annotate CHANGELOG @ 164:77482005beb6

Now includes FLAC/stream_decoder.h instead of FLAC/all.h. More robust stream handling; uses metadata check to see if stream is valid instead of magic number.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 19 Nov 2001 16:39:42 +0000
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1 /*
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2 * CHANGELOG.
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3 */
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4
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5 11092001 - Torbjörn fixes playsound's audio callback after I broke it, again.
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6 A bug in configure.in was preventing SMPEG from being used unless
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7 --enable-debug was set; fixed. Changed this file to list latest
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8 changes first. Torbjörn submitted a FLAC decoder that utilizes
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9 libFLAC (http://flac.sf.net/). Cool.
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10 11012001 - API COMPATIBILITY BREAKAGE: Decoders can now list multiple file
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11 extensions each. Playsound has been updated to handle this.
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12 Playsound now registers a SIGINT handler, so you can skip tracks
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13 and/or abort the way that mpg123 does.
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14 10232001 - Rewrote playsound.c's audio_callback() to no longer need the
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15 overflow buffer hack, which streamlines it a little and trims the
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16 memory requirements for playsound by about 16 kilobytes.
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17 10172001 - Torbjörn catches a problem with the overflow buffer in playsound's
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18 audio callback.
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19 10152001 - Torbjörn sends in a default sample format for the MIDI decoder,
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20 and the starts of the audio conversion funcitonality (ripped
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21 from SDL). Officially released 0.1.3. Added LICENSE and
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22 CHANGELOG to the distribution. (Again, from Torbjörn) added in
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23 the start of a tweaked audio converter.
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24 10122001 - Torbjörn Andersson submitted command line enhancements to
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25 playsound, and I cleaned up the --help output.
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26 10092001 - Patches to shn.c for Visual C compatibility. Visual C project files
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27 available from the website. Changed Corona688 to Tyler Montbriand
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28 in CREDITS. Upped version to 0.1.3.
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29 10082001 - Restructured decoders/wav.c to allow for multiple formats, and
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30 put the start of a handler for the ADPCM format in place.
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31 10072001 - Changed the way decoders/mod.c handles samplerate so that it should
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32 work universally. This isn't an idea solution, but it's probably
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33 the best we can do without rewriting mikmod. Made a change to ogg.c
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34 for portability: changed an int64_t to ogg_int64_t.
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35 10062001 - Made a change to SDL_sound.c for compiling on non-GNU toolchains.
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36 10052001 - Removed #include "SDL_endian" from aiff.c.
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37 10042001 - Changed some #if (defined SOUND_SUPPORTS_*) lines to
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38 #ifdef SOUND_SUPPORTS_* in voc.c and shn.c, for consistency with
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39 the other decoders.
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40 10032001 - After hours of tracking down a bogus pointer, the SHN decoder works!
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41 I can die happy. :) Max placated me with an --enable-debug option
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42 so I could stop my whining. Other autoconf goodies (such as
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43 reenabling -Werror for debug builds, etc). Torbjörn brings in a
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44 MIDI decoder, which reads from a Timidity process through a pipe.
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45 Changed playsound to open the audio device to match the properties
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46 of each sound file, which results in less conversion (and therefore,
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47 more chance of correct playback).
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48 10022001 - Changed a comment in mod.c to not refer to "the mikmod
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49 directory" anymore. Committed Torbjörn's patch for MP3 detection.
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50 (better late than never). __Sound_strcasecmp() now handles NULL
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51 strings gracefully, fixing the crash with "playsound bootstrap".
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52 More work on the SHN decoder.
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53 10012001 - Fixed a memory leak that Torbjörn found in the MOD decoder.
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54 09252001 - More autoconf work. Gave Max Horn write access to the CVS
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55 repository, so I don't drive him nuts tweaking this thing. :)
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56 Fixed a const complaint and some other stuff needed for compilation
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57 under Visual C++ 6.0 (no, it isn't ported yet). Put the SHN source
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58 in CVS, even though it isn't ready (and doesn't even compile). Do
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59 NOT enable it in your build!
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60 09242001 - Thank goodness, Torbjörn came through with the MP3 fix. Apparently
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61 SMPEG mixes each chunk of decoded data with whatever is already
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62 in the buffer you give it. I hate that. I'm going to patch SMPEG
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63 to let the programmer enable and disable that behaviour in a given
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64 (SMPEG *), since it's just a CPU eater in this case. The _D(())
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65 macro is now SNDDBG(()), since _D is taken on MacOS X's version of
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66 gcc (which was bound to happen on some platform sooner than later
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67 anyhow). Renamed test_sdlsound to playsound, and made it more
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68 robust in general: fixed potential overflow in audio_callback,
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69 made it chatter less, made it take multiple files and some other
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70 command lines. Initial autoconf support, thanks to Max Horn.
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71 09222001 - Torbjörn Andersson strikes again, with a collection of patches.
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72 First, some cosmetic tweaks for decoders/aiff.c. Next, a MOD player
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73 based on MikMod. This inspired me to add two more methods to
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74 Sound_DecoderFunctions: init() and quit(). Third, a fix to
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75 decoders/mp3.c so that SMPEG won't claim every stream it sees, MP3
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76 or not. I removed the multiple-streams-per-rwops code, after
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77 discussion on the mailing list. The init() and quit() methods
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78 led to the possibility that certain decoders will flag themselves
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79 as unavailable at runtime, and SDL_sound now handles this.
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80 Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; now works on
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81 PowerPC Linux. MikMod tweaks. Changed version to 0.1.2.
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82 09202001 - Torbjörn Andersson submitted several patches: fixed a comment in
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83 the .WAV decoder (whoops...screwed up my own search-and-replace.
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84 Hah.), made an attempt at putting multiple sound streams behind
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85 one RWops (gotta think on that one first), and, most importantly,
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86 added an AIFF decoder, which is very cool.
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87 09192001 - Added a skeleton decoder source file. Changed voc_read() to
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88 voc_read_waveform(), so it wouldn't be confused with VOC_read().
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89 Fixed a byte ordering bug in voc.c (reported as AUDIO_S16LSB, but
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90 we were swapping byte order of data ourselves. Fixed). Added basic
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91 .WAV support. Fixed Makefile so that -I. is always first;
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92 otherwise, a previously installed header might get used for the
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93 compiles, which is not good. SDL_sound.h now includes SDL_endian.h,
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94 since SDL.h doesn't, for some reason. Moved version defines in
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95 SDL_sound.h to top of file so I can find them. :)
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96 Changed version to 0.1.1. Committed patch from Tsuyoshi Iguchi to
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97 fix a segfault (I forgot to put a NULL terminator at the end of
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98 the available_decoders array), fixing the only bug preventing the
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99 test program from running on FreeBSD 4.3. Sweet. Added Ogg Vorbis
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100 decoder. Rewrote the test program's SDL audio callback to be more
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101 robust (Ogg exposed a nasty bug in it). Fixed a byte-ordering issue
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102 in the VOC decoder.
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103 09182001 - Implemented MP3 support through SMPEG (not working yet, though) and
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104 wrote the Reference Counting RWops wrapper. Added other little
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105 things like the _D(()) macro. Added VOC support, which went up with
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106 surprisingly little struggle, which means it MUST be leaking
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107 memory. :)
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108 09172001 - Changed some overlooked "voice" to "sound". Implemented base API.
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109 So...tired. Everything's different. :)
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110 Also put in a RAW decoder and a simple test program.
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111 09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec.
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112 09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice".
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114 --ryan. (icculus@clutteredmind.org)
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115
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116 /* end of CHANGELOG ... */
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117