Mercurial > fife-parpg
diff engine/core/model/structures/layer.i @ 340:7e5717105212
* Added setId to Layer, Map, Object and Camera
* Added setCellGrid to Layer
* LayerTool now supports changing layer IDs and cellgrids on existing layers
* LayerTool can now create layers with hexagonal tilegrids
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Mon, 24 Aug 2009 23:08:53 +0000 |
parents | 51cc05d862f2 |
children | ab41334e8a57 |
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--- a/engine/core/model/structures/layer.i Mon Aug 24 18:52:49 2009 +0000 +++ b/engine/core/model/structures/layer.i Mon Aug 24 23:08:53 2009 +0000 @@ -58,9 +58,11 @@ Layer(const std::string& identifier, Map* map, CellGrid* geometry); ~Layer(); - const std::string& getId(); + const std::string& getId() const; + void setId(const std::string& id); - CellGrid* getCellGrid() const { return m_grid; } + CellGrid* getCellGrid() const; + void setCellGrid(CellGrid* grid); Map* getMap(); bool hasInstances() const;