diff engine/core/model/structures/layer.i @ 356:ab41334e8a57

Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378] Added layer transparency support Added layer transparency to map editor
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 24 Sep 2009 18:24:47 +0000
parents 7e5717105212
children
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--- a/engine/core/model/structures/layer.i	Tue Sep 22 19:03:53 2009 +0000
+++ b/engine/core/model/structures/layer.i	Thu Sep 24 18:24:47 2009 +0000
@@ -77,6 +77,8 @@
 			Instance* getInstance(const std::string& id);
 
 			void setInstancesVisible(bool vis);
+			void setLayerTransparency(uint8_t transparency);
+			uint8_t getLayerTransparency();
 			bool cellContainsBlockingInstance(const ModelCoordinate& cellCoordinate);
 			void toggleInstancesVisible();
 			bool areInstancesVisible() const;