annotate decoders/modplug.c @ 555:3b1d1269e20d stable-1.0

Backport from head: clean up decoder list #ifdefs.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 27 Jan 2009 14:08:54 -0500
parents 45ee760a6f5a
children 5c856ac6c58e
rev   line source
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1 /*
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2 * SDL_sound -- An abstract sound format decoding API.
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3 * Copyright (C) 2001 Ryan C. Gordon.
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2.1 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 /*
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21 * Module player for SDL_sound. This driver handles anything that ModPlug does.
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22 *
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23 * ModPlug can be found at http://sourceforge.net/projects/modplug-xmms
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24 *
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25 * An unofficial version of modplug with all C++ dependencies removed is also
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26 * available: http://freecraft.net/snapshots/
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27 * (Look for something like "libmodplug-johns-*.tar.gz")
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28 *
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29 * Please see the file COPYING in the source's root directory.
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30 *
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31 * This file written by Torbjörn Andersson (d91tan@Update.UU.SE)
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32 */
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33
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34 #if HAVE_CONFIG_H
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35 # include <config.h>
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36 #endif
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37
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38 #ifdef SOUND_SUPPORTS_MODPLUG
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39
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40 #include <stdio.h>
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41 #include <stdlib.h>
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42 #include <string.h>
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43
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44 #include "SDL_sound.h"
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45
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46 #define __SDL_SOUND_INTERNAL__
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47 #include "SDL_sound_internal.h"
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48
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49 #if SOUND_MODPLUG_IN_OWN_PATH
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50 #include "libmodplug/modplug.h"
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51 #else
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52 #include "modplug.h"
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53 #endif
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54
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55 static int MODPLUG_init(void);
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56 static void MODPLUG_quit(void);
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57 static int MODPLUG_open(Sound_Sample *sample, const char *ext);
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58 static void MODPLUG_close(Sound_Sample *sample);
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59 static Uint32 MODPLUG_read(Sound_Sample *sample);
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60 static int MODPLUG_rewind(Sound_Sample *sample);
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61 static int MODPLUG_seek(Sound_Sample *sample, Uint32 ms);
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62
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63 static const char *extensions_modplug[] =
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64 {
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65 /* The XMMS plugin is apparently able to load compressed modules as
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66 * well, but libmodplug does not handle this.
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67 */
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68 "669", /* Composer 669 / UNIS 669 module */
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69 "AMF", /* ASYLUM Music Format / Advanced Music Format(DSM) */
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70 "AMS", /* AMS module */
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71 "DBM", /* DigiBooster Pro Module */
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72 "DMF", /* DMF DELUSION DIGITAL MUSIC FILEFORMAT (X-Tracker) */
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73 "DSM", /* DSIK Internal Format module */
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74 "FAR", /* Farandole module */
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75 "IT", /* Impulse Tracker IT file */
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76 "MDL", /* DigiTracker module */
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77 #if 0
211
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78 "J2B", /* Not implemented? What is it anyway? */
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79 #endif
211
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80 "MED", /* OctaMed MED file */
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81 "MOD", /* ProTracker / NoiseTracker MOD/NST file */
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82 "MT2", /* MadTracker 2.0 */
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83 "MTM", /* MTM file */
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84 "OKT", /* Oktalyzer module */
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85 "PTM", /* PTM PolyTracker module */
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86 "PSM", /* PSM module */
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87 "S3M", /* ScreamTracker file */
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88 "STM", /* ST 2.xx */
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89 "ULT",
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90 "UMX",
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91 "XM", /* FastTracker II */
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92 NULL
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93 };
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94
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95 const Sound_DecoderFunctions __Sound_DecoderFunctions_MODPLUG =
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96 {
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97 {
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98 extensions_modplug,
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99 "Play modules through ModPlug",
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100 "Torbjörn Andersson <d91tan@Update.UU.SE>",
208
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101 "http://modplug-xmms.sourceforge.net/"
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102 },
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103
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104 MODPLUG_init, /* init() method */
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105 MODPLUG_quit, /* quit() method */
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106 MODPLUG_open, /* open() method */
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107 MODPLUG_close, /* close() method */
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108 MODPLUG_read, /* read() method */
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109 MODPLUG_rewind, /* rewind() method */
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110 MODPLUG_seek /* seek() method */
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111 };
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112
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113
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114 static ModPlug_Settings settings;
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115 static Sound_AudioInfo current_audioinfo;
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116 static unsigned int total_mods_decoding = 0;
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117 static SDL_mutex *modplug_mutex = NULL;
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118
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119 static int MODPLUG_init(void)
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120 {
395
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121 assert(modplug_mutex == NULL);
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122
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123 /*
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124 * The settings will require some experimenting. I've borrowed some
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125 * of them from the XMMS ModPlug plugin.
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126 */
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127 settings.mFlags = MODPLUG_ENABLE_OVERSAMPLING;
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128
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129 #ifndef _WIN32_WCE
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130 settings.mFlags |= MODPLUG_ENABLE_NOISE_REDUCTION |
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131 MODPLUG_ENABLE_REVERB |
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132 MODPLUG_ENABLE_MEGABASS |
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133 MODPLUG_ENABLE_SURROUND;
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134
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135 settings.mReverbDepth = 30;
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136 settings.mReverbDelay = 100;
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137 settings.mBassAmount = 40;
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138 settings.mBassRange = 30;
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139 settings.mSurroundDepth = 20;
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140 settings.mSurroundDelay = 20;
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141 #endif
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142
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143 settings.mChannels = 2;
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144 settings.mBits = 16;
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145 settings.mFrequency = 44100;
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146 settings.mResamplingMode = MODPLUG_RESAMPLE_FIR;
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147 settings.mLoopCount = 0;
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148
376
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149 current_audioinfo.channels = 2;
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150 current_audioinfo.rate = 44100;
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151 current_audioinfo.format = AUDIO_S16SYS;
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152 total_mods_decoding = 0;
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153
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154 modplug_mutex = SDL_CreateMutex();
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155
208
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156 ModPlug_SetSettings(&settings);
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157 return(1); /* success. */
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158 } /* MODPLUG_init */
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159
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160
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161 static void MODPLUG_quit(void)
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162 {
376
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163 assert(total_mods_decoding == 0);
395
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diff changeset
164
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165 if (modplug_mutex != NULL)
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166 {
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diff changeset
167 SDL_DestroyMutex(modplug_mutex);
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168 modplug_mutex = NULL;
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169 } /* if */
208
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170 } /* MODPLUG_quit */
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171
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172
221
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173 /*
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174 * Most MOD files I've seen have tended to be a few hundred KB, even if some
208
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175 * of them were much smaller than that.
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176 */
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177 #define CHUNK_SIZE 65536
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178
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179 static int MODPLUG_open(Sound_Sample *sample, const char *ext)
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180 {
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181 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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182 ModPlugFile *module;
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183 Uint8 *data;
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184 size_t size;
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185 Uint32 retval;
211
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186 int has_extension = 0;
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187 int i;
208
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188
221
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189 /*
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190 * Apparently ModPlug's loaders are too forgiving. They gladly accept
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191 * streams that they shouldn't. For now, rely on file extension instead.
211
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192 */
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193 for (i = 0; extensions_modplug[i] != NULL; i++)
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194 {
221
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195 if (__Sound_strcasecmp(ext, extensions_modplug[i]) == 0)
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196 {
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197 has_extension = 1;
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198 break;
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199 } /* if */
211
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200 } /* for */
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201
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Ryan C. Gordon <icculus@icculus.org>
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202 if (!has_extension)
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203 {
221
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204 SNDDBG(("MODPLUG: Unrecognized file type: %s\n", ext));
387
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205 BAIL_MACRO("MODPLUG: Not a module file.", 0);
221
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206 } /* if */
211
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207
376
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208 /*
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209 * ModPlug needs the entire stream in one big chunk. I don't like it,
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210 * but I don't think there's any way around it.
208
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211 */
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212 data = (Uint8 *) malloc(CHUNK_SIZE);
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213 BAIL_IF_MACRO(data == NULL, ERR_OUT_OF_MEMORY, 0);
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214 size = 0;
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215
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216 do
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217 {
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218 retval = SDL_RWread(internal->rw, &data[size], 1, CHUNK_SIZE);
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219 size += retval;
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220 if (retval == CHUNK_SIZE)
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221 {
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222 data = (Uint8 *) realloc(data, size + CHUNK_SIZE);
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223 BAIL_IF_MACRO(data == NULL, ERR_OUT_OF_MEMORY, 0);
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224 } /* if */
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225 } while (retval > 0);
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226
376
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227 /*
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228 * It's only safe to change these settings when there're
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229 * no other mods being decoded...
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230 */
395
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231 if (modplug_mutex != NULL)
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232 SDL_LockMutex(modplug_mutex);
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233
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234 if (total_mods_decoding > 0)
376
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235 {
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236 /* other mods decoding: use the same settings they are. */
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237 memcpy(&sample->actual, &current_audioinfo, sizeof (Sound_AudioInfo));
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238 } /* if */
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239 else
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240 {
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241 /* no other mods decoding: define the new ModPlug output settings. */
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242 memcpy(&sample->actual, &sample->desired, sizeof (Sound_AudioInfo));
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diff changeset
243 if (sample->actual.rate == 0)
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244 sample->actual.rate = 44100;
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diff changeset
245 if (sample->actual.channels == 0)
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diff changeset
246 sample->actual.channels = 2;
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247 if (sample->actual.format == 0)
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diff changeset
248 sample->actual.format = AUDIO_S16SYS;
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diff changeset
249
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diff changeset
250 memcpy(&current_audioinfo, &sample->actual, sizeof (Sound_AudioInfo));
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diff changeset
251 settings.mChannels=sample->actual.channels;
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diff changeset
252 settings.mFrequency=sample->actual.rate;
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diff changeset
253 settings.mBits = sample->actual.format & 0xFF;
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diff changeset
254 ModPlug_SetSettings(&settings);
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diff changeset
255 } /* else */
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diff changeset
256
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diff changeset
257 /*
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258 * The buffer may be a bit too large, but that doesn't matter. I think
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diff changeset
259 * it's safe to free it as soon as ModPlug_Load() is finished anyway.
208
32376317eedb Initial adds.
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260 */
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diff changeset
261 module = ModPlug_Load((void *) data, size);
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diff changeset
262 free(data);
395
53ce18591f5d Mutex'd a potential race condition.
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diff changeset
263 if (module == NULL)
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diff changeset
264 {
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diff changeset
265 if (modplug_mutex != NULL)
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diff changeset
266 SDL_UnlockMutex(modplug_mutex);
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diff changeset
267
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diff changeset
268 BAIL_MACRO("MODPLUG: Not a module file.", 0);
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diff changeset
269 } /* if */
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diff changeset
270
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diff changeset
271 total_mods_decoding++;
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diff changeset
272
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diff changeset
273 if (modplug_mutex != NULL)
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diff changeset
274 SDL_UnlockMutex(modplug_mutex);
208
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275
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276 SNDDBG(("MODPLUG: [%d ms] %s\n",
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parents:
diff changeset
277 ModPlug_GetLength(module), ModPlug_GetName(module)));
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278
32376317eedb Initial adds.
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diff changeset
279 internal->decoder_private = (void *) module;
312
498240aa76f1 Seek implementations.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
280 sample->flags = SOUND_SAMPLEFLAG_CANSEEK;
208
32376317eedb Initial adds.
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diff changeset
281
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diff changeset
282 SNDDBG(("MODPLUG: Accepting data stream\n"));
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parents:
diff changeset
283 return(1); /* we'll handle this data. */
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diff changeset
284 } /* MODPLUG_open */
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285
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286
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parents:
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287 static void MODPLUG_close(Sound_Sample *sample)
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diff changeset
288 {
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diff changeset
289 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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diff changeset
290 ModPlugFile *module = (ModPlugFile *) internal->decoder_private;
395
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diff changeset
291
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diff changeset
292 if (modplug_mutex != NULL)
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diff changeset
293 SDL_LockMutex(modplug_mutex);
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diff changeset
294
376
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diff changeset
295 total_mods_decoding--;
208
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diff changeset
296
395
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diff changeset
297 if (modplug_mutex != NULL)
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diff changeset
298 SDL_UnlockMutex(modplug_mutex);
53ce18591f5d Mutex'd a potential race condition.
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diff changeset
299
208
32376317eedb Initial adds.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
300 ModPlug_Unload(module);
32376317eedb Initial adds.
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diff changeset
301 } /* MODPLUG_close */
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diff changeset
302
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303
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304 static Uint32 MODPLUG_read(Sound_Sample *sample)
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305 {
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306 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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307 ModPlugFile *module = (ModPlugFile *) internal->decoder_private;
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308 int retval;
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309
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310 retval = ModPlug_Read(module, internal->buffer, internal->buffer_size);
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311 if (retval == 0)
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312 sample->flags |= SOUND_SAMPLEFLAG_EOF;
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313 return(retval);
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314 } /* MODPLUG_read */
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315
221
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316
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317 static int MODPLUG_rewind(Sound_Sample *sample)
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318 {
231
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319 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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320 ModPlugFile *module = (ModPlugFile *) internal->decoder_private;
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321
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322 ModPlug_Seek(module, 0);
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323 return(1);
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324 } /* MODPLUG_rewind */
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325
306
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326
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327 static int MODPLUG_seek(Sound_Sample *sample, Uint32 ms)
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328 {
312
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329 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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330 ModPlugFile *module = (ModPlugFile *) internal->decoder_private;
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331
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332 /* Assume that this will work. */
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333 ModPlug_Seek(module, ms);
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334 return(1);
306
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335 } /* MODPLUG_seek */
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336
208
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337 #endif /* SOUND_SUPPORTS_MODPLUG */
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338
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339
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340 /* end of modplug.c ... */