Mercurial > SDL_sound_CoreAudio
diff README @ 228:daa18455baf9
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 19 Jan 2002 02:44:25 +0000 |
parents | e139a7a6855b |
children | 34000a50353b |
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--- a/README Sat Jan 19 02:41:53 2002 +0000 +++ b/README Sat Jan 19 02:44:25 2002 +0000 @@ -4,6 +4,9 @@ http://icculus.org/SDL_sound/ +Unix, BeOS, MacOS X, BSD users: + If you pulled from CVS, run "./bootstrap" first. + Then, run ./configure with your favorite options, "make", "make install". Win32 users: Download http://icculus.org/SDL_sound/downloads/SDL_sound_win32.zip and @@ -11,5 +14,7 @@ etc). This will give you Visual C++ project files and some other needed code. +There will be a shared library and a binary called "playsound". + --ryan. (icculus@clutteredmind.org)