Mercurial > SDL_sound_CoreAudio
changeset 376:51883cd1193e
WinCE (PocketPC) stuff from Tyler, ModPlug settings maintanance by me.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 02 Jul 2002 03:57:48 +0000 |
parents | 6095d0a52a20 |
children | cbb15ecf423a |
files | decoders/modplug.c |
diffstat | 1 files changed, 63 insertions(+), 23 deletions(-) [+] |
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line diff
--- a/decoders/modplug.c Tue Jul 02 03:57:02 2002 +0000 +++ b/decoders/modplug.c Tue Jul 02 03:57:48 2002 +0000 @@ -40,7 +40,6 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#include <assert.h> #include "SDL_sound.h" @@ -109,31 +108,43 @@ }; +static ModPlug_Settings settings; +static Sound_AudioInfo current_audioinfo; +static unsigned int total_mods_decoding = 0; + static int MODPLUG_init(void) { - ModPlug_Settings settings; - - /* The settings will require some experimenting. I've borrowed some - * of them from the XMMS ModPlug plugin. + /* + * The settings will require some experimenting. I've borrowed some + * of them from the XMMS ModPlug plugin. */ - settings.mFlags = - MODPLUG_ENABLE_OVERSAMPLING - | MODPLUG_ENABLE_NOISE_REDUCTION - | MODPLUG_ENABLE_REVERB - | MODPLUG_ENABLE_MEGABASS - | MODPLUG_ENABLE_SURROUND; - settings.mChannels = 2; - settings.mBits = 16; - settings.mFrequency = 44100; - settings.mResamplingMode = MODPLUG_RESAMPLE_FIR; + settings.mFlags = MODPLUG_ENABLE_OVERSAMPLING; + +#ifndef _WIN32_WCE + settings.mFlags |= MODPLUG_ENABLE_NOISE_REDUCTION | + MODPLUG_ENABLE_REVERB | + MODPLUG_ENABLE_MEGABASS | + MODPLUG_ENABLE_SURROUND; + settings.mReverbDepth = 30; settings.mReverbDelay = 100; settings.mBassAmount = 40; settings.mBassRange = 30; settings.mSurroundDepth = 20; settings.mSurroundDelay = 20; +#endif + + settings.mChannels = 2; + settings.mBits = 16; + settings.mFrequency = 44100; + settings.mResamplingMode = MODPLUG_RESAMPLE_FIR; settings.mLoopCount = 0; + current_audioinfo.channels = 2; + current_audioinfo.rate = 44100; + current_audioinfo.format = AUDIO_S16SYS; + total_mods_decoding = 0; + ModPlug_SetSettings(&settings); return(1); /* success. */ } /* MODPLUG_init */ @@ -141,6 +152,7 @@ static void MODPLUG_quit(void) { + assert(total_mods_decoding == 0); /* it's a no-op. */ } /* MODPLUG_quit */ @@ -181,8 +193,9 @@ return(0); } /* if */ - /* ModPlug needs the entire stream in one big chunk. I don't like it, - * but I don't think there's any way around it. + /* + * ModPlug needs the entire stream in one big chunk. I don't like it, + * but I don't think there's any way around it. */ data = (Uint8 *) malloc(CHUNK_SIZE); BAIL_IF_MACRO(data == NULL, ERR_OUT_OF_MEMORY, 0); @@ -199,8 +212,36 @@ } /* if */ } while (retval > 0); - /* The buffer may be a bit too large, but that doesn't matter. I think - * it's safe to free it as soon as ModPlug_Load() is finished anyway. + /* + * It's only safe to change these settings when there're + * no other mods being decoded... + */ + if (total_mods_decoding > 0) /* !!! FIXME: Should we mutex this? */ + { + /* other mods decoding: use the same settings they are. */ + memcpy(&sample->actual, ¤t_audioinfo, sizeof (Sound_AudioInfo)); + } /* if */ + else + { + /* no other mods decoding: define the new ModPlug output settings. */ + memcpy(&sample->actual, &sample->desired, sizeof (Sound_AudioInfo)); + if (sample->actual.rate == 0) + sample->actual.rate = 44100; + if (sample->actual.channels == 0) + sample->actual.channels = 2; + if (sample->actual.format == 0) + sample->actual.format = AUDIO_S16SYS; + + memcpy(¤t_audioinfo, &sample->actual, sizeof (Sound_AudioInfo)); + settings.mChannels=sample->actual.channels; + settings.mFrequency=sample->actual.rate; + settings.mBits = sample->actual.format & 0xFF; + ModPlug_SetSettings(&settings); + } /* else */ + + /* + * The buffer may be a bit too large, but that doesn't matter. I think + * it's safe to free it as soon as ModPlug_Load() is finished anyway. */ module = ModPlug_Load((void *) data, size); free(data); @@ -209,13 +250,11 @@ SNDDBG(("MODPLUG: [%d ms] %s\n", ModPlug_GetLength(module), ModPlug_GetName(module))); - sample->actual.channels = 2; - sample->actual.rate = 44100; - sample->actual.format = AUDIO_S16SYS; - internal->decoder_private = (void *) module; sample->flags = SOUND_SAMPLEFLAG_CANSEEK; + total_mods_decoding++; /* !!! FIXME: Should we mutex this? */ + SNDDBG(("MODPLUG: Accepting data stream\n")); return(1); /* we'll handle this data. */ } /* MODPLUG_open */ @@ -225,6 +264,7 @@ { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; ModPlugFile *module = (ModPlugFile *) internal->decoder_private; + total_mods_decoding--; ModPlug_Unload(module); } /* MODPLUG_close */