Mercurial > eagle-eye
changeset 290:2cdf6c6bfd0e
merged.
author | "Rex Tsai <chihchun@kalug.linux.org.tw>" |
---|---|
date | Fri, 05 Dec 2008 20:22:20 +0800 |
parents | 4c1eb583b97c (current diff) 34fd5bcd4cf8 (diff) |
children | 73c9bf517155 15c288dd7dc5 |
files | |
diffstat | 1 files changed, 11 insertions(+), 0 deletions(-) [+] |
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--- a/README Fri Dec 05 20:22:01 2008 +0800 +++ b/README Fri Dec 05 20:22:20 2008 +0800 @@ -43,4 +43,15 @@ * Run the bot, 'perl agent.pl' (mark the 'eval' call in triggerAction for avoid action triggered by the bot.) * Update the islands information by runing 'perl scan.pl' * List sheeps, 'perl sheep.pl' (run scan.pl first) + * Plan multi-wave attack, 'perl planner.pl targetCity navyCity armyCity wingman1.. wingman2..' All citys defined by city ID. + 1. scan.pl 找附近的群島資訊 + 2. agent.pl 收集自己的兵力與座標資訊 (這個會幫你蓋東西,要小心) + 3. planner.pl 自動規劃計算海陸軍出兵城 + 4. 改寫,並跑 planner.pl 生出來的 task.pl + task.pl 會包含你所有的兵力,兵力再依據情報與敵方狀態調整 + 第一波,我設定通常是攻略輸,防守高於對方攻擊力,確保撐過第一回合 + 第二回合就會有其他城來的兵�J[彙整,以絕對武力壓制 + 通常敵方會剩下一半兵力,我第一波會損兩三隻 + 這樣好處是容易一次就搶滿運輸船 +