annotate engine/core/video/opengl/renderbackendopengl.cpp @ 676:f73be43f69c8

* Fixed the getMatchingInstances() functions. So instance selecting should work again.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 09 Nov 2010 21:39:45 +0000
parents 46258f467c8c
children
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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22 // Standard C++ library includes
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24 // Platform specific includes
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26 // 3rd party library includes
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27 #include <SDL.h>
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29 // FIFE includes
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30 #include "util/base/exception.h"
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31 #include "util/log/logger.h"
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32 #include "video/devicecaps.h"
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34 #include "fife_opengl.h"
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35 #include "glimage.h"
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36 #include "renderbackendopengl.h"
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37 #include "SDL_image.h"
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0
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40 namespace FIFE {
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41 static Logger _log(LM_VIDEO);
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42
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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43 RenderBackendOpenGL::RenderBackendOpenGL(const SDL_Color& colorkey) : RenderBackend(colorkey) {
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44 // Get the pixelformat we want.
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45 SDL_Surface* testsurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_SRCALPHA, 1, 1, 32,
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46 RMASK, GMASK, BMASK ,AMASK);
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48 m_rgba_format = *(testsurface->format);
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49 SDL_FreeSurface(testsurface);
661
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50 m_lightmodel = 0;
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51 m_light_enabled = false;
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52 m_stencil_enabled = false;
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53 m_alpha_enabled = false;
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54 m_sten_ref = 0;
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55 m_sten_buf = 0;
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56 m_sten_op = 0;
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57 m_sten_func = 0;
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58 m_blend_src = GL_SRC_ALPHA;
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59 m_blend_dst = GL_ONE_MINUS_SRC_ALPHA;
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60 }
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61
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62 const std::string& RenderBackendOpenGL::getName() const {
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63 static std::string backend_name = "OpenGL";
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64 return backend_name;
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65 }
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66
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67 RenderBackendOpenGL::~RenderBackendOpenGL() {
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68 }
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69
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70
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71 void RenderBackendOpenGL::init(const std::string& driver) {
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72
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73 //note: driver has no affect on the opengl renderer so do nothing with it here.
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74
0
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75 Uint32 flags = SDL_INIT_VIDEO;
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76 if (SDL_InitSubSystem(flags) < 0)
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77 throw SDLException(SDL_GetError());
59
129d3dafd3a5 fix initialization of opengl, SDL_GL_DOUBLEBUFFER was accidently used as flag for SDL_SetVideoMode, instead it has to be used with SDL_GL_SetAttribute, thanks to austin_, who reported that.
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78 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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79 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
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81 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); // temporary hack
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82
0
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83 }
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84
634
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85 void RenderBackendOpenGL::clearBackBuffer() {
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86 GLDisable flag(GL_SCISSOR_TEST);
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87 glClear(GL_COLOR_BUFFER_BIT);
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88 }
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89
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90 Image* RenderBackendOpenGL::createMainScreen(const ScreenMode& mode, const std::string& title, const std::string& icon){
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91 if(icon != "") {
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92 SDL_Surface *img = IMG_Load(icon.c_str());
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93 if(img != NULL) {
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94 SDL_WM_SetIcon(img, 0);
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95 }
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96 }
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97
654
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98 Image *image = setScreenMode(mode);
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99
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100 SDL_WM_SetCaption(title.c_str(), 0);
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101
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102 return image;
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103 }
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104
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105 Image* RenderBackendOpenGL::setScreenMode(const ScreenMode& mode) {
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106 uint16_t width = mode.getWidth();
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
107 uint16_t height = mode.getHeight();
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
108 uint16_t bitsPerPixel = mode.getBPP();
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
109 bool fs = mode.isFullScreen();
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
110 uint32_t flags = mode.getSDLFlags();
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
111
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
112 SDL_Surface* screen = NULL;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
113
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
114 if (bitsPerPixel != 0) {
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
115 uint16_t bpp = SDL_VideoModeOK(width, height, bitsPerPixel, flags);
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
116 if (!bpp){
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
117 throw SDLException("Selected video mode not supported!");
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
118 }
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
119 }
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
120
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
121 screen = SDL_SetVideoMode(width, height, bitsPerPixel, flags);
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
122 if( !screen ) {
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
123 throw SDLException("Unable to set video mode selected!");
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
124 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
125
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
126 FL_LOG(_log, LMsg("RenderBackendOpenGL")
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
127 << "Videomode " << width << "x" << height
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
128 << " at " << int(bitsPerPixel) << " bpp");
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
129
653
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
130 //update the screen mode with the actual flags used
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
131 m_screenMode = ScreenMode(width,
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
132 height,
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
133 bitsPerPixel,
653
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
134 screen->flags);
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
135
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
136
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
137 if (!screen) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
138 throw SDLException(SDL_GetError());
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
139 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
140
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
141 glViewport(0, 0, width, height);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
142 glMatrixMode(GL_PROJECTION);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
143 gluOrtho2D(0, width, height, 0);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
144 glMatrixMode(GL_MODELVIEW);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
145
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
146 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
147
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
148 glEnable(GL_TEXTURE_2D);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
149 glEnable(GL_BLEND);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
150 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
151
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
152 glEnable(GL_SCISSOR_TEST);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
153
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
154 glPointSize(1.0);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
155 glLineWidth(1.0);
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
156 delete m_screen;
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
157 delete m_screen;
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
158 m_screen = new GLImage(screen);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
159 return m_screen;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
160 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
161
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
162
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
163 void RenderBackendOpenGL::startFrame() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
164 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
165
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
166 void RenderBackendOpenGL::endFrame() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
167 SDL_GL_SwapBuffers();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
168 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
169
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
170 Image* RenderBackendOpenGL::createImage(SDL_Surface* surface) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
171 // Given an abritary surface, we must convert it to the format GLImage will understand.
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
172 // It's easiest to let SDL do this for us.
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
173
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
174 // Uh. Gotta love this :-)
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
175 // Check for colorkey too?
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
176 // Leave out the loss/shift checks?
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
177 if( m_rgba_format.BitsPerPixel == surface->format->BitsPerPixel
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
178 && m_rgba_format.Rmask == surface->format->Rmask
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
179 && m_rgba_format.Gmask == surface->format->Gmask
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
180 && m_rgba_format.Bmask == surface->format->Bmask
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
181 && m_rgba_format.Amask == surface->format->Amask
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
182 && m_rgba_format.Rshift == surface->format->Rshift
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
183 && m_rgba_format.Gshift == surface->format->Gshift
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
184 && m_rgba_format.Bshift == surface->format->Bshift
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
185 && m_rgba_format.Ashift == surface->format->Ashift
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
186 && m_rgba_format.Rloss == surface->format->Rloss
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
187 && m_rgba_format.Gloss == surface->format->Gloss
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
188 && m_rgba_format.Bloss == surface->format->Bloss
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
189 && m_rgba_format.Aloss == surface->format->Aloss
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
190 && surface->flags & SDL_SRCALPHA ) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
191
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
192 return new GLImage(surface);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
193 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
194
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
195 SDL_Surface* conv = SDL_ConvertSurface(surface, &m_rgba_format, SDL_SWSURFACE | SDL_SRCALPHA);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
196 GLImage* image = new GLImage(conv);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
197 SDL_FreeSurface( surface );
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
198 return image;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
199 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
200
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
201 Image* RenderBackendOpenGL::createImage(const uint8_t* data, unsigned int width, unsigned int height) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
202 return new GLImage(data, width, height);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
203 }
417
14e8087cde2c Fixed the problem where the opengl renderer was leaving traces on the screen after closing maps in the editor. [t:392]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 346
diff changeset
204
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
205 void RenderBackendOpenGL::setLightingModel(unsigned int lighting) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
206 if (m_lightmodel != lighting) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
207 if (m_lightmodel == 1) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
208 disableLighting();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
209 glDisable(GL_COLOR_MATERIAL);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
210 } else if (lighting == 1) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
211 enableLighting();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
212 glEnable(GL_LIGHT0);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
213 glColorMaterial(GL_FRONT, GL_DIFFUSE);
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helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
214 glEnable(GL_COLOR_MATERIAL);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
215 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
216 m_lightmodel = lighting;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
217 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
218 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
219
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
220 unsigned int RenderBackendOpenGL::getLightingModel() const {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
221 return m_lightmodel;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
222 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
223
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
224 void RenderBackendOpenGL::enableLighting() {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
225 if (m_lightmodel == 1 && !m_light_enabled) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
226 glEnable(GL_LIGHTING);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
227 m_light_enabled = true;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
228 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
229 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
230
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
231 void RenderBackendOpenGL::disableLighting() {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
232 if (m_lightmodel == 1 && m_light_enabled) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
233 glDisable(GL_LIGHTING);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
234 m_light_enabled = false;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
235 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
236 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
237
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
238 void RenderBackendOpenGL::setLighting(float red, float green, float blue, float alpha) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
239 if (m_lightmodel == 1) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
240 GLfloat lightDiffuse[] = {red, green, blue, alpha};
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
241 glLightfv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
242 } else if(m_lightmodel == 2) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
243 m_lred = red;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
244 m_lgreen = green;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
245 m_lblue = blue;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
246 m_lalpha = alpha;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
247 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
248 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
249
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
250 void RenderBackendOpenGL::resetLighting() {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
251 if (m_lightmodel == 1) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
252 setLighting(1.0, 1.0, 1.0, 1.0);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
253 } else if (m_lightmodel == 2 && m_lalpha > 0.01) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
254 uint16_t width = getScreenWidth();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
255 uint16_t height = getScreenHeight();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
256 Point p = Point(0,0);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
257 setStencilTest(0, 0, 5);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
258 fillRectangle(p, width, height, m_lred*255, m_lgreen*255, m_lblue*255, m_lalpha*255);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
259 disableStencilTest();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
260 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
261 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
262
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
263 void RenderBackendOpenGL::enableStencilTest() {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
264 if (!m_stencil_enabled) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
265 glEnable(GL_STENCIL_TEST);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
266 m_stencil_enabled = true;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
267 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
268 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
269
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
270 void RenderBackendOpenGL::disableStencilTest() {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
271 if (m_stencil_enabled) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
272 glDisable(GL_STENCIL_TEST);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
273 m_stencil_enabled = false;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
274 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
275 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
276
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
277 void RenderBackendOpenGL::setStencilTest(uint8_t stencil_ref, unsigned int stencil_op, unsigned int stencil_func) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
278 enableStencilTest();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
279 if(m_sten_op != stencil_op) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
280 GLenum op;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
281 m_sten_op = stencil_op;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
282 switch(stencil_op) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
283 default :
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
284 case 0 : op = GL_KEEP; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
285 case 1 : op = GL_ZERO; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
286 case 2 : op = GL_REPLACE; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
287 case 3 : op = GL_INCR; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
288 case 4 : op = GL_DECR; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
289 case 5 : op = GL_INVERT; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
290 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
291 glStencilOp(GL_KEEP, GL_KEEP, op);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
292 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
293
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
294 if(m_sten_ref != stencil_ref || m_sten_func != stencil_func) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
295 GLenum func;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
296 m_sten_ref = stencil_ref;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
297 m_sten_func = stencil_func;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
298 switch(stencil_func) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
299 default :
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
300 case 0 : func = GL_NEVER; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
301 case 1 : func = GL_LESS; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
302 case 2 : func = GL_LEQUAL; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
303 case 3 : func = GL_GREATER; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
304 case 4 : func = GL_GEQUAL; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
305 case 5 : func = GL_EQUAL; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
306 case 6 : func = GL_NOTEQUAL; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
307 case 7 : func = GL_ALWAYS; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
308 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
309 glStencilFunc(func, stencil_ref, 0xff);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
310 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
311 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
312
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
313 void RenderBackendOpenGL::resetStencilBuffer(uint8_t buffer) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
314 if (buffer != m_sten_buf) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
315 m_sten_buf = buffer;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
316 glClearStencil(buffer);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
317 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
318 GLDisable flag(GL_SCISSOR_TEST);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
319 glClear(GL_STENCIL_BUFFER_BIT);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
320 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
321
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
322 uint8_t RenderBackendOpenGL::getStencilRef() const {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
323 return m_sten_ref;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
324 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
325
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
326 void RenderBackendOpenGL::enableAlphaTest() {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
327 if (!m_alpha_enabled) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
328 glEnable(GL_ALPHA_TEST);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
329 m_alpha_enabled = true;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
330 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
331 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
332
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
333 void RenderBackendOpenGL::disableAlphaTest() {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
334 if (m_alpha_enabled) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
335 glDisable(GL_ALPHA_TEST);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
336 m_alpha_enabled = false;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
337 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
338 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
339
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
340 void RenderBackendOpenGL::setAlphaTest(float ref_alpha) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
341 enableAlphaTest();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
342 glAlphaFunc(GL_GREATER, ref_alpha);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
343 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
344
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
345 void RenderBackendOpenGL::changeBlending(int src, int dst) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
346 GLenum src_fact;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
347 GLenum dst_fact;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
348
669
46258f467c8c * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 661
diff changeset
349 switch(src) {
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
350 case 0 : src_fact = GL_ZERO; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
351 case 1 : src_fact = GL_ONE; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
352 case 2 : src_fact = GL_DST_COLOR; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
353 case 3 : src_fact = GL_ONE_MINUS_DST_COLOR; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
354 case 4 : src_fact = GL_SRC_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
355 case 5 : src_fact = GL_ONE_MINUS_SRC_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
356 case 6 : src_fact = GL_DST_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
357 case 7 : src_fact = GL_ONE_MINUS_DST_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
358
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
359 default : src_fact = GL_DST_COLOR; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
360 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
361
669
46258f467c8c * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 661
diff changeset
362 switch(dst) {
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
363 case 0 : dst_fact = GL_ZERO; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
364 case 1 : dst_fact = GL_ONE; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
365 case 2 : dst_fact = GL_SRC_COLOR; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
366 case 3 : dst_fact = GL_ONE_MINUS_SRC_COLOR; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
367 case 4 : dst_fact = GL_SRC_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
368 case 5 : dst_fact = GL_ONE_MINUS_SRC_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
369 case 6 : dst_fact = GL_DST_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
370 case 7 : dst_fact = GL_ONE_MINUS_DST_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
371
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
372 default : dst_fact = GL_SRC_ALPHA; break;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
373 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
374
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
375 if (m_blend_src != src_fact || m_blend_dst != dst_fact) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
376 m_blend_src = src_fact;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
377 m_blend_dst = dst_fact;
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
378 glBlendFunc(src_fact, dst_fact);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
379 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
380 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
381
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
382 bool RenderBackendOpenGL::putPixel(int x, int y, int r, int g, int b, int a) {
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
383 if ((x < 0) || (x >= (int)getWidth()) || (y < 0) || (y >= (int)getHeight())) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
384 return false;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
385 }
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
386
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
387 glColor4ub(r, g, b, a);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
388
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
389 glBegin(GL_POINTS);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
390 glVertex2i(x, y);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
391 glEnd();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
392 return true;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
393 }
417
14e8087cde2c Fixed the problem where the opengl renderer was leaving traces on the screen after closing maps in the editor. [t:392]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 346
diff changeset
394
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
395 void RenderBackendOpenGL::drawLine(const Point& p1, const Point& p2, int r, int g, int b, int a) {
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
396 glColor4ub(r, g, b, a);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
397
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
398 glBegin(GL_LINES);
579
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
399 glVertex2f(p1.x+0.5f, p1.y+0.5f);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
400 glVertex2f(p2.x+0.5f, p2.y+0.5f);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
401 glEnd();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
402
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
403 glBegin(GL_POINTS);
579
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
404 glVertex2f(p2.x+0.5f, p2.y+0.5f);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
405 glEnd();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
406 }
417
14e8087cde2c Fixed the problem where the opengl renderer was leaving traces on the screen after closing maps in the editor. [t:392]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 346
diff changeset
407
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
408 void RenderBackendOpenGL::drawTriangle(const Point& p1, const Point& p2, const Point& p3, int r, int g, int b, int a) {
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
409 glColor4ub(r, g, b, a);
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 583
diff changeset
410
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
411 glBegin(GL_TRIANGLES);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
412 glVertex2f(p1.x, p1.y);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
413 glVertex2f(p2.x, p2.y);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
414 glVertex2f(p3.x, p3.y);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
415 glEnd();
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
416 }
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
417
631
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
418 void RenderBackendOpenGL::drawRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
419 glColor4ub(r, g, b, a);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
420
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
421 glBegin(GL_LINE_LOOP);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
422 glVertex2f(p.x, p.y);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
423 glVertex2f(p.x+w, p.y);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
424 glVertex2f(p.x+w, p.y+h);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
425 glVertex2f(p.x, p.y+h);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
426 glEnd();
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
427 }
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
428
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
429 void RenderBackendOpenGL::fillRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
430 glColor4ub(r, g, b, a);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
431
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
432 glBegin(GL_QUADS);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
433 glVertex2f(p.x, p.y);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
434 glVertex2f(p.x+w, p.y);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
435 glVertex2f(p.x+w, p.y+h);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
436 glVertex2f(p.x, p.y+h);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
437 glEnd();
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
438 }
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
439
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
440 void RenderBackendOpenGL::drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b, int a) {
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
441 glColor4ub(r, g, b, a);
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 583
diff changeset
442
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
443 glBegin(GL_QUADS);
579
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
444 glVertex2f(p1.x, p1.y);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
445 glVertex2f(p2.x, p2.y);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
446 glVertex2f(p3.x, p3.y);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
447 glVertex2f(p4.x, p4.y);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
448 glEnd();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
449 }
417
14e8087cde2c Fixed the problem where the opengl renderer was leaving traces on the screen after closing maps in the editor. [t:392]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 346
diff changeset
450
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
451 void RenderBackendOpenGL::drawVertex(const Point& p, const uint8_t size, int r, int g, int b, int a){
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
452 GLfloat width;
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
453 glGetFloatv(GL_LINE_WIDTH, &width);
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
454 glLineWidth(1.0);
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
455
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
456 glColor4ub(r, g, b, a);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
457
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
458 glBegin(GL_LINE_LOOP);
579
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
459 glVertex2f(p.x-size, p.y+size);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
460 glVertex2f(p.x+size, p.y+size);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
461 glVertex2f(p.x+size, p.y-size);
b2feacaed53c * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
462 glVertex2f(p.x-size, p.y-size);
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
463 glEnd();
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
464
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
465 glLineWidth(width);
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
466 }
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
467
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
468 void RenderBackendOpenGL::drawLightPrimitive(const Point& p, uint8_t intensity, float radius, int subdivisions, float xstretch, float ystretch, uint8_t red, uint8_t green, uint8_t blue) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
469 glBegin(GL_TRIANGLE_FAN);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
470 glColor4ub(red, green, blue, intensity);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
471 glVertex2f(p.x, p.y);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
472 if (m_lightmodel == 2) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
473 glColor4ub(0, 0, 0, intensity);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
474 } else {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
475 glColor4ub(0, 0, 0, 255);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
476 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
477 for(float angle=0; angle<=Mathf::twoPi(); angle+=(Mathf::twoPi()/subdivisions)){
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
478 glVertex2f( radius*Mathf::Cos(angle)*xstretch + p.x,
669
46258f467c8c * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 661
diff changeset
479 radius*Mathf::Sin(angle)*ystretch + p.y);
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
480 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
481 glVertex2f(p.x+radius*xstretch, p.y);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
482 glEnd();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
483 }
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
484 }