Mercurial > SDL_sound_CoreAudio
diff README @ 416:41412aa092d1
Added Borland C++ info, other revisions.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 22 Aug 2002 10:06:29 +0000 |
parents | 4a2cd7d4aa06 |
children | 50bb9a6cebfe |
line wrap: on
line diff
--- a/README Thu Aug 22 09:56:11 2002 +0000 +++ b/README Thu Aug 22 10:06:29 2002 +0000 @@ -20,8 +20,8 @@ Reports of success or failure are welcome. Some optional external libraries that SDL_sound can use and where to find them: - SMPEG (used to decode MP3s): http://www.lokigames.com/development/smpeg.php3 - libvorbis (used to decode OGGs): http://www.xiph.org/ogg/vorbis/ + SMPEG (used to decode MP3s): http://icculus.org/smpeg/ + libvorbisfile (used to decode OGGs): http://www.xiph.org/ogg/vorbis/ libFLAC (used to decode FLACs): http://flac.sourceforge.net/ libModPlug (used to decode MODs, etc): http://modplug-xmms.sourceforge.net/ libMikMod (used to decode MODs, etc, too): http://www.mikmod.org/