Mercurial > SDL_sound_CoreAudio
annotate playsound/Makefile.am @ 560:9ebe77d267e0
Removed check for efence...you should use valgrind or something instead.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 28 Jan 2009 00:10:48 -0500 |
parents | 355129c687b7 |
children |
rev | line source |
---|---|
494
355129c687b7
Added playsound_simple.c, as a basic example.
Ryan C. Gordon <icculus@icculus.org>
parents:
479
diff
changeset
|
1 bin_PROGRAMS = playsound playsound_simple |
71 | 2 |
3 INCLUDES = -I$(top_srcdir) | |
4 | |
288
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
5 if USE_PHYSICSFS |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
6 PHYSFS_CFLG = -DSUPPORT_PHYSFS=1 |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
7 PHYSFS_LIBS = -lphysfs |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
8 else |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
9 PHYSFS_CFLG = |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
10 PHYSFS_SRCS = |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
11 PHYSFS_LIBS = |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
12 endif |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
13 |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
14 playsound_CFLAGS = $(PHYSFS_CFLG) |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
changeset
|
15 playsound_LDADD = ../libSDL_sound.la $(PHYSFS_LIBS) |
479
35dfa9d9782e
Fixed automake nonsense.
Ryan C. Gordon <icculus@icculus.org>
parents:
428
diff
changeset
|
16 playsound_SOURCES = playsound.c physfsrwops.c physfsrwops.h |
494
355129c687b7
Added playsound_simple.c, as a basic example.
Ryan C. Gordon <icculus@icculus.org>
parents:
479
diff
changeset
|
17 |
355129c687b7
Added playsound_simple.c, as a basic example.
Ryan C. Gordon <icculus@icculus.org>
parents:
479
diff
changeset
|
18 playsound_simple_LDADD = ../libSDL_sound.la |
355129c687b7
Added playsound_simple.c, as a basic example.
Ryan C. Gordon <icculus@icculus.org>
parents:
479
diff
changeset
|
19 playsound_simple_SOURCES = playsound_simple.c |
355129c687b7
Added playsound_simple.c, as a basic example.
Ryan C. Gordon <icculus@icculus.org>
parents:
479
diff
changeset
|
20 |