annotate engine/core/view/renderers/genericrenderer.cpp @ 30:9c3f37432a28

fix clone constructor
author spq@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 11 Jul 2008 13:08:44 +0000
parents 0cb049f291e1
children 9a9f4447af7c
rev   line source
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or modify *
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7 * it under the terms of the GNU General Public License as published by *
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8 * the Free Software Foundation; either version 2 of the License, or *
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9 * (at your option) any later version. *
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10 * *
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11 * This program is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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14 * GNU General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU General Public License *
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17 * along with this program; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23
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24 // 3rd party library includes
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25
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26 // FIFE includes
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27 // These includes are split up in two parts, separated by one empty line
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28 // First block: files included from the FIFE root src directory
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29 // Second block: files included from the same folder
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30 #include "video/renderbackend.h"
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31 #include "video/imagepool.h"
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32 #include "video/animation.h"
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33 #include "video/animationpool.h"
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34 #include "video/fonts/abstractfont.h"
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35 #include "video/image.h"
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36 #include "util/math/fife_math.h"
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37 #include "util/log/logger.h"
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38 #include "model/metamodel/grids/cellgrid.h"
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39 #include "model/structures/instance.h"
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40 #include "model/structures/layer.h"
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41 #include "model/structures/location.h"
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42
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43 #include "view/camera.h"
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44 #include "genericrenderer.h"
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45
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46
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47 namespace FIFE {
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48 static Logger _log(LM_VIEWVIEW);
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49
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50 GenericRendererNode::GenericRendererNode(Instance* attached_instance, Location* relative_location, const Point &relative_point):
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51 m_instance(attached_instance),
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52 m_location(relative_location),
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53 m_point(relative_point) {
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54 }
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55 GenericRendererNode::GenericRendererNode(Instance* attached_instance, const Point &relative_point):
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56 m_instance(attached_instance),
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57 m_location(NULL),
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58 m_point(relative_point) {
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59 }
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60 GenericRendererNode::GenericRendererNode(Location* attached_location, const Point &relative_point):
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61 m_instance(NULL),
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62 m_location(attached_location),
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63 m_point(relative_point) {
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64 }
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65 GenericRendererNode::GenericRendererNode(const Point &attached_point):
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66 m_instance(NULL),
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67 m_location(NULL),
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68 m_point(attached_point) {
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69 }
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70 GenericRendererNode::~GenericRendererNode() {
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71 }
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72
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73 void GenericRendererNode::setAttached(Instance* attached_instance, Location* relative_location, const Point &relative_point) {
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74 m_instance = attached_instance;
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75 m_location = relative_location;
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76 m_point = relative_point;
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77 }
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78 void GenericRendererNode::setAttached(Instance* attached_instance, Location* relative_location) {
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79 m_instance = attached_instance;
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80 m_location = relative_location;
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81 }
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82 void GenericRendererNode::setAttached(Instance* attached_instance, const Point &relative_point) {
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83 m_instance = attached_instance;
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84 m_point = relative_point;
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85 }
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86 void GenericRendererNode::setAttached(Instance* attached_instance) {
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87 m_instance = attached_instance;
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88 }
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89 void GenericRendererNode::setAttached(Location* attached_location, const Point &relative_point) {
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90 m_instance = NULL;
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91 m_location = attached_location;
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92 m_point = relative_point;
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93 }
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94 void GenericRendererNode::setAttached(Location* attached_location) {
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95 m_instance = NULL;
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96 m_location = attached_location;
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97 }
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98 void GenericRendererNode::setAttached(const Point &attached_point) {
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99 m_instance = NULL;
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100 m_location = NULL;
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101 m_point = attached_point;
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102 }
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103
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104 void GenericRendererNode::setRelative(Location* relative_location) {
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105 if(m_instance == NULL) {
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106 throw NotSupported("No instance attached.");
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107 }
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108 m_location = relative_location;
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109 }
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110 void GenericRendererNode::setRelative(Location* relative_location, Point relative_point) {
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111 if(m_instance == NULL) {
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112 throw NotSupported("No instance attached.");
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113 }
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114 m_location = relative_location;
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115 m_point = relative_point;
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116 }
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117 void GenericRendererNode::setRelative(const Point &relative_point) {
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118 if(m_instance == NULL or m_location == NULL) {
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119 throw NotSupported("No instance or location attached.");
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120 }
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121 m_point = relative_point;
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122 }
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123
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124 Instance* GenericRendererNode::getAttachedInstance() {
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125 if(m_instance == NULL) {
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126 throw NotSupported("No instance attached.");
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127 }
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128 return m_instance;
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129 }
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130 Location* GenericRendererNode::getAttachedLocation() {
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131 if(m_instance != NULL or m_location == NULL) {
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132 throw NotSupported("No location attached.");
23
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133 }
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134 return m_location;
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135 }
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136 Point GenericRendererNode::getAttachedPoint() {
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137 if(m_instance != NULL or m_location != NULL) {
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138 throw NotSupported("No point attached.");
23
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139 }
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140 return m_point;
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141 }
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142
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143 Location* GenericRendererNode::getOffsetLocation() {
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144 if(m_instance == NULL or m_location == NULL) {
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145 throw NotSupported("No location as offset used.");
23
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146 }
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147 return m_location;
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148 }
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149 Point GenericRendererNode::getOffsetPoint() {
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150 if(m_instance == NULL and m_location == NULL) {
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151 throw NotSupported("No point as offset used.");
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152 }
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153 return m_point;
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154 }
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155
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156 Instance* GenericRendererNode::getInstance() {
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157 return m_instance;
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158 }
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159 Location* GenericRendererNode::getLocation() {
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160 return m_location;
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161 }
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162 Point GenericRendererNode::getPoint() {
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163 return m_point;
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164 }
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165
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166 Point GenericRendererNode::getCalculatedPoint(Camera* cam, Layer* layer, std::vector<Instance*>& instances) {
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167 ScreenPoint p;
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168 if(m_instance != NULL) {
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169 if(m_location != NULL) {
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170 p = cam->toScreenCoordinates(m_instance->getLocationRef().getMapCoordinates() + m_location->getMapCoordinates());
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171 }
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172 else {
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173 p = cam->toScreenCoordinates(m_instance->getLocation().getMapCoordinates());
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174 }
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175 }
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176 else if(m_location != NULL) {
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177 p = cam->toScreenCoordinates(m_location->getMapCoordinates());
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178 }
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179 else
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180 return m_point;
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181 return Point(m_point.x + p.x, m_point.y + p.y);
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182 }
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183
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184 GenericRendererLineInfo::GenericRendererLineInfo(GenericRendererNode n1, GenericRendererNode n2, uint8_t r, uint8_t g, uint8_t b):
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185 GenericRendererElementInfo(),
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186 m_edge1(n1),
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187 m_edge2(n2),
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188 m_red(r),
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189 m_green(g),
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190 m_blue(b) {
23
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191 }
27
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192 void GenericRendererLineInfo::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) {
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193 Point p1 = m_edge1.getCalculatedPoint(cam, layer, instances);
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194 Point p2 = m_edge2.getCalculatedPoint(cam, layer, instances);
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195 renderbackend->drawLine(p1, p2, m_red, m_green, m_blue);
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196 }
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197
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198 GenericRendererPointInfo::GenericRendererPointInfo(GenericRendererNode anchor, uint8_t r, uint8_t g, uint8_t b):
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199 GenericRendererElementInfo(),
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200 m_anchor(anchor),
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201 m_red(r),
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202 m_green(g),
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203 m_blue(b) {
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204 }
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205 void GenericRendererPointInfo::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) {
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206 Point p = m_anchor.getCalculatedPoint(cam, layer, instances);
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207 renderbackend->putPixel(p.x, p.y, m_red, m_green, m_blue);
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208 }
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209
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210 GenericRendererQuadInfo::GenericRendererQuadInfo(GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, GenericRendererNode n4, uint8_t r, uint8_t g, uint8_t b):
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211 GenericRendererElementInfo(),
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212 m_edge1(n1),
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213 m_edge2(n2),
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214 m_edge3(n3),
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215 m_edge4(n4),
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216 m_red(r),
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217 m_green(g),
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218 m_blue(b) {
23
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219 }
27
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220 void GenericRendererQuadInfo::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) {
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221 Point p1 = m_edge1.getCalculatedPoint(cam, layer, instances);
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222 Point p2 = m_edge2.getCalculatedPoint(cam, layer, instances);
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223 Point p3 = m_edge3.getCalculatedPoint(cam, layer, instances);
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224 Point p4 = m_edge4.getCalculatedPoint(cam, layer, instances);
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225 renderbackend->drawQuad(p1, p2, p3, p4, m_red, m_green, m_blue);
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226 }
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227
29
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228 GenericRendererImageInfo::GenericRendererImageInfo(GenericRendererNode anchor, int image):
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229 GenericRendererElementInfo(),
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230 m_anchor(anchor),
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231 m_image(image) {
23
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232 }
27
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233 void GenericRendererImageInfo::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) {
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234 Point p = m_anchor.getCalculatedPoint(cam, layer, instances);
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235 Image* img = &imagepool->getImage(m_image);
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236 Rect r;
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237 r.x = p.x-img->getWidth()/2;
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238 r.y = p.y-img->getHeight()/2;
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239 r.w = img->getWidth();
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240 r.h = img->getHeight();
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241 img->render(r);
23
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242 }
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243
29
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244 GenericRendererAnimationInfo::GenericRendererAnimationInfo(GenericRendererNode anchor, int animation):
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245 GenericRendererElementInfo(),
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246 m_anchor(anchor),
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247 m_animation(animation) {
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248 }
27
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249 void GenericRendererAnimationInfo::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) {
23
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250 return;
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251 }
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252
29
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253 GenericRendererTextInfo::GenericRendererTextInfo(GenericRendererNode anchor, AbstractFont* font, std::string text):
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254 GenericRendererElementInfo(),
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255 m_anchor(anchor),
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256 m_font(font),
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257 m_text(text) {
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258 }
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259 void GenericRendererTextInfo::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances, RenderBackend* renderbackend, ImagePool* imagepool, AnimationPool* animpool) {
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260 Point p = m_anchor.getCalculatedPoint(cam, layer, instances);
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261 Image* img = m_font->getAsImageMultiline(m_text);
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262 Rect r;
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263 r.x = p.x-img->getWidth()/2;
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264 r.y = p.y-img->getHeight()/2;
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265 r.w = img->getWidth();
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266 r.h = img->getHeight();
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267 img->render(r);
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268 }
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269
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270 GenericRenderer* GenericRenderer::getInstance(IRendererContainer* cnt) {
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271 return dynamic_cast<GenericRenderer*>(cnt->getRenderer("GenericRenderer"));
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272 }
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273
27
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274 GenericRenderer::GenericRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool, AnimationPool* animpool):
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275 RendererBase(renderbackend, position),
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276 m_imagepool(imagepool),
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277 m_animationpool(animpool),
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278 m_infos() {
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279 setEnabled(false);
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280 }
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281
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282 GenericRenderer::GenericRenderer(const GenericRenderer& old):
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283 RendererBase(old),
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284 m_imagepool(old.m_imagepool),
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285 m_animationpool(old.m_animationpool),
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286 m_infos() {
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287 setEnabled(false);
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288 }
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289
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290 RendererBase* GenericRenderer::clone() {
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291 return new GenericRenderer(*this);
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292 }
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293
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294 GenericRenderer::~GenericRenderer() {
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295 }
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296 void GenericRenderer::addLine(GenericRendererNode n1, GenericRendererNode n2, uint8_t r, uint8_t g, uint8_t b) {
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297 GenericRendererElementInfo* info = new GenericRendererLineInfo(n1, n2, r, g, b);
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298 m_infos.push_back(info);
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299 }
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300 void GenericRenderer::addPoint(GenericRendererNode n, uint8_t r, uint8_t g, uint8_t b) {
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301 GenericRendererElementInfo* info = new GenericRendererPointInfo(n, r, g, b);
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302 m_infos.push_back(info);
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303 }
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304 void GenericRenderer::addQuad(GenericRendererNode n1, GenericRendererNode n2, GenericRendererNode n3, GenericRendererNode n4, uint8_t r, uint8_t g, uint8_t b) {
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305 GenericRendererElementInfo* info = new GenericRendererQuadInfo(n1, n2, n3, n4, r, g, b);
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306 m_infos.push_back(info);
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307 }
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308 void GenericRenderer::addText(GenericRendererNode n, AbstractFont* font, std::string text) {
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309 GenericRendererElementInfo* info = new GenericRendererTextInfo(n, font, text);
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310 m_infos.push_back(info);
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311 }
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312 void GenericRenderer::addImage(GenericRendererNode n, int image) {
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313 GenericRendererElementInfo* info = new GenericRendererImageInfo(n, image);
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314 m_infos.push_back(info);
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315 }
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316 void GenericRenderer::addAnimation(GenericRendererNode n, int animation) {
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317 GenericRendererElementInfo* info = new GenericRendererAnimationInfo(n, animation);
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318 m_infos.push_back(info);
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319 }
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320 void GenericRenderer::removeAll() {
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321 std::vector<GenericRendererElementInfo*>::const_iterator info_it = m_infos.begin();
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322 for (;info_it != m_infos.end(); ++info_it) {
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323 delete *info_it;
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324 }
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325 m_infos.clear();
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326 }
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327
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328 void GenericRenderer::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances) {
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329 std::vector<GenericRendererElementInfo*>::const_iterator info_it = m_infos.begin();
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330 for (;info_it != m_infos.end(); ++info_it) {
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331 GenericRendererElementInfo* info = *info_it;
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332 info->render(cam, layer, instances, m_renderbackend, m_imagepool, m_animationpool);
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333 }
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334 }
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335 }