annotate decoders/mod.c @ 130:ac49f81e42d6

Win32 fix, upped version to 0.1.3.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 10 Oct 2001 00:42:53 +0000
parents bd224f22e6b2
children 1df5c106504e
rev   line source
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1 /*
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2 * SDL_sound -- An abstract sound format decoding API.
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3 * Copyright (C) 2001 Ryan C. Gordon.
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2.1 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 /*
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21 * Module player - through MikMod - for SDL_sound.
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22 *
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23 * This driver handles anything our subset of MikMod handles. It is based on
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24 * SDL_mixer's MikMod music player.
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25 *
94
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26 * Please see the file LICENSE in the source's root directory.
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27 *
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28 * This file written by Torbjörn Andersson (d91tan@Update.UU.SE)
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29 */
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30
106
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31 #if HAVE_CONFIG_H
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32 # include <config.h>
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33 #endif
100
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34
104
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35 #ifdef SOUND_SUPPORTS_MOD
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36
43
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37 #include <stdio.h>
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38 #include <stdlib.h>
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39 #include <string.h>
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40 #include <assert.h>
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41
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42 #include "SDL_sound.h"
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43
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44 #define __SDL_SOUND_INTERNAL__
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45 #include "SDL_sound_internal.h"
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46
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47 #include "mikmod.h"
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48
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49
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50 static int MOD_init(void);
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51 static void MOD_quit(void);
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52 static int MOD_open(Sound_Sample *sample, const char *ext);
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53 static void MOD_close(Sound_Sample *sample);
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54 static Uint32 MOD_read(Sound_Sample *sample);
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55
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56 const Sound_DecoderFunctions __Sound_DecoderFunctions_MOD =
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57 {
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58 {
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59 "MOD",
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60 "Play modules through MikMod",
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61 "Torbjörn Andersson <d91tan@Update.UU.SE>",
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62 "http://www.mikmod.org/"
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63 },
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64
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65 MOD_init, /* init() method */
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66 MOD_quit, /* quit() method */
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67 MOD_open, /* open() method */
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68 MOD_close, /* close() method */
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69 MOD_read /* read() method */
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70 };
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71
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72 /* this is what we store in our internal->decoder_private field... */
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73 typedef struct {
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74 MODULE *module;
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75 } mod_t;
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76
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77
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78 /* Make MikMod read from a RWops... */
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79
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80 typedef struct MRWOPSREADER {
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81 MREADER core;
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82 Sound_Sample *sample;
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83 int end;
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84 } MRWOPSREADER;
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85
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86 static BOOL _mm_RWopsReader_eof(MREADER *reader)
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87 {
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88 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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89 Sound_Sample *sample = rwops_reader->sample;
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90 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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91 int pos = SDL_RWtell(internal->rw);
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92
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93 if (rwops_reader->end == pos)
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94 return(1);
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95
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96 return(0);
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97 } /* _mm_RWopsReader_eof */
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98
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99
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100 static BOOL _mm_RWopsReader_read(MREADER *reader, void *ptr, size_t size)
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101 {
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102 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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103 Sound_Sample *sample = rwops_reader->sample;
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104 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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105 return(SDL_RWread(internal->rw, ptr, size, 1));
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106 } /* _mm_RWopsReader_Read */
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107
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108
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109 static int _mm_RWopsReader_get(MREADER *reader)
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110 {
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111 char buf;
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112 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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113 Sound_Sample *sample = rwops_reader->sample;
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114 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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115
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116 if (SDL_RWread(internal->rw, &buf, 1, 1) != 1)
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117 return(EOF);
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118
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119 return((int) buf);
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120 } /* _mm_RWopsReader_get */
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121
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122
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123 static BOOL _mm_RWopsReader_seek(MREADER *reader, long offset, int whence)
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124 {
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125 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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126 Sound_Sample *sample = rwops_reader->sample;
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127 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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128
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129 return(SDL_RWseek(internal->rw, offset, whence));
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130 } /* _mm_RWopsReader_seek */
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131
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132
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133 static long _mm_RWopsReader_tell(MREADER *reader)
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134 {
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135 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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136 Sound_Sample *sample = rwops_reader->sample;
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137 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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138
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139 return(SDL_RWtell(internal->rw));
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140 } /* _mm_RWopsReader_tell */
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141
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142
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143 static MREADER *_mm_new_rwops_reader(Sound_Sample *sample)
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144 {
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145 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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146
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147 MRWOPSREADER *reader = (MRWOPSREADER *) malloc(sizeof (MRWOPSREADER));
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148 if (reader != NULL)
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149 {
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150 int here;
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151 reader->core.Eof = _mm_RWopsReader_eof;
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152 reader->core.Read = _mm_RWopsReader_read;
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153 reader->core.Get = _mm_RWopsReader_get;
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154 reader->core.Seek = _mm_RWopsReader_seek;
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155 reader->core.Tell = _mm_RWopsReader_tell;
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156 reader->sample = sample;
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157
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158 /* RWops does not explicitly support an eof check, so we shall find
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159 the end manually - this requires seek support for the RWop */
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160 here = SDL_RWtell(internal->rw);
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161 reader->end = SDL_RWseek(internal->rw, 0, SEEK_END);
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162 SDL_RWseek(internal->rw, here, SEEK_SET); /* Move back */
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163 /* !!! FIXME: What happens if the seek fails? */
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164 } /* if */
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165
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166 return((MREADER *) reader);
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167 } /* _mm_new_rwops_reader */
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168
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169
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170 static void _mm_delete_rwops_reader(MREADER *reader)
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171 {
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Ryan C. Gordon <icculus@icculus.org>
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172 /* SDL_sound will delete the RWops and sample at a higher level... */
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173 if (reader != NULL)
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174 free(reader);
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Ryan C. Gordon <icculus@icculus.org>
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175 } /* _mm_delete_rwops_reader */
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176
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177
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178
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179 static int MOD_init(void)
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180 {
52
69d56e196de7 going with MikMod defaults (adds more reverb) and only register the "no
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181 MikMod_RegisterDriver(&drv_nos);
43
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182 MikMod_RegisterAllLoaders();
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183
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Ryan C. Gordon <icculus@icculus.org>
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184 /*
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185 * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default,
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186 * so this is just for clarity. I haven't experimented with any of
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187 * the other flags. There are a few which are said to give better
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Ryan C. Gordon <icculus@icculus.org>
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188 * sound quality.
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189 */
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190 md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS);
120
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191 md_mixfreq = 0;
43
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192
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193 BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0);
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194
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195 return(1); /* success. */
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Ryan C. Gordon <icculus@icculus.org>
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196 } /* MOD_init */
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197
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198
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199 static void MOD_quit(void)
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200 {
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201 MikMod_Exit();
120
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202 md_mixfreq = 0;
43
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Ryan C. Gordon <icculus@icculus.org>
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203 } /* MOD_quit */
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204
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205
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206 static int MOD_open(Sound_Sample *sample, const char *ext)
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207 {
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208 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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209 MREADER *reader;
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210 mod_t *m;
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211
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Ryan C. Gordon <icculus@icculus.org>
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212 m = (mod_t *) malloc(sizeof(mod_t));
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213 BAIL_IF_MACRO(m == NULL, ERR_OUT_OF_MEMORY, 0);
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Ryan C. Gordon <icculus@icculus.org>
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214 reader = _mm_new_rwops_reader(sample);
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Ryan C. Gordon <icculus@icculus.org>
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215 BAIL_IF_MACRO(reader == NULL, ERR_OUT_OF_MEMORY, 0);
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Ryan C. Gordon <icculus@icculus.org>
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216 m->module = Player_LoadGeneric(reader, 64, 0);
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217 _mm_delete_rwops_reader(reader);
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218 BAIL_IF_MACRO(m->module == NULL, "MOD: Not a module file.", 0);
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219
120
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220 if (md_mixfreq == 0)
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221 md_mixfreq = (!sample->desired.rate) ? 44100 : sample->desired.rate;
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222
43
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223 sample->actual.channels = 2;
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Ryan C. Gordon <icculus@icculus.org>
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224 sample->actual.rate = md_mixfreq;
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Ryan C. Gordon <icculus@icculus.org>
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225 sample->actual.format = AUDIO_S16SYS;
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Ryan C. Gordon <icculus@icculus.org>
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226 internal->decoder_private = (void *) m;
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227
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228 Player_Start(m->module);
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Ryan C. Gordon <icculus@icculus.org>
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229 Player_SetPosition(0);
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Ryan C. Gordon <icculus@icculus.org>
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230
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231 /* !!! FIXME: A little late to be giving this information... */
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232 sample->flags = SOUND_SAMPLEFLAG_NEEDSEEK;
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233
62
b13fafb976be Changed _D macro to DBGSND.
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diff changeset
234 SNDDBG(("MOD: Accepting data stream\n"));
43
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235 return(1); /* we'll handle this data. */
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Ryan C. Gordon <icculus@icculus.org>
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236 } /* MOD_open */
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237
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238
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Ryan C. Gordon <icculus@icculus.org>
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239 static void MOD_close(Sound_Sample *sample)
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240 {
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241 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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242 mod_t *m = (mod_t *) internal->decoder_private;
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243
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244 Player_Free(m->module);
92
6252979e2453 Fixed a memory leak in the close() method.
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245 free(m);
43
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Ryan C. Gordon <icculus@icculus.org>
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246 } /* MOD_close */
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247
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248
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Ryan C. Gordon <icculus@icculus.org>
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249 static Uint32 MOD_read(Sound_Sample *sample)
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250 {
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251 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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252 mod_t *m = (mod_t *) internal->decoder_private;
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253
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Ryan C. Gordon <icculus@icculus.org>
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254 /* Switch to the current module, stopping any previous one. */
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255 Player_Start(m->module);
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
256 if (!Player_Active())
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Ryan C. Gordon <icculus@icculus.org>
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257 {
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258 sample->flags |= SOUND_SAMPLEFLAG_EOF;
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Ryan C. Gordon <icculus@icculus.org>
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259 return(0);
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Ryan C. Gordon <icculus@icculus.org>
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260 } /* if */
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Ryan C. Gordon <icculus@icculus.org>
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261 return((Uint32) VC_WriteBytes(internal->buffer, internal->buffer_size));
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Ryan C. Gordon <icculus@icculus.org>
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262 } /* MOD_read */
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Ryan C. Gordon <icculus@icculus.org>
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263
64
40006625142a Changes in preparation of autoconf support.
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264 #endif /* SOUND_SUPPORTS_MOD */
40006625142a Changes in preparation of autoconf support.
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265
43
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266
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Ryan C. Gordon <icculus@icculus.org>
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267 /* end of mod.c ... */
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Ryan C. Gordon <icculus@icculus.org>
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268