Mercurial > SDL_sound_CoreAudio
changeset 318:df024df56996
Initial add.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 29 Apr 2002 06:01:52 +0000 |
parents | 132d303b3ef0 |
children | 4a2cd7d4aa06 |
files | decoders/quicktime.c |
diffstat | 1 files changed, 583 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/quicktime.c Mon Apr 29 06:01:52 2002 +0000 @@ -0,0 +1,583 @@ +/* + * SDL_sound -- An abstract sound format decoding API. + * Copyright (C) 2001 Ryan C. Gordon. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/* + * QuickTime decoder for sound formats that QuickTime supports. + * April 28, 2002 + * + * This driver handles .mov files with a sound track. In + * theory, it could handle any format that QuickTime supports. + * In practice, it may only handle a select few of these formats. + * + * It seems able to play back AIFF and other standard Mac formats. + * Rewinding is not supported yet. + * + * The routine QT_create_data_ref() needs to be + * tweaked to support different media types. + * This code was originally written to get MP3 support, + * as it turns out, this isn't possible using this method. + * + * The only way to get streaming MP3 support through QuickTime, + * and hence support for SDL_RWops, is to write + * a DataHandler component, which suddenly gets much more difficult :-( + * + * This file was written by Darrell Walisser (walisser@mac.com) + * Portions have been borrowed from the "MP3Player" sample code, + * courtesy of Apple. + */ + +#if HAVE_CONFIG_H +# include <config.h> +#endif + +#ifdef SOUND_SUPPORTS_QUICKTIME +#ifdef macintosh +typedef long int32_t; +# define OPAQUE_UPP_TYPES 0 +# include <QuickTime.h> +#else +# include <QuickTime/QuickTime.h> +# include <Carbon/Carbon.h> +#endif + +#include <stdio.h> +#include <stdlib.h> +#include <stdint.h> +#include <string.h> +#include <assert.h> + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +static int QT_init(void); +static void QT_quit(void); +static int QT_open(Sound_Sample *sample, const char *ext); +static void QT_close(Sound_Sample *sample); +static Uint32 QT_read(Sound_Sample *sample); +static int QT_rewind(Sound_Sample *sample); + +#define QT_MAX_INPUT_BUFFER (32*1024) /* Maximum size of internal buffer (internal->buffer_size) */ + +static const char *extensions_quicktime[] = { "mov", NULL }; +const Sound_DecoderFunctions __Sound_DecoderFunctions_QuickTime = + { + { + extensions_quicktime, + "QuickTime format", + "Darrell Walisser <dwaliss1@purdue.edu>", + "http://www.icculus.org/SDL_sound/" + }, + + QT_init, /* init() method */ + QT_quit, /* quit() method */ + QT_open, /* open() method */ + QT_close, /* close() method */ + QT_read, /* read() method */ + QT_rewind /* rewind() method */ + }; + +typedef struct { + + ExtendedSoundComponentData compData; + Handle hSource; /* source media buffer */ + Media sourceMedia; /* sound media identifier */ + TimeValue getMediaAtThisTime; + TimeValue sourceDuration; + Boolean isThereMoreSource; + UInt32 maxBufferSize; + +} SCFillBufferData, *SCFillBufferDataPtr; + +typedef struct { + + Movie movie; + Track track; + Media media; + AudioFormatAtomPtr atom; + SoundComponentData source_format; + SoundComponentData dest_format; + SoundConverter converter; + SCFillBufferData buffer_data; + SoundConverterFillBufferDataUPP fill_buffer_proc; + +} qt_t; + + + + +/* + * This procedure creates a description of the raw data + * read from SDL_RWops so that QuickTime can identify + * the codec it needs to use to decompress it. + */ +static Handle QT_create_data_ref (const char *file_extension) { + + Handle tmp_handle, data_ref; + StringPtr file_name = "\p"; /* empty since we don't know the file name! */ + OSType file_type; + StringPtr mime_type; + long atoms[3]; + +/* + if (__Sound_strcasecmp (file_extension, "mp3")==0) { + file_type = 'MPEG'; + mime_type = "\pvideo/mpeg"; + } + else { + + return NULL; + } +*/ + + if (__Sound_strcasecmp (file_extension, "mov") == 0) { + + file_type = 'MooV'; + mime_type = "\pvideo/quicktime"; + } + else { + + return NULL; + } + + tmp_handle = NewHandle(0); + assert (tmp_handle != NULL); + assert (noErr == PtrToHand (&tmp_handle, &data_ref, sizeof(Handle))); + assert (noErr == PtrAndHand (file_name, data_ref, file_name[0]+1)); + + atoms[0] = EndianU32_NtoB (sizeof(long) * 3); + atoms[1] = EndianU32_NtoB (kDataRefExtensionMacOSFileType); + atoms[2] = EndianU32_NtoB (file_type); + + assert (noErr == PtrAndHand (atoms, data_ref, sizeof(long)*3)); + + atoms[0] = EndianU32_NtoB (sizeof(long)*2 + mime_type[0]+1); + atoms[1] = EndianU32_NtoB (kDataRefExtensionMIMEType); + + assert (noErr == PtrAndHand (atoms, data_ref, sizeof(long)*2)); + assert (noErr == PtrAndHand (mime_type, data_ref, mime_type[0]+1)); + + return data_ref; +} + +/* + * This procedure is a hook for QuickTime to grab data from the + * SDL_RWOps data structure when it needs it + */ +static pascal OSErr QT_get_movie_data_proc (long offset, long size, + void *data, void *user_data) +{ + SDL_RWops* rw = (SDL_RWops*)user_data; + OSErr error; + + if (offset == SDL_RWseek (rw, offset, SEEK_SET)) { + + if (size == SDL_RWread (rw, data, 1, size)) { + error = noErr; + } + else { + error = notEnoughDataErr; + } + } + else { + error = fileOffsetTooBigErr; + } + + return (error); +} + +/* * ---------------------------- + * SoundConverterFillBufferDataProc + * + * the callback routine that provides the source data for conversion - + * it provides data by setting outData to a pointer to a properly + * filled out ExtendedSoundComponentData structure + */ +static pascal Boolean QT_sound_converter_fill_buffer_data_proc (SoundComponentDataPtr *outData, void *inRefCon) +{ + SCFillBufferDataPtr pFillData = (SCFillBufferDataPtr)inRefCon; + + OSErr err = noErr; + + /* if after getting the last chunk of data the total time is over + * the duration, we're done + */ + if (pFillData->getMediaAtThisTime >= pFillData->sourceDuration) { + pFillData->isThereMoreSource = false; + pFillData->compData.desc.buffer = NULL; + pFillData->compData.desc.sampleCount = 0; + pFillData->compData.bufferSize = 0; + } + + if (pFillData->isThereMoreSource) { + + long sourceBytesReturned; + long numberOfSamples; + TimeValue sourceReturnedTime, durationPerSample; + + HUnlock(pFillData->hSource); + + err = GetMediaSample + (pFillData->sourceMedia,/* specifies the media for this operation */ + pFillData->hSource, /* function returns the sample data into this handle */ + pFillData->maxBufferSize, /* maximum number of bytes of sample data to be returned */ + &sourceBytesReturned, /* the number of bytes of sample data returned */ + pFillData->getMediaAtThisTime,/* starting time of the sample to + be retrieved (must be in + Media's TimeScale) */ + &sourceReturnedTime,/* indicates the actual time of the returned sample data */ + &durationPerSample, /* duration of each sample in the media */ + NULL, /* sample description corresponding to the returned sample data (NULL to ignore) */ + NULL, /* index value to the sample description that corresponds + to the returned sample data (NULL to ignore) */ + 0, /* maximum number of samples to be returned (0 to use a + value that is appropriate for the media) */ + &numberOfSamples, /* number of samples it actually returned */ + NULL); /* flags that describe the sample (NULL to ignore) */ + + HLock(pFillData->hSource); + + if ((noErr != err) || (sourceBytesReturned == 0)) { + pFillData->isThereMoreSource = false; + pFillData->compData.desc.buffer = NULL; + pFillData->compData.desc.sampleCount = 0; + + if ((err != noErr) && (sourceBytesReturned > 0)) + DebugStr("\pGetMediaSample - Failed in FillBufferDataProc"); + } + + pFillData->getMediaAtThisTime = sourceReturnedTime + (durationPerSample * numberOfSamples); + pFillData->compData.bufferSize = sourceBytesReturned; + } + + /* set outData to a properly filled out ExtendedSoundComponentData struct */ + *outData = (SoundComponentDataPtr)&pFillData->compData; + + return (pFillData->isThereMoreSource); +} + + +static int QT_init_internal () { + + OSErr error; + + error = EnterMovies(); /* initialize the movie toolbox */ + + return (error == noErr); +} + +static void QT_quit_internal () { + + ExitMovies(); +} + +static qt_t* QT_open_internal (Sound_Sample *sample, const char *extension) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + + qt_t *instance; + OSErr error; + Movie movie; + Track sound_track; + Media sound_track_media; + AudioFormatAtomPtr source_sound_decomp_atom; + + SoundDescriptionV1Handle source_sound_description; + Handle source_sound_description_extension; + Size source_sound_description_extension_size; + Handle data_ref; + + data_ref = QT_create_data_ref (extension); + + /* create a movie that will read data using SDL_RWops */ + error = NewMovieFromUserProc + (&movie, + 0, + NULL, + NewGetMovieUPP(QT_get_movie_data_proc), + (void*) internal->rw, + data_ref, + 'hndl'); + + if (error != noErr) { + + return NULL; + } + + /* get the first sound track of the movie; other tracks will be ignored */ + sound_track = GetMovieIndTrackType (movie, 1, SoundMediaType, movieTrackMediaType); + if (sound_track == NULL) { + + /* movie needs a sound track! */ + + return NULL; + } + + /* get and return the sound track media */ + sound_track_media = GetTrackMedia (sound_track); + if (sound_track_media == NULL) { + + return NULL; + } + + /* create a description of the source sound so we can convert it later */ + source_sound_description = (SoundDescriptionV1Handle)NewHandle(0); + assert (source_sound_description != NULL); /* out of memory */ + + GetMediaSampleDescription (sound_track_media, 1, + (SampleDescriptionHandle)source_sound_description); + error = GetMoviesError(); + if (error != noErr) { + + return NULL; + } + + source_sound_description_extension = NewHandle(0); + assert (source_sound_description_extension != NULL); /* out of memory */ + + error = GetSoundDescriptionExtension ((SoundDescriptionHandle) source_sound_description, + &source_sound_description_extension, + siDecompressionParams); + + if (error == noErr) { + + /* copy extension to atom format description if we have an extension */ + + source_sound_description_extension_size = + GetHandleSize (source_sound_description_extension); + HLock (source_sound_description_extension); + + source_sound_decomp_atom = (AudioFormatAtom*) + NewPtr (source_sound_description_extension_size); + assert (source_sound_decomp_atom != NULL); /* out of memory */ + + BlockMoveData (*source_sound_description_extension, + source_sound_decomp_atom, + source_sound_description_extension_size); + + HUnlock (source_sound_description_extension); + } + + else { + + source_sound_decomp_atom = NULL; + } + + instance = (qt_t*) malloc (sizeof(*instance)); + assert (instance != NULL); /* out of memory */ + + instance->movie = movie; + instance->track = sound_track; + instance->media = sound_track_media; + instance->atom = source_sound_decomp_atom; + + instance->source_format.flags = 0; + instance->source_format.format = (*source_sound_description)->desc.dataFormat; + instance->source_format.numChannels = (*source_sound_description)->desc.numChannels; + instance->source_format.sampleSize = (*source_sound_description)->desc.sampleSize; + instance->source_format.sampleRate = (*source_sound_description)->desc.sampleRate; + instance->source_format.sampleCount = 0; + instance->source_format.buffer = NULL; + instance->source_format.reserved = 0; + + instance->dest_format.flags = 0; + instance->dest_format.format = kSoundNotCompressed; + instance->dest_format.numChannels = (*source_sound_description)->desc.numChannels; + instance->dest_format.sampleSize = (*source_sound_description)->desc.sampleSize; + instance->dest_format.sampleRate = (*source_sound_description)->desc.sampleRate; + instance->dest_format.sampleCount = 0; + instance->dest_format.buffer = NULL; + instance->dest_format.reserved = 0; + + sample->actual.channels = (*source_sound_description)->desc.numChannels; + sample->actual.rate = (*source_sound_description)->desc.sampleRate >> 16; + + if ((*source_sound_description)->desc.sampleSize == 16) { + + sample->actual.format = AUDIO_S16SYS; + } + else if ((*source_sound_description)->desc.sampleSize == 8) { + + sample->actual.format = AUDIO_U8; + } + else { + + /* 24-bit or others... (which SDL can't handle) */ + return NULL; + } + + DisposeHandle (source_sound_description_extension); + DisposeHandle ((Handle)source_sound_description); + + /* This next code sets up the SoundConverter component */ + error = SoundConverterOpen (&instance->source_format, &instance->dest_format, + &instance->converter); + + if (error != noErr) { + + return NULL; + } + + error = SoundConverterSetInfo (instance->converter, siDecompressionParams, + instance->atom); + if (error == siUnknownInfoType) { + + /* ignore */ + } + else if (error != noErr) { + + /* reall error */ + return NULL; + } + + error = SoundConverterBeginConversion (instance->converter); + if (error != noErr) { + + return NULL; + } + + instance->buffer_data.sourceMedia = instance->media; + instance->buffer_data.getMediaAtThisTime = 0; + instance->buffer_data.sourceDuration = GetMediaDuration(instance->media); + instance->buffer_data.isThereMoreSource = true; + instance->buffer_data.maxBufferSize = QT_MAX_INPUT_BUFFER; + /* allocate source media buffer */ + instance->buffer_data.hSource = NewHandle((long)instance->buffer_data.maxBufferSize); + assert (instance->buffer_data.hSource != NULL); /* out of memory */ + + instance->buffer_data.compData.desc = instance->source_format; + instance->buffer_data.compData.desc.buffer = (Byte *)*instance->buffer_data.hSource; + instance->buffer_data.compData.desc.flags = kExtendedSoundData; + instance->buffer_data.compData.recordSize = sizeof(ExtendedSoundComponentData); + instance->buffer_data.compData.extendedFlags = + kExtendedSoundSampleCountNotValid | kExtendedSoundBufferSizeValid; + instance->buffer_data.compData.bufferSize = 0; + + instance->fill_buffer_proc = + NewSoundConverterFillBufferDataUPP (QT_sound_converter_fill_buffer_data_proc); + + return (instance); + +} /* QT_open_internal */ + +static void QT_close_internal (qt_t *instance) +{ + +} /* QT_close_internal */ + +static Uint32 QT_read_internal(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + qt_t *instance = (qt_t*) internal->decoder_private; + long output_bytes, output_frames, output_flags; + OSErr error; + + error = SoundConverterFillBuffer + (instance->converter, /* a sound converter */ + instance->fill_buffer_proc, /* the callback UPP */ + &instance->buffer_data, /* refCon passed to FillDataProc */ + internal->buffer, /* the decompressed data 'play' buffer */ + internal->buffer_size, /* size of the 'play' buffer */ + &output_bytes, /* number of output bytes */ + &output_frames, /* number of output frames */ + &output_flags); /* fillbuffer retured advisor flags */ + + if (output_flags & kSoundConverterHasLeftOverData) { + + sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; + } + else { + + sample->flags |= SOUND_SAMPLEFLAG_EOF; + } + + if (error != noErr) { + + sample->flags |= SOUND_SAMPLEFLAG_ERROR; + } + + return (output_bytes); + +} /* QT_read_internal */ + +static int QT_rewind_internal (Sound_Sample *sample) +{ + + return 0; + +} /* QT_rewind_internal */ + + + +static int QT_init(void) +{ + return (QT_init_internal()); + +} /* QT_init */ + +static void QT_quit(void) +{ + QT_quit_internal(); + +} /* QT_quit */ + +static int QT_open(Sound_Sample *sample, const char *ext) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + qt_t *instance; + + instance = QT_open_internal(sample, ext); + internal->decoder_private = (void*)instance; + + return(instance != NULL); + +} /* QT_open */ + + +static void QT_close(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + qt_t *instance = (qt_t *) internal->decoder_private; + + QT_close_internal (instance); + + free (instance); + +} /* QT_close */ + + +static Uint32 QT_read(Sound_Sample *sample) +{ + return(QT_read_internal(sample)); + +} /* QT_read */ + + +static int QT_rewind(Sound_Sample *sample) +{ + + return(QT_rewind_internal(sample)); + +} /* QT_rewind */ + +#endif /* SOUND_SUPPORTS_QUICKTIME */ + +/* end of quicktime.c ... */ +