annotate demos/rpg/scripts/rpg.py @ 512:6ddb1eb9dfa6

Added the Scene which loads the town map. It is no longer a black screen demo. Changed the keys to be more common. Screenshot is now the print screen key. The console is now the backtick key. Screenshots are now date/time stamped as well. Removed the scripts/common directory as I have removed the dependency on the EventListenerBase class.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 21 May 2010 17:31:08 +0000
parents cd959b05a262
children edf5c0cf52f3
rev   line source
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1 #!/usr/bin/env python
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2
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3 # -*- coding: utf-8 -*-
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4
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5 # ####################################################################
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6 # Copyright (C) 2005-2010 by the FIFE team
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7 # http://www.fifengine.net
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8 # This file is part of FIFE.
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9 #
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10 # FIFE is free software; you can redistribute it and/or
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11 # modify it under the terms of the GNU Lesser General Public
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12 # License as published by the Free Software Foundation; either
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13 # version 2.1 of the License, or (at your option) any later version.
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14 #
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15 # This library is distributed in the hope that it will be useful,
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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18 # Lesser General Public License for more details.
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19 #
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20 # You should have received a copy of the GNU Lesser General Public
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21 # License along with this library; if not, write to the
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22 # Free Software Foundation, Inc.,
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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24 # ####################################################################
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25 # This is the rio de hola client for FIFE.
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26
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27 import sys, os, re, math, random, shutil, time
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28 from datetime import datetime
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29
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30 from fife import fife
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31 from fife.extensions import *
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32 from scripts.gamecontroller import GameController
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33 from fife.extensions.basicapplication import ApplicationBase
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34 from fife.extensions import pychan
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35 from fife.extensions.pychan import widgets
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36 from fife.extensions.fife_utils import getUserDataDirectory
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37
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38 class KeyFilter(fife.IKeyFilter):
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39 def __init__(self, keys):
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40 fife.IKeyFilter.__init__(self)
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41 self._keys = keys
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42
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43 def isFiltered(self, event):
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44 return event.getKey().getValue() in self._keys
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45
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46 class ApplicationListener(fife.IKeyListener, fife.ICommandListener, fife.ConsoleExecuter):
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47 def __init__(self, engine, gamecontroller):
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48 self._engine = engine
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49 self._gamecontroller = gamecontroller
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50 self._eventmanager = self._engine.getEventManager()
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52 fife.IKeyListener.__init__(self)
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53 self._eventmanager.addKeyListener(self)
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55 fife.ICommandListener.__init__(self)
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56 self._eventmanager.addCommandListener(self)
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57
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58 fife.ConsoleExecuter.__init__(self)
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59 self._engine.getGuiManager().getConsole().setConsoleExecuter(self)
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61 keyfilter = KeyFilter([fife.Key.ESCAPE, fife.Key.BACKQUOTE, fife.Key.PRINT_SCREEN])
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62 keyfilter.__disown__()
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64 self._eventmanager.setKeyFilter(keyfilter)
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65
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66 self.quit = False
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67
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68 def keyPressed(self, event):
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69 keyval = event.getKey().getValue()
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70 keystr = event.getKey().getAsString().lower()
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72 if event.isConsumed():
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73 return
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74
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75 if keyval == fife.Key.ESCAPE:
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76 self.quit = True
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77 event.consume()
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78 elif keyval == fife.Key.BACKQUOTE:
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79 self._engine.getGuiManager().getConsole().toggleShowHide()
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80 event.consume()
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81 elif keyval == fife.Key.PRINT_SCREEN:
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82 self._engine.getRenderBackend().captureScreen(time.strftime("%Y%m%d_%H%M%S", time.localtime()) + ".png")
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83 event.consume()
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84
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85 def keyReleased(self, event):
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86 pass
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87
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88 def onCommand(self, command):
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89 self.quit = (command.getCommandType() == fife.CMD_QUIT_GAME)
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90 if self.quit:
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91 command.consume()
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92
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93 def onConsoleCommand(self, command):
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94 result = ''
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95 if command.lower() in ('quit', 'exit'):
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96 self.quit = True
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97 result = 'quitting'
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98 elif command.lower() in ( 'help', 'help()' ):
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99 self._engine.getGuiManager().getConsole().println( open( 'misc/infotext.txt', 'r' ).read() )
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100 result = "-- End of help --"
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101 else:
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102 pass
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cd959b05a262 There is now a main menu. You can also view the credits. Taking a screenshot and opening the console should also work.
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103 result = self._gamecontroller.onConsoleCommand(command)
509
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104 if not result:
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105 try:
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106 result = str(eval(command))
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107 except:
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108 pass
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109 if not result:
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110 result = 'no result'
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111 return result
512
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112
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113 def onToolsClick(self):
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114 print "No tools set up yet"
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115
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116 class RPGApplication(ApplicationBase):
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117 def __init__(self, TDS):
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118 super(RPGApplication,self).__init__(TDS)
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119 self._settings = TDS
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120
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121 pychan.init(self.engine, debug=self._settings.get("FIFE", "PychanDebug", False))
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122
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123 self._gamecontroller = GameController(self, self.engine, self._settings)
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124
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125 def createListener(self):
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126 """
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127 @note: This function had to be overloaded otherwise the default
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128 listener would have been created.
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129 """
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130 self._listener = ApplicationListener(self.engine, self._gamecontroller)
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131 return self._listener
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132
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133 def requestQuit(self):
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134 cmd = fife.Command()
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135 cmd.setSource(None)
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136 cmd.setCommandType(fife.CMD_QUIT_GAME)
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137 self.engine.getEventManager().dispatchCommand(cmd)
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138
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139 def _pump(self):
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140 if self._listener.quit:
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141 self.breakRequested = True
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142 else:
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143 self._gamecontroller.pump()