Mercurial > SDL_sound_CoreAudio
comparison INSTALL @ 319:4a2cd7d4aa06
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 29 Apr 2002 06:02:34 +0000 |
parents | abe472572e38 |
children | 7e49f4901ceb |
comparison
equal
deleted
inserted
replaced
318:df024df56996 | 319:4a2cd7d4aa06 |
---|---|
36 MacOS X command line tools: | 36 MacOS X command line tools: |
37 You can use the "UNIX" instructions above if you like the command line tools. | 37 You can use the "UNIX" instructions above if you like the command line tools. |
38 | 38 |
39 | 39 |
40 MacOS X Project Builder: | 40 MacOS X Project Builder: |
41 If you prefer to use Project Builder, download this file: | 41 If you prefer to use Project Builder, use the project files included with |
42 http://icculus.org/SDL_sound/downloads/PBProjects.tar.gz | 42 this source: PBProjects.tar.gz...unpack it in the root of the SDL_sound |
43 ...and unpack it in the root of the SDL_sound folder. This archive contains | 43 folder. This archive contains several external libraries you would have |
44 several external libraries you would have to download/install manually if you | 44 to download/install manually if you used the command line tools (these |
45 used the command line tools (these libraries are for extra decoders, and are | 45 libraries are for extra decoders, and are NOT required for SDL_sound to |
46 NOT required for SDL_sound to function...however, without them, the number of | 46 function...however, without them, the number of sound formats you can |
47 sound formats you can decode is reduced.) | 47 decode is reduced.) |
48 | 48 |
49 | 49 |
50 BeOS: | 50 BeOS: |
51 You can use the "UNIX" instructions above, too. | 51 You can use the "UNIX" instructions above, too. |
52 | 52 |
53 | 53 |
54 Win32 Visual C: | 54 Win32 Visual C: |
55 For Visual C, download | 55 For Visual C, use: |
56 http://icculus.org/SDL_sound/downloads/sdl_sound_visualc_srcs.zip | 56 http://icculus.org/SDL_sound/downloads/sdl_sound_visualc_srcs.zip |
57 ...and unzip it somewhere. This zipfile has a complete copy of the | 57 ...and unzip it somewhere. This zipfile has a complete copy of the |
58 SDL_sound sources, Visual C project files, and several external libraries, | 58 SDL_sound sources, Visual C project files, and several external libraries, |
59 too. This zip is everything you should need, and you can scrap this copy of | 59 too. This zip is everything you should need, and you can scrap this copy of |
60 the source. | 60 the source. |