Mercurial > SDL_sound_CoreAudio
diff decoders/mod.c @ 43:e5082972f9bc
Initial add.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 22 Sep 2001 14:29:35 +0000 |
parents | |
children | 69d56e196de7 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/mod.c Sat Sep 22 14:29:35 2001 +0000 @@ -0,0 +1,270 @@ +/* + * SDL_sound -- An abstract sound format decoding API. + * Copyright (C) 2001 Ryan C. Gordon. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/* + * Module player - through MikMod - for SDL_sound. + * + * This driver handles anything our subset of MikMod handles. It is based on + * SDL_mixer's MikMod music player. + * + * Please see the file LICENSE in the source's root directory, and the file + * COPYING.LESSER in the mikmod subdirectory. + * + * This file written by Torbjörn Andersson (d91tan@Update.UU.SE) + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include "SDL_sound.h" +#include "mikmod.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#if (!defined SOUND_SUPPORTS_MOD) +#error SOUND_SUPPORTS_MOD must be defined. +#endif + +static int MOD_init(void); +static void MOD_quit(void); +static int MOD_open(Sound_Sample *sample, const char *ext); +static void MOD_close(Sound_Sample *sample); +static Uint32 MOD_read(Sound_Sample *sample); + +const Sound_DecoderFunctions __Sound_DecoderFunctions_MOD = +{ + { + "MOD", + "Play modules through MikMod", + "Torbjörn Andersson <d91tan@Update.UU.SE>", + "http://www.mikmod.org/" + }, + + MOD_init, /* init() method */ + MOD_quit, /* quit() method */ + MOD_open, /* open() method */ + MOD_close, /* close() method */ + MOD_read /* read() method */ +}; + + /* this is what we store in our internal->decoder_private field... */ +typedef struct { + MODULE *module; +} mod_t; + + +/* Make MikMod read from a RWops... */ + +typedef struct MRWOPSREADER { + MREADER core; + Sound_Sample *sample; + int end; +} MRWOPSREADER; + +static BOOL _mm_RWopsReader_eof(MREADER *reader) +{ + MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; + Sound_Sample *sample = rwops_reader->sample; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + int pos = SDL_RWtell(internal->rw); + + if (rwops_reader->end == pos) + return(1); + + return(0); +} /* _mm_RWopsReader_eof */ + + +static BOOL _mm_RWopsReader_read(MREADER *reader, void *ptr, size_t size) +{ + MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; + Sound_Sample *sample = rwops_reader->sample; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + return(SDL_RWread(internal->rw, ptr, size, 1)); +} /* _mm_RWopsReader_Read */ + + +static int _mm_RWopsReader_get(MREADER *reader) +{ + char buf; + MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; + Sound_Sample *sample = rwops_reader->sample; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + + if (SDL_RWread(internal->rw, &buf, 1, 1) != 1) + return(EOF); + + return((int) buf); +} /* _mm_RWopsReader_get */ + + +static BOOL _mm_RWopsReader_seek(MREADER *reader, long offset, int whence) +{ + MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; + Sound_Sample *sample = rwops_reader->sample; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + + return(SDL_RWseek(internal->rw, offset, whence)); +} /* _mm_RWopsReader_seek */ + + +static long _mm_RWopsReader_tell(MREADER *reader) +{ + MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; + Sound_Sample *sample = rwops_reader->sample; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + + return(SDL_RWtell(internal->rw)); +} /* _mm_RWopsReader_tell */ + + +static MREADER *_mm_new_rwops_reader(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + + MRWOPSREADER *reader = (MRWOPSREADER *) malloc(sizeof (MRWOPSREADER)); + if (reader != NULL) + { + int here; + reader->core.Eof = _mm_RWopsReader_eof; + reader->core.Read = _mm_RWopsReader_read; + reader->core.Get = _mm_RWopsReader_get; + reader->core.Seek = _mm_RWopsReader_seek; + reader->core.Tell = _mm_RWopsReader_tell; + reader->sample = sample; + + /* RWops does not explicitly support an eof check, so we shall find + the end manually - this requires seek support for the RWop */ + here = SDL_RWtell(internal->rw); + reader->end = SDL_RWseek(internal->rw, 0, SEEK_END); + SDL_RWseek(internal->rw, here, SEEK_SET); /* Move back */ + /* !!! FIXME: What happens if the seek fails? */ + } /* if */ + + return((MREADER *) reader); +} /* _mm_new_rwops_reader */ + + +static void _mm_delete_rwops_reader(MREADER *reader) +{ + /* SDL_sound will delete the RWops and sample at a higher level... */ + if (reader != NULL) + free(reader); +} /* _mm_delete_rwops_reader */ + + + +static int MOD_init(void) +{ + MikMod_RegisterAllDrivers(); + MikMod_RegisterAllLoaders(); + + /* + * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default, + * so this is just for clarity. I haven't experimented with any of + * the other flags. There are a few which are said to give better + * sound quality. + */ + md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS); +#if 1 + /* + * SDL_mixer used to set these, but I don't know... is there + * something wrong with the defaults? Actually, the only difference + * from the defaults is md_reverb, which is usually 6. + */ + md_device = 0; /* Selects sound driver. 0 = autodetect */ + md_volume = 96; /* Overall sound volume, 0 - 128 */ + md_musicvolume = 128; /* Module volume, 0 - 128 */ + md_sndfxvolume = 128; /* Sound effect volume, 0 - 128 */ + md_pansep = 128; /* Stereo channels separation, 0 - 128 */ + md_reverb = 0; /* Sound reverbation, 0 - 15 */ +#endif + + BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0); + + return(1); /* success. */ +} /* MOD_init */ + + +static void MOD_quit(void) +{ + MikMod_Exit(); +} /* MOD_quit */ + + +static int MOD_open(Sound_Sample *sample, const char *ext) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + MREADER *reader; + mod_t *m; + + m = (mod_t *) malloc(sizeof(mod_t)); + BAIL_IF_MACRO(m == NULL, ERR_OUT_OF_MEMORY, 0); + reader = _mm_new_rwops_reader(sample); + BAIL_IF_MACRO(reader == NULL, ERR_OUT_OF_MEMORY, 0); + m->module = Player_LoadGeneric(reader, 64, 0); + _mm_delete_rwops_reader(reader); + BAIL_IF_MACRO(m->module == NULL, "MOD: Not a module file.", 0); + + md_mixfreq = sample->desired.rate; + sample->actual.channels = 2; + sample->actual.rate = md_mixfreq; + sample->actual.format = AUDIO_S16SYS; + internal->decoder_private = (void *) m; + + Player_Start(m->module); + Player_SetPosition(0); + + /* !!! FIXME: A little late to be giving this information... */ + sample->flags = SOUND_SAMPLEFLAG_NEEDSEEK; + + _D(("MOD: Accepting data stream\n")); + return(1); /* we'll handle this data. */ +} /* MOD_open */ + + +static void MOD_close(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + mod_t *m = (mod_t *) internal->decoder_private; + + Player_Free(m->module); +} /* MOD_close */ + + +static Uint32 MOD_read(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + mod_t *m = (mod_t *) internal->decoder_private; + + /* Switch to the current module, stopping any previous one. */ + Player_Start(m->module); + if (!Player_Active()) + { + sample->flags |= SOUND_SAMPLEFLAG_EOF; + return(0); + } /* if */ + return((Uint32) VC_WriteBytes(internal->buffer, internal->buffer_size)); +} /* MOD_read */ + + +/* end of mod.c ... */ +