Mercurial > fife-parpg
annotate engine/core/view/renderers/instancerenderer.h @ 591:378b588216d6
* Improved addTransparentArea(). Now you can set a list with namespaces.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 13 Aug 2010 20:28:52 +0000 |
parents | d1df6cf5ff23 |
children | e3140f01749d |
rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 #ifndef FIFE_INSTANCERENDERER_H |
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23 #define FIFE_INSTANCERENDERER_H |
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24 |
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25 // Standard C++ library includes |
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26 #include <string> |
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27 #include <list> |
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28 |
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29 // 3rd party library includes |
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30 |
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31 // FIFE includes |
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32 // These includes are split up in two parts, separated by one empty line |
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33 // First block: files included from the FIFE root src directory |
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34 // Second block: files included from the same folder |
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35 #include "view/rendererbase.h" |
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36 |
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37 namespace FIFE { |
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38 class Location; |
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39 class RenderBackend; |
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40 class ImagePool; |
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41 class AnimationPool; |
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42 |
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43 class InstanceRenderer: public RendererBase { |
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44 public: |
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45 /** constructor. |
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46 * @param renderbackend to use |
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47 * @param imagepool image pool where from fetch images |
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48 * @param animpool animation pool where from fetch images |
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49 */ |
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50 InstanceRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool); |
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51 |
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52 InstanceRenderer(const InstanceRenderer& old); |
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53 |
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54 RendererBase* clone(); |
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55 |
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56 /** Destructor. |
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57 */ |
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58 virtual ~InstanceRenderer(); |
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59 void render(Camera* cam, Layer* layer, RenderList& instances); |
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60 std::string getName() { return "InstanceRenderer"; } |
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61 |
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62 /** Marks given instance to be outlined with given parameters |
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63 */ |
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64 void addOutlined(Instance* instance, int r, int g, int b, int width); |
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65 |
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66 /** Marks given instance to be colored with given parameters |
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67 */ |
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68 void addColored(Instance* instance, int r, int g, int b); |
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69 |
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70 /** Marks given instance to have an transparent area with given paramters |
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71 */ |
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72 void addTransparentArea(Instance* instance, const std::list<std::string> &groups, unsigned int w, unsigned int h, unsigned char trans, bool front = true); |
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73 |
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74 /** Removes instance from outlining list |
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75 */ |
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76 void removeOutlined(Instance* instance); |
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77 |
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78 /** Removes instance from coloring list |
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79 */ |
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80 void removeColored(Instance* instance); |
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81 |
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82 /** Removes instance form area list |
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83 */ |
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84 void removeTransparentArea(Instance* instance); |
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85 |
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86 /** Removes all outlines |
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87 */ |
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88 void removeAllOutlines(); |
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89 |
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90 /** Removes all coloring |
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91 */ |
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92 void removeAllColored(); |
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93 |
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94 /** Removes all transparent areas |
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95 */ |
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96 void removeAllTransparentAreas(); |
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97 |
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98 /** Gets instance for interface access |
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99 */ |
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100 static InstanceRenderer* getInstance(IRendererContainer* cnt); |
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101 |
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102 void reset(); |
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103 |
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104 private: |
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105 ImagePool* m_imagepool; |
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106 AnimationPool* m_animationpool; |
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107 bool m_area_layer; |
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108 |
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109 // contains per-instance information for outline drawing |
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110 class OutlineInfo { |
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111 public: |
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112 uint8_t r; |
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113 uint8_t g; |
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114 uint8_t b; |
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115 int width; |
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116 bool dirty; |
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117 Image* outline; |
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118 Image* curimg; |
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119 OutlineInfo(); |
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120 ~OutlineInfo(); |
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121 }; |
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122 // contains per-instance information for overlay drawing |
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123 class ColoringInfo { |
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124 public: |
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125 uint8_t r; |
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126 uint8_t g; |
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127 uint8_t b; |
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128 bool dirty; |
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129 Image* overlay; |
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130 Image* curimg; |
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131 ColoringInfo(); |
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132 ~ColoringInfo(); |
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133 }; |
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134 class AreaInfo { |
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135 public: |
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136 Instance* instance; |
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137 //std::string groups; |
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138 std::list<std::string> groups; |
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139 unsigned int w; |
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140 unsigned int h; |
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141 unsigned char trans; |
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142 bool front; |
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143 float z; |
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144 AreaInfo(); |
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145 ~AreaInfo(); |
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146 }; |
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147 typedef std::map<Instance*, OutlineInfo> InstanceToOutlines_t; |
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148 typedef std::map<Instance*, ColoringInfo> InstanceToColoring_t; |
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149 typedef std::map<Instance*, AreaInfo> InstanceToAreas_t; |
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150 |
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151 InstanceToOutlines_t m_instance_outlines; |
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152 InstanceToColoring_t m_instance_colorings; |
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153 InstanceToAreas_t m_instance_areas; |
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154 |
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155 /** Binds new outline (if needed) to the instance's OutlineInfo |
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156 */ |
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157 Image* bindOutline(OutlineInfo& info, RenderItem& vc, Camera* cam); |
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158 Image* bindColoring(ColoringInfo& info, RenderItem& vc, Camera* cam); |
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159 }; |
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160 } |
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161 |
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162 #endif |