annotate decoders/mod.c @ 60:c3a7d81a7b03

Changed test_sdlsound to playsound.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 24 Sep 2001 15:29:58 +0000
parents 69d56e196de7
children b13fafb976be
rev   line source
43
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Ryan C. Gordon <icculus@icculus.org>
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1 /*
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2 * SDL_sound -- An abstract sound format decoding API.
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3 * Copyright (C) 2001 Ryan C. Gordon.
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4 *
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5 * This library is free software; you can redistribute it and/or
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Ryan C. Gordon <icculus@icculus.org>
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2.1 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 /*
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21 * Module player - through MikMod - for SDL_sound.
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22 *
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23 * This driver handles anything our subset of MikMod handles. It is based on
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24 * SDL_mixer's MikMod music player.
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25 *
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26 * Please see the file LICENSE in the source's root directory, and the file
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27 * COPYING.LESSER in the mikmod subdirectory.
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28 *
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29 * This file written by Torbjörn Andersson (d91tan@Update.UU.SE)
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30 */
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31
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32 #include <stdio.h>
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33 #include <stdlib.h>
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34 #include <string.h>
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35 #include <assert.h>
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36 #include "SDL_sound.h"
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37 #include "mikmod.h"
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38
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39 #define __SDL_SOUND_INTERNAL__
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40 #include "SDL_sound_internal.h"
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41
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42 #if (!defined SOUND_SUPPORTS_MOD)
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43 #error SOUND_SUPPORTS_MOD must be defined.
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44 #endif
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45
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46 static int MOD_init(void);
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47 static void MOD_quit(void);
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48 static int MOD_open(Sound_Sample *sample, const char *ext);
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49 static void MOD_close(Sound_Sample *sample);
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50 static Uint32 MOD_read(Sound_Sample *sample);
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51
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52 const Sound_DecoderFunctions __Sound_DecoderFunctions_MOD =
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53 {
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54 {
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55 "MOD",
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56 "Play modules through MikMod",
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57 "Torbjörn Andersson <d91tan@Update.UU.SE>",
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58 "http://www.mikmod.org/"
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59 },
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60
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61 MOD_init, /* init() method */
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62 MOD_quit, /* quit() method */
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63 MOD_open, /* open() method */
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64 MOD_close, /* close() method */
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65 MOD_read /* read() method */
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66 };
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67
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68 /* this is what we store in our internal->decoder_private field... */
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69 typedef struct {
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70 MODULE *module;
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71 } mod_t;
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72
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73
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74 /* Make MikMod read from a RWops... */
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75
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76 typedef struct MRWOPSREADER {
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77 MREADER core;
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78 Sound_Sample *sample;
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79 int end;
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80 } MRWOPSREADER;
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81
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82 static BOOL _mm_RWopsReader_eof(MREADER *reader)
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83 {
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84 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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85 Sound_Sample *sample = rwops_reader->sample;
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86 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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87 int pos = SDL_RWtell(internal->rw);
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88
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89 if (rwops_reader->end == pos)
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90 return(1);
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91
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92 return(0);
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93 } /* _mm_RWopsReader_eof */
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94
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95
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96 static BOOL _mm_RWopsReader_read(MREADER *reader, void *ptr, size_t size)
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97 {
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98 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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99 Sound_Sample *sample = rwops_reader->sample;
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100 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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101 return(SDL_RWread(internal->rw, ptr, size, 1));
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102 } /* _mm_RWopsReader_Read */
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103
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104
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105 static int _mm_RWopsReader_get(MREADER *reader)
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106 {
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107 char buf;
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108 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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109 Sound_Sample *sample = rwops_reader->sample;
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110 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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111
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112 if (SDL_RWread(internal->rw, &buf, 1, 1) != 1)
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113 return(EOF);
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114
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115 return((int) buf);
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116 } /* _mm_RWopsReader_get */
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117
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118
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119 static BOOL _mm_RWopsReader_seek(MREADER *reader, long offset, int whence)
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120 {
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121 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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122 Sound_Sample *sample = rwops_reader->sample;
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123 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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124
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125 return(SDL_RWseek(internal->rw, offset, whence));
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126 } /* _mm_RWopsReader_seek */
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127
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128
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129 static long _mm_RWopsReader_tell(MREADER *reader)
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130 {
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131 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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132 Sound_Sample *sample = rwops_reader->sample;
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133 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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134
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135 return(SDL_RWtell(internal->rw));
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136 } /* _mm_RWopsReader_tell */
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137
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138
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139 static MREADER *_mm_new_rwops_reader(Sound_Sample *sample)
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140 {
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141 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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142
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143 MRWOPSREADER *reader = (MRWOPSREADER *) malloc(sizeof (MRWOPSREADER));
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144 if (reader != NULL)
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145 {
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146 int here;
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147 reader->core.Eof = _mm_RWopsReader_eof;
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148 reader->core.Read = _mm_RWopsReader_read;
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149 reader->core.Get = _mm_RWopsReader_get;
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150 reader->core.Seek = _mm_RWopsReader_seek;
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151 reader->core.Tell = _mm_RWopsReader_tell;
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152 reader->sample = sample;
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153
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154 /* RWops does not explicitly support an eof check, so we shall find
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155 the end manually - this requires seek support for the RWop */
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156 here = SDL_RWtell(internal->rw);
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157 reader->end = SDL_RWseek(internal->rw, 0, SEEK_END);
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158 SDL_RWseek(internal->rw, here, SEEK_SET); /* Move back */
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159 /* !!! FIXME: What happens if the seek fails? */
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160 } /* if */
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161
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162 return((MREADER *) reader);
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163 } /* _mm_new_rwops_reader */
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164
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165
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166 static void _mm_delete_rwops_reader(MREADER *reader)
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167 {
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168 /* SDL_sound will delete the RWops and sample at a higher level... */
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169 if (reader != NULL)
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170 free(reader);
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171 } /* _mm_delete_rwops_reader */
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172
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173
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174
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175 static int MOD_init(void)
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176 {
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177 MikMod_RegisterDriver(&drv_nos);
43
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178 MikMod_RegisterAllLoaders();
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179
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180 /*
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181 * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default,
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182 * so this is just for clarity. I haven't experimented with any of
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183 * the other flags. There are a few which are said to give better
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184 * sound quality.
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185 */
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186 md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS);
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187
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188 #if 0
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189 /*
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190 * SDL_mixer used to set these, but I don't know... is there
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191 * something wrong with the defaults? Actually, the only difference
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192 * from the defaults is md_reverb, which is usually 6.
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193 */
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194 md_device = 0; /* Selects sound driver. 0 = autodetect */
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195 md_volume = 96; /* Overall sound volume, 0 - 128 */
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196 md_musicvolume = 128; /* Module volume, 0 - 128 */
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197 md_sndfxvolume = 128; /* Sound effect volume, 0 - 128 */
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198 md_pansep = 128; /* Stereo channels separation, 0 - 128 */
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199 md_reverb = 0; /* Sound reverbation, 0 - 15 */
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200 #endif
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201
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202 BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0);
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203
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204 return(1); /* success. */
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205 } /* MOD_init */
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206
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207
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208 static void MOD_quit(void)
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209 {
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210 MikMod_Exit();
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211 } /* MOD_quit */
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212
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213
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214 static int MOD_open(Sound_Sample *sample, const char *ext)
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215 {
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216 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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217 MREADER *reader;
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218 mod_t *m;
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219
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220 m = (mod_t *) malloc(sizeof(mod_t));
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221 BAIL_IF_MACRO(m == NULL, ERR_OUT_OF_MEMORY, 0);
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222 reader = _mm_new_rwops_reader(sample);
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223 BAIL_IF_MACRO(reader == NULL, ERR_OUT_OF_MEMORY, 0);
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224 m->module = Player_LoadGeneric(reader, 64, 0);
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225 _mm_delete_rwops_reader(reader);
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226 BAIL_IF_MACRO(m->module == NULL, "MOD: Not a module file.", 0);
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227
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228 md_mixfreq = sample->desired.rate;
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229 sample->actual.channels = 2;
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230 sample->actual.rate = md_mixfreq;
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231 sample->actual.format = AUDIO_S16SYS;
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232 internal->decoder_private = (void *) m;
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233
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234 Player_Start(m->module);
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235 Player_SetPosition(0);
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236
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237 /* !!! FIXME: A little late to be giving this information... */
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238 sample->flags = SOUND_SAMPLEFLAG_NEEDSEEK;
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239
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240 _D(("MOD: Accepting data stream\n"));
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241 return(1); /* we'll handle this data. */
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242 } /* MOD_open */
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243
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244
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245 static void MOD_close(Sound_Sample *sample)
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246 {
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247 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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248 mod_t *m = (mod_t *) internal->decoder_private;
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249
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250 Player_Free(m->module);
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251 } /* MOD_close */
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252
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253
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254 static Uint32 MOD_read(Sound_Sample *sample)
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255 {
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256 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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257 mod_t *m = (mod_t *) internal->decoder_private;
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258
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259 /* Switch to the current module, stopping any previous one. */
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260 Player_Start(m->module);
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261 if (!Player_Active())
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262 {
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263 sample->flags |= SOUND_SAMPLEFLAG_EOF;
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264 return(0);
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265 } /* if */
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266 return((Uint32) VC_WriteBytes(internal->buffer, internal->buffer_size));
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267 } /* MOD_read */
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268
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269
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270 /* end of mod.c ... */
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271