative_layer, const Point &relative_point = Point(0,0)); |
23 | 35 GenericRendererNode(Instance* attached_instance, const Point &relative_point = Point(0,0)); |
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36 GenericRendererNode(const Location &attached_location, Layer* relative_layer, const Point &relative_point = Point(0,0)); |
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37 GenericRendererNode(const Location &attached_location, const Point &relative_point = Point(0,0)); |
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38 GenericRendererNode(Layer* attached_layer, const Point &relative_point = Point(0,0)); |
23 | 39 GenericRendererNode(const Point &attached_point); |
40 ~GenericRendererNode(); | |
41 | |
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42 void setAttached(Instance* attached_instance, const Location &relative_location, const Point &relative_point); |
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43 void setAttached(Instance* attached_instance, const Location &relative_location); |
23 | 44 void setAttached(Instance* attached_instance, const Point &relative_point); |
45 void setAttached(Instance* attached_instance); | |
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46 void setAttached(const Location &attached_location, const Point &relative_point); |
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47 void setAttached(const Location &attached_location); |
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48 void setAttached(Layer* attached_layer); |
23 | 49 void setAttached(const Point &attached_point); |
50 | |
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51 void setRelative(const Location &relative_location); |
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52 void setRelative(const Location &relative_location, Point relative_point); |
23 | 53 void setRelative(const Point &relative_point); |
54 | |
55 Instance* getAttachedInstance(); | |
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56 Location getAttachedLocation(); |
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57 Layer* getAttachedLayer(); |
23 | 58 Point getAttachedPoint(); |
59 | |
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60 Location getOffsetLocation(); |
23 | 61 Point getOffsetPoint(); |
62 | |
63 Instance* getInstance(); | |
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64 Location getLocation(); |
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65 Layer* getLayer(); |
23 | 66 Point getPoint(); |
67 | |
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68 Point getCalculatedPoint(Camera* cam, Layer* layer); |
23 | 69 private: |
70 Instance* m_instance; | |
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71 Location m_location; |
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72 Layer* m_layer; |
23 | 73 Point m_point; |
74 }; | |
75 class GenericRendererElementInfo { | |
76 public: | |
77 virtual ~GenericRendererElementInfo() {}; | |
78 }; | |
79 | |
80 class GenericRendererLineInfo : public GenericRendererElementInfo { | |
81 public: | |
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82 GenericRendererLineInfo(GenericRendererNode n1, GenericRendererNode n2, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
23 | 83 virtual ~GenericRendererLineInfo() {}; |
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84 private: |
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85 GenericRendererNode m_edge1; |
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86 GenericRendererNode m_edge2; |
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87 uint8_t m_red; |
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88 uint8_t m_green; |
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89 uint8_t m_blue; |
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90 uint8_t m_alpha; |
23 | 91 }; |
92 class GenericRendererPointInfo : public GenericRendererElementInfo { | |
93 public: | |
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94 GenericRendererPointInfo(GenericRendererNode n, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
23 | 95 virtual ~GenericRendererPointInfo() {}; |
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96 private: |
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97 GenericRendererNode m_anchor; |
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98 uint8_t m_red; |
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99 uint8_t m_green; |
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100 uint8_t m_blue; |
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101 uint8_t m_alpha; |
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102 }; |
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103 class GenericRendererTriangleInfo : public GenericRendererElementInfo { |
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104 public: |
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105 GenericRendererTriangleInfo(GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
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106 virtual ~GenericRendererTriangleInfo() {}; |
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107 private: |
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108 GenericRendererNode m_edge1; |
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109 GenericRendererNode m_edge2; |
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110 GenericRendererNode m_edge3; |
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111 uint8_t m_red; |
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112 uint8_t m_green; |
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113 uint8_t m_blue; |
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114 uint8_t m_alpha; |
23 | 115 }; |
116 class GenericRendererQuadInfo : public GenericRendererElementInfo { | |
117 public: | |
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118 GenericRendererQuadInfo(GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, GenericRendererNode n4, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
23 | 119 virtual ~GenericRendererQuadInfo() {}; |
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120 private: |
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121 GenericRendererNode m_edge1; |
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122 GenericRendererNode m_edge2; |
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123 GenericRendererNode m_edge3; |
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124 GenericRendererNode m_edge4; |
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125 uint8_t m_red; |
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126 uint8_t m_green; |
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127 uint8_t m_blue; |
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128 uint8_t m_alpha; |
23 | 129 }; |
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130 class GenericRendererVertexInfo : public GenericRendererElementInfo { |
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131 public: |
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132 GenericRendererVertexInfo(GenericRendererNode center, int size, uint8_t r, uint8_t g, uint8_t b, uint8_t a); |
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133 virtual ~GenericRendererVertexInfo() {}; |
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134 private: |
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135 GenericRendererNode m_center; |
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136 int m_size; |
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137 uint8_t m_red; |
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138 uint8_t m_green; |
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139 uint8_t m_blue; |
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140 uint8_t m_alpha; |
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141 }; |
23 | 142 class GenericRendererImageInfo : public GenericRendererElementInfo { |
143 public: | |
144 GenericRendererImageInfo(GenericRendererNode n, int image); | |
145 virtual ~GenericRendererImageInfo() {}; | |
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146 private: |
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147 GenericRendererNode m_anchor; |
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148 int m_image; |
23 | 149 }; |
150 class GenericRendererAnimationInfo : public GenericRendererElementInfo { | |
151 public: | |
152 GenericRendererAnimationInfo(GenericRendererNode n, int animation); | |
153 virtual ~GenericRendererAnimationInfo() {}; | |
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154 private: |
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155 GenericRendererNode m_anchor; |
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156 int m_animation; |
23 | 157 }; |
158 class GenericRendererTextInfo : public GenericRendererElementInfo { | |
159 public: | |
160 GenericRendererTextInfo(GenericRendererNode n, AbstractFont* font, std::string text); | |
161 virtual ~GenericRendererTextInfo() {}; | |
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162 private: |
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163 GenericRendererNode m_anchor; |
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164 AbstractFont* m_font; |
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165 std::string m_text; |
23 | 166 }; |
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167 class GenericRendererResizeInfo : public GenericRendererElementInfo { |
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168 public: |
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169 GenericRendererResizeInfo(GenericRendererNode n, int image, int width, int height); |
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170 virtual ~GenericRendererResizeInfo() {}; |
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171 private: |
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172 GenericRendererNode m_anchor; |
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173 int m_image; |
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174 int m_width; |
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175 int m_height; |
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176 }; |
23 | 177 class GenericRenderer: public RendererBase { |
178 public: | |
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179 GenericRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool); |
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180 ~GenericRenderer(); |
23 | 181 std::string getName(); |
182 static GenericRenderer* getInstance(IRendererContainer* cnt); | |
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183 void addLine(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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184 void addPoint(const std::string &group, GenericRendererNode n, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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185 void addTriangle(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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186 void addQuad(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, GenericRendererNode n4, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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187 void addVertex(const std::string &group, GenericRendererNode n, int size, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255); |
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188 void addText(const std::string &group, GenericRendererNode n, AbstractFont* font, const std::string &text); |
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189 void addImage(const std::string &group, GenericRendererNode n, int image); |
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190 void addAnimation(const std::string &group, GenericRendererNode n, int animation); |
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191 void resizeImage(const std::string &group, GenericRendererNode n, int image, int width, int height); |
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192 void removeAll(const std::string &group); |
23 | 193 }; |
194 } |