annotate engine/core/model/structures/layer.i @ 625:92290efadab7

* This fixes a small bug that causes some primitives to not be rendered by the OpenGL renderbackend
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 01 Oct 2010 21:27:37 +0000
parents ab41334e8a57
children
rev   line source
46
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
0
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22 %module fife
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23 %{
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24 #include "model/structures/layer.h"
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25 %}
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26
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27 %include "model/metamodel/modelcoords.i"
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28 %include "model/metamodel/grids/cellgrids.i"
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29 %include "util/structures/utilstructures.i"
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30 %include "util/base/utilbase.i"
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31
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32 namespace FIFE {
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33
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34 class Map;
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35 class Selection;
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36 class Instance;
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37 class Object;
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38 class CellGrid;
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39
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40 enum PathingStrategy {
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41 CELL_EDGES_ONLY,
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42 CELL_EDGES_AND_DIAGONALS,
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43 FREEFORM
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44 };
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45
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46 %feature("director") LayerChangeListener;
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47 class LayerChangeListener {
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48 public:
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49 virtual ~LayerChangeListener() {};
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50 virtual void onLayerChanged(Layer* layer, std::vector<Instance*>& changedInstances) = 0;
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51 virtual void onInstanceCreate(Layer* layer, Instance* instance) = 0;
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52 virtual void onInstanceDelete(Layer* layer, Instance* instance) = 0;
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53 };
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54
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55
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56 class Layer : public ResourceClass {
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57 public:
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58 Layer(const std::string& identifier, Map* map, CellGrid* geometry);
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59 ~Layer();
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60
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61 const std::string& getId() const;
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62 void setId(const std::string& id);
0
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63
340
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64 CellGrid* getCellGrid() const;
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65 void setCellGrid(CellGrid* grid);
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66
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67 Map* getMap();
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68 bool hasInstances() const;
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69 Instance* createInstance(Object* object, const ModelCoordinate& p, const std::string& id="");
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70 Instance* createInstance(Object* object, const ExactModelCoordinate& p, const std::string& id="");
91
e7b55b2b398f Corrected Layer::addInstance() to return appropriate bool. Added the function to layer.i for swig
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71 bool addInstance(Instance* instance, const ExactModelCoordinate& p);
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72 void deleteInstance(Instance* object);
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73
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74 const std::vector<Instance*>& getInstances() const;
99
64e7fe3d4288 - added possibility to change instance ids
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75 std::vector<Instance*> getInstances(const std::string& identifier);
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51cc05d862f2 Merged editor_rewrite branch to trunk.
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76 std::vector<Instance*> getInstancesAt(Location& loc, bool use_exactcoordinates=false);
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77 Instance* getInstance(const std::string& id);
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78
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79 void setInstancesVisible(bool vis);
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ab41334e8a57 Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
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80 void setLayerTransparency(uint8_t transparency);
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81 uint8_t getLayerTransparency();
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82 bool cellContainsBlockingInstance(const ModelCoordinate& cellCoordinate);
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83 void toggleInstancesVisible();
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84 bool areInstancesVisible() const;
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85
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86 void setPathingStrategy(PathingStrategy strategy);
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87 PathingStrategy getPathingStrategy();
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88
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89 void addChangeListener(LayerChangeListener* listener);
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90 void removeChangeListener(LayerChangeListener* listener);
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91 bool isChanged();
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92 std::vector<Instance*>& getChangedInstances();
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93 };
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94 }