annotate engine/core/model/structures/instance.h @ 625:92290efadab7

* This fixes a small bug that causes some primitives to not be rendered by the OpenGL renderbackend
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 01 Oct 2010 21:27:37 +0000
parents 2de93d36ca6d
children 4f36c890b1dd
rev   line source
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 #ifndef FIFE_INSTANCE_H
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23 #define FIFE_INSTANCE_H
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24
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25 // Standard C++ library includes
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26 #include <vector>
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27
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28 // 3rd party library includes
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29
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30 // FIFE includes
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31 // These includes are split up in two parts, separated by one empty line
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32 // First block: files included from the FIFE root src directory
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33 // Second block: files included from the same folder
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34 #include "util/base/fifeclass.h"
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35
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36 #include "model/metamodel/object.h"
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37 #include "model/metamodel/abstractvisual.h"
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38
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39 #include "location.h"
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41
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42 namespace FIFE {
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43
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44 class Layer;
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45 class Action;
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46 class Instance;
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47 class ActionInfo;
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48 class SayInfo;
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49 class TimeProvider;
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50
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51 class InstanceActionListener {
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52 public:
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53 virtual ~InstanceActionListener() {};
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54 virtual void onInstanceActionFinished(Instance* instance, Action* action) = 0;
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55 };
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56
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57 enum InstanceChangeType {
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58 ICHANGE_NO_CHANGES = 0x0000,
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59 ICHANGE_LOC = 0x0001,
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60 ICHANGE_FACING_LOC = 0x0002,
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61 ICHANGE_SPEED = 0x0004,
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62 ICHANGE_ACTION = 0x0008,
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63 ICHANGE_TIME_MULTIPLIER = 0x0010,
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64 ICHANGE_SAYTEXT = 0x0020,
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65 ICHANGE_ROTATION = 0x0040,
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66 };
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67 typedef unsigned int InstanceChangeInfo;
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68
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69 class InstanceChangeListener {
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70 public:
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71 virtual ~InstanceChangeListener() {};
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72 virtual void onInstanceChanged(Instance* instance, InstanceChangeInfo info) = 0;
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73 };
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74
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75
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76 class InstanceDeleteListener {
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77 public:
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78 virtual ~InstanceDeleteListener() {};
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79 virtual void onInstanceDeleted(Instance* instance) =0;
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80 };
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81
0
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82 /**
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83 * An Instance is an "instantiation" of an Object at a Location.
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84 */
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85 class Instance : public FifeClass, public InstanceDeleteListener {
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86 public:
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87
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88 /** Constructor
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89 * Instances are created by calling addInstance from layer, thus
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90 * this method should really be called only by layer or test code
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91 */
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92 Instance(Object* object, const Location& location, const std::string& identifier="");
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93
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94 /** Destructor
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95 */
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96 virtual ~Instance();
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97
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98 /** Get the identifier for this instance; possibly null.
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99 */
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100 const std::string& getId() { return m_id; }
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101
99
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102 /** Set the identifier for this instance.
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103 */
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104 void setId(const std::string& identifier="");
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105
0
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106 /** Gets object where this instance is instantiated from
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107 */
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108 Object* getObject() { return m_object; }
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109
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110 /** Sets location of the instance
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111 * @param loc new location
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112 */
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113 void setLocation(const Location& loc);
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114
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115 /** Gets current location of instance
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116 * @note does not return const Location&, since swig wont be const correct
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117 * @return current location
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118 */
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119 Location getLocation() const { return m_location; }
189
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120
0
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121 /** Gets reference of current location of instance
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122 * @return reference to current location
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123 */
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124 Location& getLocationRef() { return m_location; }
189
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125
0
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126 /** Gets movement target in case instance is moving. In case not, returns current location
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127 * To move target location, call move-method
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128 * @see move
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129 * @note does not return const Location&, since swig wont be const correct
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130 * @return Movement target location
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131 */
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132 Location getTargetLocation() const;
189
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133
0
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134 /** Sets the direction where instance is heading. Useful e.g. with static
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135 * instances which don't "move" or "act"
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136 */
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137 void setFacingLocation(const Location& loc);
189
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138
0
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139 /** Returns the direction where instance is heading
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140 * @note does not return const Location&, since swig wont be const correct
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141 * @return the direction of instance.
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142 */
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143 Location getFacingLocation();
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144
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145 /** Set the rotation offset of this instance
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146 */
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147 void setRotation(int rotation);
189
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148
0
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149 /** Get the rotation offset of this instance
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150 */
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151 int getRotation() const { return m_rotation; }
189
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152
0
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153 /** Returns reference to the direction where instance is heading
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154 * Note: if instance didn't previously hadn't defined facing location
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155 * (e.g. by movement or setFacingLocation), method creates the location
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156 * thus increasing memory consumption.
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157 * @return reference to the direction of instance.
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158 */
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159 Location& getFacingLocationRef();
189
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160
0
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161 /** Adds new instance action listener
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162 * @param listener to add
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163 */
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164 void addActionListener(InstanceActionListener* listener);
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165
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166 /** Removes associated instance action listener
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167 * @param listener to remove
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168 */
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169 void removeActionListener(InstanceActionListener* listener);
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170
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171 /** Adds new instance change listener
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172 * @param listener to add
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173 */
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174 void addChangeListener(InstanceChangeListener* listener);
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175
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176 /** Removes associated instance change listener
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177 * @param listener to remove
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178 */
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179 void removeChangeListener(InstanceChangeListener* listener);
189
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180
209
044d1fead5d2 * Applying icelus' "leader is not around anymore" patch from #350
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181 /** Adds new instance delete listener
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182 * @param listener to add
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183 */
210
be246fb3a0df Remove mutable from m_deletelisteners
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184 void addDeleteListener(InstanceDeleteListener* listener);
209
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185
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186 /** Removes associated instance delete listener
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187 * @param listener to remove
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188 */
210
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189 void removeDeleteListener(InstanceDeleteListener* listener);
209
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190
0
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191 /** Gets the currently active action. This is owned by
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192 * the instance's object, so don't delete it!
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193 * @return current action, NULL in case there is none
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194 */
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195 Action* getCurrentAction() const;
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196
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197 /** Gets the speed in case instance is moving
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198 * otherwise returns 0
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199 * @return instance speed. Value 1 means distance 1 in layer coordinates / second
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200 */
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201 double getMovementSpeed() const;
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202
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203 /** Gets the time in milliseconds how long action has been active
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204 * In case there is no current action, returns -1
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205 * @return action runtime
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206 */
181
56ac89189bc4 fixed time handling in fife:
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207 unsigned int getActionRuntime();
0
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208
348
48c38e92e2bd Added Instance::setActionRuntime() as requested in Ticket #373
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209 /** Sets the time in milliseconds how long an action has been active
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210 * This was requested in Ticket #373. This way the state
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211 * of the action can be saved and restored at a later time
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212 * @parm The action time offset that should be applied
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213 */
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214 void setActionRuntime(unsigned int time_offset);
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215
0
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216 /** Performs given named action to the instance. While performing the action
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217 * moves instance to given target with given speed
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218 * @param action_name name of the action
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219 * @param target place where to move this instance
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220 * @param speed speed used for movement. Units = distance 1 in layer coordinates per second
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221 */
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222 void move(const std::string& action_name, const Location& target, const double speed);
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223
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224 /** Performs given named action to the instance. Performs no movement
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225 * @param action_name name of the action
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226 * @param direction coordinates for cell towards instance is heading to when performing the action
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227 * @param repeating in case true, keeps repeating this action
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228 */
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229 void act(const std::string& action_name, const Location& direction, bool repeating=false);
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230
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231 /** Causes instance to "say" given text (shown on screen next to the instance)
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232 * @param text text to say. If "" given, clear the text
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233 * @param duration duration to show the text (in ms). If 0, shows forever
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234 */
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235 void say(const std::string& text, unsigned int duration=0);
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236
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237 /** Performs given named action to the instance. While performing the action
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238 * follows given isntance with given speed
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239 * @param action_name name of the action
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240 * @param leader followed instance
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241 * @param speed speed used for movement. Units = distance 1 in layer coordinates per second
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242 */
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243 void follow(const std::string& action_name, Instance* leader, const double speed);
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244
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245 /** Returns pointer to currently set saytext. In case no text is set, returns NULL
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246 */
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247 const std::string* getSayText() const;
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248
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249 /** Updates the instance related to the current action
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250 * @note call this only once in engine update cycle, so that tracking between
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251 * current position and previous position keeps in sync.
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252 * @returns marked changes
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253 */
181
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254 InstanceChangeInfo update();
587
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255
482
16c2b3ee59ce * Merged the view performance branch back into trunk. fixes[ticket:419]
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256 /** If this returns true, the instance needs to be updated
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257 */
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258 bool isActive() const;
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259
0
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260 /** Sets visualization to be used. Transfers ownership.
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261 */
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262 void setVisual(AbstractVisual* visual) { m_visual = visual; }
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263
0
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264 /** Gets used visualization
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265 */
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266 template<typename T> T* getVisual() const { return reinterpret_cast<T*>(m_visual); }
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267
0
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268 /** Sets speed for the map. See Model::setTimeMultiplier.
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269 */
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270 void setTimeMultiplier(float multip);
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271
0
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272 /** Gets instance speed. @see setTimeMultiplier.
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273 */
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274 float getTimeMultiplier();
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275
0
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276 /** Gets instance speed, considering also model and map speeds. @see setTimeMultiplier.
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277 */
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278 float getTotalTimeMultiplier();
189
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279
181
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280 /** Gets the scaled runtime in milliseconds
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281 * @return runtime
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282 */
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283 unsigned int getRuntime();
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284
0
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285 /** Refreshes instance e.g. in case location is updated directly (not via setLocation)
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286 * In this case e.g. instance's master time provider is changed, so it needs to be updated
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287 */
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288 void refresh();
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289
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290 /** Returns a bitmask of changes since previous update
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291 */
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292 inline InstanceChangeInfo getChangeInfo();
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293
587
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294 /** callback so other instances we depend on can notify us if they go away
209
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295 */
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296 void onInstanceDeleted(Instance* instance);
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297
0
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298 private:
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299 std::string m_id;
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300
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301 // The rotation offset of this instance. This is in addition to possible camera rotation and
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302 // intended for setting, for example, a rotation of a tile.
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303 int m_rotation;
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304
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305 /** InstanceActivity gets allocated in case there is some runtime
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306 * activity related to the instance. Keeping activity related variables
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307 * in separate class keeps memory consumption lower e.g. for large tile
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308 * areas.
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309 * Class also keeps track of changes since the previous update call.
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310 * With this bookkeeping, it is possible to optimize several spots in
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311 * the engine, basically only reacting to changes instead of polling.
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312 */
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313 class InstanceActivity {
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314 public:
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315 InstanceActivity(Instance& source);
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316 ~InstanceActivity();
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317
0
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318 // ----- Fields related to change tracking -----
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319 // updates cached variables, marks changes
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320 void update(Instance& source);
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321 // location on previous round
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322 Location m_location;
587
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323 // rotation on previous round
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324 int m_rotation;
0
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325 // facing location on previous round
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326 Location m_facinglocation;
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327 // action on previous round. @NOTE: might become invalid, only used for address comparison
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328 Action* m_action;
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329 // speed on previous round
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330 double m_speed;
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331 // time multiplier on previous round
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332 float m_timemultiplier;
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333 // say text on previous round
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334 std::string m_saytxt;
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335 // listeners for changes
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336 std::vector<InstanceChangeListener*> m_changelisteners;
189
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337
0
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338 // ----- Fields related to generic activity -----
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339 // listeners for action related events
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340 std::vector<InstanceActionListener*> m_actionlisteners;
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341 // action information, allocated when actions are bind
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342 ActionInfo* m_actioninfo;
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343 // text to say + duration, allocated when something is said
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344 SayInfo* m_sayinfo;
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345 // time scaler for this instance
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346 TimeProvider* m_timeprovider;
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347 };
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348 InstanceActivity* m_activity;
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349 // bitmask stating current changes
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350 InstanceChangeInfo m_changeinfo;
209
044d1fead5d2 * Applying icelus' "leader is not around anymore" patch from #350
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351 // listeners for deletion of the instance
210
be246fb3a0df Remove mutable from m_deletelisteners
icelus@33b003aa-7bff-0310-803a-e67f0ece8222
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352 std::vector<InstanceDeleteListener*> m_deletelisteners;
189
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353
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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354 // object where instantiated from
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355 Object* m_object;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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356 // current location
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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357 Location m_location;
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358 // current facing location. Just a pointer to save space e.g. on tiles
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359 Location* m_facinglocation;
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360 // instance visualization
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361 AbstractVisual* m_visual;
189
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362
0
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363 Instance(const Instance&);
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364 Instance& operator=(const Instance&);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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365 // Finalize current action
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366 void finalizeAction();
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367 // Initialize action for use
189
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368 void initializeAction(const std::string& action_name);
0
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369 // Moves instance. Returns true if finished
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370 bool process_movement();
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371 // Calculates movement based current location and speed
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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372 void calcMovement();
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373 // rebinds time provider based on new location
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374 void bindTimeProvider();
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375 // called when instance has been changed. Causes instance to create InstanceActivity
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376 void initializeChanges();
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377 };
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378
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379 inline InstanceChangeInfo Instance::getChangeInfo() {
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380 if (m_activity) {
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381 return m_changeinfo;
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382 }
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383 return ICHANGE_NO_CHANGES;
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384 }
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385 } // FIFE
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386
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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387 #endif