Mercurial > fife-parpg
annotate engine/core/view/renderers/genericrenderer.cpp @ 591:378b588216d6
* Improved addTransparentArea(). Now you can set a list with namespaces.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 13 Aug 2010 20:28:52 +0000 |
parents | a2dde16ddc62 |
children | e3140f01749d |
rev | line source |
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23 | 1 /*************************************************************************** |
2 * Copyright (C) 2005-2008 by the FIFE team * | |
3 * http://www.fifengine.de * | |
4 * This file is part of FIFE. * | |
5 * * | |
46
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
23 | 10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
23 | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
23 | 15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
23 | 18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
23 | 20 ***************************************************************************/ |
21 | |
22 // Standard C++ library includes | |
23 | |
24 // 3rd party library includes | |
25 | |
26 // FIFE includes | |
27 // These includes are split up in two parts, separated by one empty line | |
28 // First block: files included from the FIFE root src directory | |
29 // Second block: files included from the same folder | |
30 #include "video/renderbackend.h" | |
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31 #include "video/imagepool.h" |
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32 #include "video/animation.h" |
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33 #include "video/animationpool.h" |
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34 #include "video/fonts/abstractfont.h" |
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35 #include "video/image.h" |
23 | 36 #include "util/math/fife_math.h" |
37 #include "util/log/logger.h" | |
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38 #include "util/time/timemanager.h" |
23 | 39 #include "model/metamodel/grids/cellgrid.h" |
31
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40 #include "model/metamodel/timeprovider.h" |
23 | 41 #include "model/structures/instance.h" |
42 #include "model/structures/layer.h" | |
43 #include "model/structures/location.h" | |
44 | |
45 #include "view/camera.h" | |
46 #include "genericrenderer.h" | |
47 | |
48 | |
49 namespace FIFE { | |
50 static Logger _log(LM_VIEWVIEW); | |
51 | |
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52 GenericRendererNode::GenericRendererNode(Instance* attached_instance, const Location &relative_location, Layer* relative_layer, const Point &relative_point): |
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53 m_instance(attached_instance), |
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54 m_location(relative_location), |
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55 m_layer(relative_layer), |
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56 m_point(relative_point) { |
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57 } |
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58 GenericRendererNode::GenericRendererNode(Instance* attached_instance, const Location &relative_location, const Point &relative_point): |
23 | 59 m_instance(attached_instance), |
60 m_location(relative_location), | |
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61 m_layer(NULL), |
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62 m_point(relative_point) { |
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63 } |
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64 GenericRendererNode::GenericRendererNode(Instance* attached_instance, Layer* relative_layer, const Point &relative_point): |
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65 m_instance(attached_instance), |
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66 m_location(NULL), |
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67 m_layer(relative_layer), |
23 | 68 m_point(relative_point) { |
69 } | |
70 GenericRendererNode::GenericRendererNode(Instance* attached_instance, const Point &relative_point): | |
71 m_instance(attached_instance), | |
72 m_location(NULL), | |
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73 m_layer(NULL), |
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74 m_point(relative_point) { |
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75 } |
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76 GenericRendererNode::GenericRendererNode(const Location &attached_location, Layer* relative_layer, const Point &relative_point): |
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77 m_instance(NULL), |
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78 m_location(attached_location), |
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79 m_layer(relative_layer), |
23 | 80 m_point(relative_point) { |
81 } | |
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82 GenericRendererNode::GenericRendererNode(const Location &attached_location, const Point &relative_point): |
23 | 83 m_instance(NULL), |
84 m_location(attached_location), | |
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85 m_layer(NULL), |
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86 m_point(relative_point) { |
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87 } |
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88 GenericRendererNode::GenericRendererNode(Layer* attached_layer, const Point &relative_point): |
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89 m_instance(NULL), |
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90 m_location(NULL), |
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91 m_layer(attached_layer), |
23 | 92 m_point(relative_point) { |
93 } | |
94 GenericRendererNode::GenericRendererNode(const Point &attached_point): | |
95 m_instance(NULL), | |
96 m_location(NULL), | |
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97 m_layer(NULL), |
23 | 98 m_point(attached_point) { |
99 } | |
100 GenericRendererNode::~GenericRendererNode() { | |
101 } | |
102 | |
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103 void GenericRendererNode::setAttached(Instance* attached_instance, const Location &relative_location, const Point &relative_point) { |
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104 m_instance = attached_instance; |
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105 m_location = relative_location; |
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106 m_point = relative_point; |
23 | 107 } |
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108 void GenericRendererNode::setAttached(Instance* attached_instance, const Location &relative_location) { |
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109 m_instance = attached_instance; |
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110 m_location = relative_location; |
23 | 111 } |
112 void GenericRendererNode::setAttached(Instance* attached_instance, const Point &relative_point) { | |
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113 m_instance = attached_instance; |
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114 m_point = relative_point; |
23 | 115 } |
116 void GenericRendererNode::setAttached(Instance* attached_instance) { | |
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117 m_instance = attached_instance; |
23 | 118 } |
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119 void GenericRendererNode::setAttached(const Location &attached_location, const Point &relative_point) { |
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120 m_instance = NULL; |
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121 m_location = attached_location; |
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122 m_point = relative_point; |
23 | 123 } |
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124 void GenericRendererNode::setAttached(const Location &attached_location) { |
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125 m_instance = NULL; |
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126 m_location = attached_location; |
23 | 127 } |
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128 void GenericRendererNode::setAttached(Layer* attached_layer) { |
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129 m_layer = attached_layer; |
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130 } |
23 | 131 void GenericRendererNode::setAttached(const Point &attached_point) { |
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132 m_instance = NULL; |
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133 m_location = NULL; |
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134 m_point = attached_point; |
23 | 135 } |
136 | |
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137 void GenericRendererNode::setRelative(const Location &relative_location) { |
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138 if(m_instance == NULL) { |
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139 throw NotSupported("No instance attached."); |
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140 } |
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141 m_location = relative_location; |
23 | 142 } |
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143 void GenericRendererNode::setRelative(const Location &relative_location, Point relative_point) { |
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144 if(m_instance == NULL) { |
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145 throw NotSupported("No instance attached."); |
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146 } |
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147 m_location = relative_location; |
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148 m_point = relative_point; |
23 | 149 } |
150 void GenericRendererNode::setRelative(const Point &relative_point) { | |
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151 if(m_instance == NULL || m_location == NULL) { |
25
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152 throw NotSupported("No instance or location attached."); |
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153 } |
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154 m_point = relative_point; |
23 | 155 } |
156 | |
157 Instance* GenericRendererNode::getAttachedInstance() { | |
158 if(m_instance == NULL) { | |
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159 throw NotSupported("No instance attached."); |
23 | 160 } |
161 return m_instance; | |
162 } | |
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163 Location GenericRendererNode::getAttachedLocation() { |
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164 if(m_instance != NULL || m_location == NULL) { |
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165 throw NotSupported("No location attached."); |
23 | 166 } |
167 return m_location; | |
168 } | |
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169 Layer* GenericRendererNode::getAttachedLayer() { |
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170 if(m_layer == NULL) { |
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171 throw NotSupported("No layer attached."); |
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172 } |
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173 return m_layer; |
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174 } |
23 | 175 Point GenericRendererNode::getAttachedPoint() { |
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176 if(m_instance != NULL || m_location != NULL) { |
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177 throw NotSupported("No point attached."); |
23 | 178 } |
179 return m_point; | |
180 } | |
181 | |
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182 Location GenericRendererNode::getOffsetLocation() { |
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183 if(m_instance == NULL || m_location == NULL) { |
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184 throw NotSupported("No location as offset used."); |
23 | 185 } |
186 return m_location; | |
187 } | |
188 Point GenericRendererNode::getOffsetPoint() { | |
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189 if(m_instance == NULL && m_location == NULL) { |
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190 throw NotSupported("No point as offset used."); |
23 | 191 } |
192 return m_point; | |
193 } | |
194 | |
195 Instance* GenericRendererNode::getInstance() { | |
196 return m_instance; | |
197 } | |
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198 Location GenericRendererNode::getLocation() { |
23 | 199 return m_location; |
200 } | |
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201 Layer* GenericRendererNode::getLayer() { |
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202 return m_layer; |
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203 } |
23 | 204 Point GenericRendererNode::getPoint() { |
205 return m_point; | |
206 } | |
207 | |
482
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208 Point GenericRendererNode::getCalculatedPoint(Camera* cam, Layer* layer) { |
23 | 209 ScreenPoint p; |
210 if(m_instance != NULL) { | |
445
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211 if(m_layer == NULL) { |
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212 m_layer = m_instance->getLocation().getLayer(); |
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213 } |
23 | 214 if(m_location != NULL) { |
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215 p = cam->toScreenCoordinates(m_instance->getLocationRef().getMapCoordinates() + m_location.getMapCoordinates()); |
445
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216 } else { |
23 | 217 p = cam->toScreenCoordinates(m_instance->getLocation().getMapCoordinates()); |
218 } | |
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219 } else if(m_location != NULL) { |
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220 if(m_layer == NULL) { |
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221 m_layer = m_location.getLayer(); |
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222 } |
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223 p = cam->toScreenCoordinates(m_location.getMapCoordinates()); |
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224 } else if(m_layer == NULL) { |
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225 const std::list<Layer*>& layers = cam->getRenderer("GenericRenderer")->getActiveLayers(); |
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226 std::list<Layer*>::const_reverse_iterator layer_it = layers.rbegin(); |
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227 setAttached(*layer_it); |
23 | 228 } |
229 return Point(m_point.x + p.x, m_point.y + p.y); | |
230 } | |
231 | |
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232 GenericRendererLineInfo::GenericRendererLineInfo(GenericRendererNode n1, GenericRendererNode n2, uint8_t r, uint8_t g, uint8_t b, uint8_t a): |
23 | 233 GenericRendererElementInfo(), |
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234 m_edge1(n1), |
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235 m_edge2(n2), |
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236 m_red(r), |
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237 m_green(g), |
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238 m_blue(b), |
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239 m_alpha(a) { |
23 | 240 } |
482
16c2b3ee59ce
* Merged the view performance branch back into trunk. fixes[ticket:419]
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241 void GenericRendererLineInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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242 Point p1 = m_edge1.getCalculatedPoint(cam, layer); |
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243 Point p2 = m_edge2.getCalculatedPoint(cam, layer); |
445
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* Fixed GenericRenderer, now it only render to a specific layer. If the node is only a point then it used the last active layer. fixes #[ticket:458]
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244 if(m_edge1.getLayer() == layer) { |
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245 renderbackend->drawLine(p1, p2, m_red, m_green, m_blue, m_alpha); |
445
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246 } |
23 | 247 } |
430
ad1f09d954f9
Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
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248 |
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249 GenericRendererPointInfo::GenericRendererPointInfo(GenericRendererNode anchor, uint8_t r, uint8_t g, uint8_t b, uint8_t a): |
23 | 250 GenericRendererElementInfo(), |
29
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251 m_anchor(anchor), |
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252 m_red(r), |
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253 m_green(g), |
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254 m_blue(b), |
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255 m_alpha(a) { |
23 | 256 } |
482
16c2b3ee59ce
* Merged the view performance branch back into trunk. fixes[ticket:419]
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257 void GenericRendererPointInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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258 Point p = m_anchor.getCalculatedPoint(cam, layer); |
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f855809822cf
* Fixed GenericRenderer, now it only render to a specific layer. If the node is only a point then it used the last active layer. fixes #[ticket:458]
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259 if(m_anchor.getLayer() == layer) { |
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260 renderbackend->putPixel(p.x, p.y, m_red, m_green, m_blue, m_alpha); |
445
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* Fixed GenericRenderer, now it only render to a specific layer. If the node is only a point then it used the last active layer. fixes #[ticket:458]
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261 } |
23 | 262 } |
430
ad1f09d954f9
Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
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263 |
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264 GenericRendererTriangleInfo::GenericRendererTriangleInfo(GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, uint8_t r, uint8_t g, uint8_t b, uint8_t a): |
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* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
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265 GenericRendererElementInfo(), |
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266 m_edge1(n1), |
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267 m_edge2(n2), |
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268 m_edge3(n3), |
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269 m_red(r), |
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270 m_green(g), |
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271 m_blue(b), |
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272 m_alpha(a) { |
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273 } |
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274 void GenericRendererTriangleInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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275 Point p1 = m_edge1.getCalculatedPoint(cam, layer); |
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276 Point p2 = m_edge2.getCalculatedPoint(cam, layer); |
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277 Point p3 = m_edge3.getCalculatedPoint(cam, layer); |
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278 if(m_edge1.getLayer() == layer) { |
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279 renderbackend->drawTriangle(p1, p2, p3, m_red, m_green, m_blue, m_alpha); |
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280 } |
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281 } |
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282 |
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283 GenericRendererQuadInfo::GenericRendererQuadInfo(GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, GenericRendererNode n4, uint8_t r, uint8_t g, uint8_t b, uint8_t a): |
23 | 284 GenericRendererElementInfo(), |
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285 m_edge1(n1), |
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286 m_edge2(n2), |
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287 m_edge3(n3), |
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288 m_edge4(n4), |
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289 m_red(r), |
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290 m_green(g), |
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291 m_blue(b), |
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292 m_alpha(a) { |
23 | 293 } |
482
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294 void GenericRendererQuadInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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295 Point p1 = m_edge1.getCalculatedPoint(cam, layer); |
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296 Point p2 = m_edge2.getCalculatedPoint(cam, layer); |
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297 Point p3 = m_edge3.getCalculatedPoint(cam, layer); |
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298 Point p4 = m_edge4.getCalculatedPoint(cam, layer); |
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299 if(m_edge1.getLayer() == layer) { |
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300 renderbackend->drawQuad(p1, p2, p3, p4, m_red, m_green, m_blue, m_alpha); |
445
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301 } |
23 | 302 } |
430
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303 |
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304 GenericRendererVertexInfo::GenericRendererVertexInfo(GenericRendererNode center, int size, uint8_t r, uint8_t g, uint8_t b, uint8_t a): |
430
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305 GenericRendererElementInfo(), |
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306 m_center(center), |
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307 m_size(size), |
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308 m_red(r), |
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309 m_green(g), |
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310 m_blue(b), |
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311 m_alpha(a) { |
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312 } |
482
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313 void GenericRendererVertexInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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314 Point p = m_center.getCalculatedPoint(cam, layer); |
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315 if(m_center.getLayer() == layer) { |
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316 renderbackend->drawVertex(p, m_size, m_red, m_green, m_blue, m_alpha); |
445
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317 } |
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318 } |
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319 |
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320 GenericRendererImageInfo::GenericRendererImageInfo(GenericRendererNode anchor, int image): |
23 | 321 GenericRendererElementInfo(), |
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322 m_anchor(anchor), |
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323 m_image(image) { |
23 | 324 } |
482
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325 void GenericRendererImageInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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326 Point p = m_anchor.getCalculatedPoint(cam, layer); |
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327 if(m_anchor.getLayer() == layer) { |
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328 Image* img = &imagepool->getImage(m_image); |
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329 Rect r; |
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330 Rect viewport = cam->getViewPort(); |
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331 r.x = p.x-img->getWidth()/2; |
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332 r.y = p.y-img->getHeight()/2; |
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333 r.w = img->getWidth(); |
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334 r.h = img->getHeight(); |
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335 if(r.intersects(viewport)) |
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336 img->render(r); |
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337 } |
23 | 338 } |
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339 |
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340 GenericRendererAnimationInfo::GenericRendererAnimationInfo(GenericRendererNode anchor, int animation): |
23 | 341 GenericRendererElementInfo(), |
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342 m_anchor(anchor), |
31
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343 m_animation(animation), |
181
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344 m_start_time(TimeManager::instance()->getTime()), |
31
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345 m_time_scale(1.0) { |
23 | 346 } |
482
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347 void GenericRendererAnimationInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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348 Point p = m_anchor.getCalculatedPoint(cam, layer); |
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349 if(m_anchor.getLayer() == layer) { |
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350 Animation& animation = animpool->getAnimation(m_animation); |
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351 int animtime = scaleTime(m_time_scale, TimeManager::instance()->getTime() - m_start_time) % animation.getDuration(); |
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352 Image* img = animation.getFrameByTimestamp(animtime); |
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353 Rect r; |
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354 Rect viewport = cam->getViewPort(); |
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355 r.x = p.x-img->getWidth()/2; |
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356 r.y = p.y-img->getHeight()/2; |
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357 r.w = img->getWidth(); |
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358 r.h = img->getHeight(); |
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359 if(r.intersects(viewport)) |
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360 img->render(r); |
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361 } |
23 | 362 } |
430
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363 |
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364 GenericRendererTextInfo::GenericRendererTextInfo(GenericRendererNode anchor, AbstractFont* font, std::string text): |
23 | 365 GenericRendererElementInfo(), |
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366 m_anchor(anchor), |
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367 m_font(font), |
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368 m_text(text) { |
23 | 369 } |
482
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370 void GenericRendererTextInfo::render(Camera* cam, Layer* layer, RenderList& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) { |
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371 Point p = m_anchor.getCalculatedPoint(cam, layer); |
445
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372 if(m_anchor.getLayer() == layer) { |
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373 Image* img = m_font->getAsImageMultiline(m_text); |
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374 Rect r; |
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375 Rect viewport = cam->getViewPort(); |
445
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376 r.x = p.x-img->getWidth()/2; |
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377 r.y = p.y-img->getHeight()/2; |
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378 r.w = img->getWidth(); |
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379 r.h = img->getHeight(); |
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380 if(r.intersects(viewport)) |
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381 img->render(r); |
445
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382 } |
23 | 383 } |
430
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384 |
23 | 385 GenericRenderer* GenericRenderer::getInstance(IRendererContainer* cnt) { |
386 return dynamic_cast<GenericRenderer*>(cnt->getRenderer("GenericRenderer")); | |
387 } | |
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388 |
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389 GenericRenderer::GenericRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool): |
23 | 390 RendererBase(renderbackend, position), |
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391 m_imagepool(imagepool), |
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392 m_animationpool(animpool), |
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393 m_groups() { |
23 | 394 setEnabled(false); |
395 } | |
396 | |
397 GenericRenderer::GenericRenderer(const GenericRenderer& old): | |
30
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398 RendererBase(old), |
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399 m_imagepool(old.m_imagepool), |
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400 m_animationpool(old.m_animationpool), |
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401 m_groups() { |
23 | 402 setEnabled(false); |
403 } | |
404 | |
405 RendererBase* GenericRenderer::clone() { | |
406 return new GenericRenderer(*this); | |
407 } | |
408 | |
409 GenericRenderer::~GenericRenderer() { | |
410 } | |
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411 void GenericRenderer::addLine(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { |
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412 GenericRendererElementInfo* info = new GenericRendererLineInfo(n1, n2, r, g, b, a); |
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413 m_groups[group].push_back(info); |
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414 } |
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415 void GenericRenderer::addPoint(const std::string &group, GenericRendererNode n, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { |
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416 GenericRendererElementInfo* info = new GenericRendererPointInfo(n, r, g, b, a); |
32
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417 m_groups[group].push_back(info); |
23 | 418 } |
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419 void GenericRenderer::addTriangle(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { |
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420 GenericRendererElementInfo* info = new GenericRendererTriangleInfo(n1, n2, n3, r, g, b, a); |
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421 m_groups[group].push_back(info); |
23 | 422 } |
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423 void GenericRenderer::addQuad(const std::string &group, GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, GenericRendererNode n4, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { |
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424 GenericRendererElementInfo* info = new GenericRendererQuadInfo(n1, n2, n3, n4, r, g, b, a); |
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425 m_groups[group].push_back(info); |
23 | 426 } |
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427 void GenericRenderer::addVertex(const std::string &group, GenericRendererNode n, int size, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { |
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428 GenericRendererElementInfo* info = new GenericRendererVertexInfo(n, size, r, g, b, a); |
430
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429 m_groups[group].push_back(info); |
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430 } |
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431 void GenericRenderer::addText(const std::string &group, GenericRendererNode n, AbstractFont* font, const std::string &text) { |
23 | 432 GenericRendererElementInfo* info = new GenericRendererTextInfo(n, font, text); |
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433 m_groups[group].push_back(info); |
23 | 434 } |
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435 void GenericRenderer::addImage(const std::string &group, GenericRendererNode n, int image) { |
23 | 436 GenericRendererElementInfo* info = new GenericRendererImageInfo(n, image); |
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437 m_groups[group].push_back(info); |
23 | 438 } |
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439 void GenericRenderer::addAnimation(const std::string &group, GenericRendererNode n, int animation) { |
23 | 440 GenericRendererElementInfo* info = new GenericRendererAnimationInfo(n, animation); |
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441 m_groups[group].push_back(info); |
23 | 442 } |
430
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443 |
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444 void GenericRenderer::removeAll(const std::string &group) { |
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445 std::vector<GenericRendererElementInfo*>::const_iterator info_it = m_groups[group].begin(); |
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446 for (;info_it != m_groups[group].end(); ++info_it) { |
24
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447 delete *info_it; |
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448 } |
32
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449 m_groups[group].clear(); |
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450 m_groups.erase(group); |
23 | 451 } |
452 | |
482
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453 void GenericRenderer::render(Camera* cam, Layer* layer, RenderList& instances) { |
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454 std::map<std::string, std::vector<GenericRendererElementInfo*> >::iterator group_it = m_groups.begin(); |
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455 for(; group_it != m_groups.end(); ++group_it) { |
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456 std::vector<GenericRendererElementInfo*>::const_iterator info_it = group_it->second.begin(); |
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457 for (;info_it != group_it->second.end(); ++info_it) { |
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458 (*info_it)->render(cam, layer, instances, m_renderbackend, m_imagepool, m_animationpool); |
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459 } |
23 | 460 } |
461 } | |
462 } |