changeset 43:e5082972f9bc

Initial add.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 22 Sep 2001 14:29:35 +0000
parents 2b63642fb6ff
children 78470d7d94de
files decoders/mod.c
diffstat 1 files changed, 270 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/decoders/mod.c	Sat Sep 22 14:29:35 2001 +0000
@@ -0,0 +1,270 @@
+/*
+ * SDL_sound -- An abstract sound format decoding API.
+ * Copyright (C) 2001  Ryan C. Gordon.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+/*
+ * Module player - through MikMod - for SDL_sound.
+ *
+ * This driver handles anything our subset of MikMod handles. It is based on
+ *  SDL_mixer's MikMod music player.
+ *
+ * Please see the file LICENSE in the source's root directory, and the file
+ *  COPYING.LESSER in the mikmod subdirectory.
+ *
+ *  This file written by Torbjörn Andersson (d91tan@Update.UU.SE)
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include "SDL_sound.h"
+#include "mikmod.h"
+
+#define __SDL_SOUND_INTERNAL__
+#include "SDL_sound_internal.h"
+
+#if (!defined SOUND_SUPPORTS_MOD)
+#error SOUND_SUPPORTS_MOD must be defined.
+#endif
+
+static int MOD_init(void);
+static void MOD_quit(void);
+static int MOD_open(Sound_Sample *sample, const char *ext);
+static void MOD_close(Sound_Sample *sample);
+static Uint32 MOD_read(Sound_Sample *sample);
+
+const Sound_DecoderFunctions __Sound_DecoderFunctions_MOD =
+{
+    {
+        "MOD",
+        "Play modules through MikMod",
+        "Torbjörn Andersson <d91tan@Update.UU.SE>",
+        "http://www.mikmod.org/"
+    },
+
+    MOD_init,       /*  init() method */
+    MOD_quit,       /*  quit() method */
+    MOD_open,       /*  open() method */
+    MOD_close,      /* close() method */
+    MOD_read        /*  read() method */
+};
+
+    /* this is what we store in our internal->decoder_private field... */
+typedef struct {
+    MODULE *module;
+} mod_t;
+
+
+/* Make MikMod read from a RWops... */
+
+typedef struct MRWOPSREADER {
+    MREADER core;
+    Sound_Sample *sample;
+    int end;
+} MRWOPSREADER;
+
+static BOOL _mm_RWopsReader_eof(MREADER *reader)
+{
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    int pos = SDL_RWtell(internal->rw);
+
+    if (rwops_reader->end == pos)
+        return(1);
+
+    return(0);
+} /* _mm_RWopsReader_eof */
+
+
+static BOOL _mm_RWopsReader_read(MREADER *reader, void *ptr, size_t size)
+{
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    return(SDL_RWread(internal->rw, ptr, size, 1));
+} /* _mm_RWopsReader_Read */
+
+
+static int _mm_RWopsReader_get(MREADER *reader)
+{
+    char buf;
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+
+    if (SDL_RWread(internal->rw, &buf, 1, 1) != 1)
+        return(EOF);
+
+    return((int) buf);
+} /* _mm_RWopsReader_get */
+
+
+static BOOL _mm_RWopsReader_seek(MREADER *reader, long offset, int whence)
+{
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+
+    return(SDL_RWseek(internal->rw, offset, whence));
+} /* _mm_RWopsReader_seek */
+
+
+static long _mm_RWopsReader_tell(MREADER *reader)
+{
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+
+    return(SDL_RWtell(internal->rw));
+} /* _mm_RWopsReader_tell */
+
+
+static MREADER *_mm_new_rwops_reader(Sound_Sample *sample)
+{
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+
+    MRWOPSREADER *reader = (MRWOPSREADER *) malloc(sizeof (MRWOPSREADER));
+    if (reader != NULL)
+    {
+        int here;
+        reader->core.Eof  = _mm_RWopsReader_eof;
+        reader->core.Read = _mm_RWopsReader_read;
+        reader->core.Get  = _mm_RWopsReader_get;
+        reader->core.Seek = _mm_RWopsReader_seek;
+        reader->core.Tell = _mm_RWopsReader_tell;
+        reader->sample = sample;
+
+        /* RWops does not explicitly support an eof check, so we shall find
+           the end manually - this requires seek support for the RWop */
+        here = SDL_RWtell(internal->rw);
+        reader->end = SDL_RWseek(internal->rw, 0, SEEK_END);
+        SDL_RWseek(internal->rw, here, SEEK_SET);   /* Move back */
+        /* !!! FIXME: What happens if the seek fails? */
+    } /* if */
+
+    return((MREADER *) reader);
+} /* _mm_new_rwops_reader */
+
+
+static void _mm_delete_rwops_reader(MREADER *reader)
+{
+        /* SDL_sound will delete the RWops and sample at a higher level... */
+    if (reader != NULL)
+        free(reader);
+} /* _mm_delete_rwops_reader */
+
+
+
+static int MOD_init(void)
+{
+    MikMod_RegisterAllDrivers();
+    MikMod_RegisterAllLoaders();
+
+        /*
+         * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default,
+         * so this is just for clarity. I haven't experimented with any of
+         * the other flags. There are a few which are said to give better
+         * sound quality.
+         */
+    md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS);
+#if 1
+        /*
+         * SDL_mixer used to set these, but I don't know... is there
+         * something wrong with the defaults? Actually, the only difference
+         * from the defaults is md_reverb, which is usually 6.
+         */
+    md_device = 0;           /* Selects sound driver. 0 = autodetect */
+    md_volume = 96;          /* Overall sound volume, 0 - 128        */
+    md_musicvolume = 128;    /* Module volume, 0 - 128               */
+    md_sndfxvolume = 128;    /* Sound effect volume, 0 - 128         */
+    md_pansep = 128;         /* Stereo channels separation, 0 - 128  */
+    md_reverb = 0;           /* Sound reverbation, 0 - 15            */
+#endif
+
+    BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0);
+
+    return(1);  /* success. */
+} /* MOD_init */
+
+
+static void MOD_quit(void)
+{
+    MikMod_Exit();
+} /* MOD_quit */
+
+
+static int MOD_open(Sound_Sample *sample, const char *ext)
+{
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    MREADER *reader;
+    mod_t *m;
+
+    m = (mod_t *) malloc(sizeof(mod_t));
+    BAIL_IF_MACRO(m == NULL, ERR_OUT_OF_MEMORY, 0);
+    reader = _mm_new_rwops_reader(sample);
+    BAIL_IF_MACRO(reader == NULL, ERR_OUT_OF_MEMORY, 0);
+    m->module = Player_LoadGeneric(reader, 64, 0);
+    _mm_delete_rwops_reader(reader);
+    BAIL_IF_MACRO(m->module == NULL, "MOD: Not a module file.", 0);
+
+    md_mixfreq = sample->desired.rate;
+    sample->actual.channels = 2;
+    sample->actual.rate = md_mixfreq;
+    sample->actual.format = AUDIO_S16SYS;
+    internal->decoder_private = (void *) m;
+
+    Player_Start(m->module);
+    Player_SetPosition(0);
+
+    /* !!! FIXME: A little late to be giving this information... */
+    sample->flags = SOUND_SAMPLEFLAG_NEEDSEEK;
+
+    _D(("MOD: Accepting data stream\n"));
+    return(1); /* we'll handle this data. */
+} /* MOD_open */
+
+
+static void MOD_close(Sound_Sample *sample)
+{
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    mod_t *m = (mod_t *) internal->decoder_private;
+
+    Player_Free(m->module);
+} /* MOD_close */
+
+
+static Uint32 MOD_read(Sound_Sample *sample)
+{
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    mod_t *m = (mod_t *) internal->decoder_private;
+
+        /* Switch to the current module, stopping any previous one. */
+    Player_Start(m->module);
+    if (!Player_Active())
+    {
+        sample->flags |= SOUND_SAMPLEFLAG_EOF;
+        return(0);
+    } /* if */
+    return((Uint32) VC_WriteBytes(internal->buffer, internal->buffer_size));
+} /* MOD_read */
+
+
+/* end of mod.c ... */
+