annotate decoders/mod.c @ 71:8ed194d014b4

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author Ryan C. Gordon <icculus@icculus.org>
date Tue, 25 Sep 2001 15:57:44 +0000
parents 40006625142a
children 6252979e2453
rev   line source
43
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1 /*
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2 * SDL_sound -- An abstract sound format decoding API.
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3 * Copyright (C) 2001 Ryan C. Gordon.
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2.1 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 /*
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21 * Module player - through MikMod - for SDL_sound.
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22 *
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23 * This driver handles anything our subset of MikMod handles. It is based on
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24 * SDL_mixer's MikMod music player.
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25 *
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26 * Please see the file LICENSE in the source's root directory, and the file
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27 * COPYING.LESSER in the mikmod subdirectory.
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28 *
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29 * This file written by Torbjörn Andersson (d91tan@Update.UU.SE)
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30 */
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31
64
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32 #ifdef SOUND_SUPPORTS_MOD
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33
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34 #include <stdio.h>
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35 #include <stdlib.h>
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36 #include <string.h>
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37 #include <assert.h>
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38 #include "SDL_sound.h"
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39 #include "mikmod.h"
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40
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41 #define __SDL_SOUND_INTERNAL__
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42 #include "SDL_sound_internal.h"
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43
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44 static int MOD_init(void);
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45 static void MOD_quit(void);
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46 static int MOD_open(Sound_Sample *sample, const char *ext);
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47 static void MOD_close(Sound_Sample *sample);
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48 static Uint32 MOD_read(Sound_Sample *sample);
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49
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50 const Sound_DecoderFunctions __Sound_DecoderFunctions_MOD =
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51 {
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52 {
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53 "MOD",
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54 "Play modules through MikMod",
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55 "Torbjörn Andersson <d91tan@Update.UU.SE>",
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56 "http://www.mikmod.org/"
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57 },
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58
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59 MOD_init, /* init() method */
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60 MOD_quit, /* quit() method */
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61 MOD_open, /* open() method */
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62 MOD_close, /* close() method */
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63 MOD_read /* read() method */
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64 };
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65
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66 /* this is what we store in our internal->decoder_private field... */
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67 typedef struct {
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68 MODULE *module;
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69 } mod_t;
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70
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71
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72 /* Make MikMod read from a RWops... */
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73
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74 typedef struct MRWOPSREADER {
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75 MREADER core;
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76 Sound_Sample *sample;
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77 int end;
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78 } MRWOPSREADER;
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79
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80 static BOOL _mm_RWopsReader_eof(MREADER *reader)
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81 {
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82 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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83 Sound_Sample *sample = rwops_reader->sample;
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84 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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85 int pos = SDL_RWtell(internal->rw);
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86
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87 if (rwops_reader->end == pos)
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88 return(1);
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89
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90 return(0);
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91 } /* _mm_RWopsReader_eof */
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92
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93
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94 static BOOL _mm_RWopsReader_read(MREADER *reader, void *ptr, size_t size)
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95 {
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96 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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97 Sound_Sample *sample = rwops_reader->sample;
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98 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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99 return(SDL_RWread(internal->rw, ptr, size, 1));
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100 } /* _mm_RWopsReader_Read */
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101
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102
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103 static int _mm_RWopsReader_get(MREADER *reader)
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104 {
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105 char buf;
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106 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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107 Sound_Sample *sample = rwops_reader->sample;
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108 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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109
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110 if (SDL_RWread(internal->rw, &buf, 1, 1) != 1)
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111 return(EOF);
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112
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113 return((int) buf);
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114 } /* _mm_RWopsReader_get */
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115
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116
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117 static BOOL _mm_RWopsReader_seek(MREADER *reader, long offset, int whence)
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118 {
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119 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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120 Sound_Sample *sample = rwops_reader->sample;
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121 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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122
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123 return(SDL_RWseek(internal->rw, offset, whence));
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124 } /* _mm_RWopsReader_seek */
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125
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126
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127 static long _mm_RWopsReader_tell(MREADER *reader)
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128 {
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129 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
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130 Sound_Sample *sample = rwops_reader->sample;
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131 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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132
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133 return(SDL_RWtell(internal->rw));
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134 } /* _mm_RWopsReader_tell */
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135
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136
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137 static MREADER *_mm_new_rwops_reader(Sound_Sample *sample)
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138 {
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139 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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140
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141 MRWOPSREADER *reader = (MRWOPSREADER *) malloc(sizeof (MRWOPSREADER));
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142 if (reader != NULL)
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143 {
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144 int here;
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145 reader->core.Eof = _mm_RWopsReader_eof;
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146 reader->core.Read = _mm_RWopsReader_read;
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147 reader->core.Get = _mm_RWopsReader_get;
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148 reader->core.Seek = _mm_RWopsReader_seek;
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149 reader->core.Tell = _mm_RWopsReader_tell;
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150 reader->sample = sample;
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151
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152 /* RWops does not explicitly support an eof check, so we shall find
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153 the end manually - this requires seek support for the RWop */
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154 here = SDL_RWtell(internal->rw);
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155 reader->end = SDL_RWseek(internal->rw, 0, SEEK_END);
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156 SDL_RWseek(internal->rw, here, SEEK_SET); /* Move back */
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157 /* !!! FIXME: What happens if the seek fails? */
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158 } /* if */
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159
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160 return((MREADER *) reader);
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161 } /* _mm_new_rwops_reader */
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162
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163
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164 static void _mm_delete_rwops_reader(MREADER *reader)
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165 {
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166 /* SDL_sound will delete the RWops and sample at a higher level... */
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167 if (reader != NULL)
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168 free(reader);
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169 } /* _mm_delete_rwops_reader */
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170
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171
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172
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173 static int MOD_init(void)
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174 {
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175 MikMod_RegisterDriver(&drv_nos);
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176 MikMod_RegisterAllLoaders();
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177
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178 /*
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179 * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default,
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180 * so this is just for clarity. I haven't experimented with any of
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181 * the other flags. There are a few which are said to give better
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182 * sound quality.
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183 */
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184 md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS);
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185
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186 #if 0
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187 /*
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188 * SDL_mixer used to set these, but I don't know... is there
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189 * something wrong with the defaults? Actually, the only difference
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190 * from the defaults is md_reverb, which is usually 6.
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191 */
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192 md_device = 0; /* Selects sound driver. 0 = autodetect */
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193 md_volume = 96; /* Overall sound volume, 0 - 128 */
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194 md_musicvolume = 128; /* Module volume, 0 - 128 */
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195 md_sndfxvolume = 128; /* Sound effect volume, 0 - 128 */
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196 md_pansep = 128; /* Stereo channels separation, 0 - 128 */
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197 md_reverb = 0; /* Sound reverbation, 0 - 15 */
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198 #endif
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199
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200 BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0);
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201
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202 return(1); /* success. */
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203 } /* MOD_init */
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204
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205
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206 static void MOD_quit(void)
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207 {
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208 MikMod_Exit();
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209 } /* MOD_quit */
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210
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211
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212 static int MOD_open(Sound_Sample *sample, const char *ext)
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213 {
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214 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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215 MREADER *reader;
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216 mod_t *m;
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217
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218 m = (mod_t *) malloc(sizeof(mod_t));
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219 BAIL_IF_MACRO(m == NULL, ERR_OUT_OF_MEMORY, 0);
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220 reader = _mm_new_rwops_reader(sample);
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221 BAIL_IF_MACRO(reader == NULL, ERR_OUT_OF_MEMORY, 0);
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222 m->module = Player_LoadGeneric(reader, 64, 0);
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223 _mm_delete_rwops_reader(reader);
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224 BAIL_IF_MACRO(m->module == NULL, "MOD: Not a module file.", 0);
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225
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226 md_mixfreq = sample->desired.rate;
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227 sample->actual.channels = 2;
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228 sample->actual.rate = md_mixfreq;
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229 sample->actual.format = AUDIO_S16SYS;
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230 internal->decoder_private = (void *) m;
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231
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232 Player_Start(m->module);
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233 Player_SetPosition(0);
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234
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235 /* !!! FIXME: A little late to be giving this information... */
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236 sample->flags = SOUND_SAMPLEFLAG_NEEDSEEK;
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237
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238 SNDDBG(("MOD: Accepting data stream\n"));
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239 return(1); /* we'll handle this data. */
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240 } /* MOD_open */
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241
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242
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243 static void MOD_close(Sound_Sample *sample)
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244 {
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245 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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246 mod_t *m = (mod_t *) internal->decoder_private;
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247
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248 Player_Free(m->module);
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249 } /* MOD_close */
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250
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251
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252 static Uint32 MOD_read(Sound_Sample *sample)
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253 {
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254 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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255 mod_t *m = (mod_t *) internal->decoder_private;
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256
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257 /* Switch to the current module, stopping any previous one. */
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258 Player_Start(m->module);
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259 if (!Player_Active())
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260 {
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261 sample->flags |= SOUND_SAMPLEFLAG_EOF;
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262 return(0);
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263 } /* if */
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264 return((Uint32) VC_WriteBytes(internal->buffer, internal->buffer_size));
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265 } /* MOD_read */
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266
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267 #endif /* SOUND_SUPPORTS_MOD */
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268
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269
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270 /* end of mod.c ... */
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271