Mercurial > SDL_sound_CoreAudio
view playsound/Makefile.am @ 560:9ebe77d267e0
Removed check for efence...you should use valgrind or something instead.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 28 Jan 2009 00:10:48 -0500 |
parents | 355129c687b7 |
children |
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bin_PROGRAMS = playsound playsound_simple INCLUDES = -I$(top_srcdir) if USE_PHYSICSFS PHYSFS_CFLG = -DSUPPORT_PHYSFS=1 PHYSFS_LIBS = -lphysfs else PHYSFS_CFLG = PHYSFS_SRCS = PHYSFS_LIBS = endif playsound_CFLAGS = $(PHYSFS_CFLG) playsound_LDADD = ../libSDL_sound.la $(PHYSFS_LIBS) playsound_SOURCES = playsound.c physfsrwops.c physfsrwops.h playsound_simple_LDADD = ../libSDL_sound.la playsound_simple_SOURCES = playsound_simple.c