Mercurial > SDL_sound_CoreAudio
annotate decoders/skeleton.c @ 508:05ec43c10ac3 stable-1.0
Svn should ignore playsound_simple binary.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 17 Dec 2005 18:51:40 +0000 |
parents | fb519e6028e3 |
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16 | 1 /* |
2 * SDL_sound -- An abstract sound format decoding API. | |
3 * Copyright (C) 2001 Ryan C. Gordon. | |
4 * | |
5 * This library is free software; you can redistribute it and/or | |
6 * modify it under the terms of the GNU Lesser General Public | |
7 * License as published by the Free Software Foundation; either | |
8 * version 2.1 of the License, or (at your option) any later version. | |
9 * | |
10 * This library is distributed in the hope that it will be useful, | |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 * Lesser General Public License for more details. | |
14 * | |
15 * You should have received a copy of the GNU Lesser General Public | |
16 * License along with this library; if not, write to the Free Software | |
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 */ | |
19 | |
20 /* | |
21 * FMT decoder for SDL_sound. | |
22 * | |
23 * This driver handles FMT audio data. Blahblahblah... The author should | |
24 * have done a search and replace on "fmt" and "FMT" and changed this | |
25 * comment. This is the default comment in the skeleton decoder file... | |
26 * | |
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27 * None of this code, even the parts that LOOK right, have been compiled, |
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28 * so you cut-and-paste at your own risk. |
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29 * |
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30 * Please see the file COPYING in the source's root directory. |
16 | 31 * |
32 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) | |
33 */ | |
34 | |
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35 #error DO NOT COMPILE THIS. |
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36 #error This is an example decoder skeleton. |
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37 #error You should base your code on this file, and remove these error lines |
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38 #error from your version. |
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39 |
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40 #if HAVE_CONFIG_H |
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41 # include <config.h> |
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42 #endif |
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43 |
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44 #ifdef SOUND_SUPPORTS_FMT |
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45 |
16 | 46 #include <stdio.h> |
47 #include <stdlib.h> | |
48 #include <string.h> | |
49 | |
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50 #include "SDL_sound.h" |
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51 |
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52 #define __SDL_SOUND_INTERNAL__ |
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53 #include "SDL_sound_internal.h" |
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54 |
47
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55 static int FMT_init(void); |
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56 static void FMT_quit(void); |
16 | 57 static int FMT_open(Sound_Sample *sample, const char *ext); |
58 static void FMT_close(Sound_Sample *sample); | |
59 static Uint32 FMT_read(Sound_Sample *sample); | |
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60 static int FMT_rewind(Sound_Sample *sample); |
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61 static int FMT_seek(Sound_Sample *sample, Uint32 ms); |
16 | 62 |
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63 static const char *extensions_fmt[] = { "FMT", NULL }; |
16 | 64 const Sound_DecoderFunctions __Sound_DecoderFunctions_FMT = |
65 { | |
66 { | |
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67 extensions_fmt, |
16 | 68 "FMT audio format description", |
69 "Ryan C. Gordon <icculus@clutteredmind.org>", | |
70 "http://www.icculus.org/SDL_sound/" | |
71 }, | |
72 | |
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73 FMT_init, /* init() method */ |
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74 FMT_quit, /* quit() method */ |
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75 FMT_open, /* open() method */ |
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76 FMT_close, /* close() method */ |
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77 FMT_read, /* read() method */ |
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78 FMT_rewind, /* rewind() method */ |
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79 FMT_seek /* seek() method */ |
16 | 80 }; |
81 | |
82 | |
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83 static int FMT_init(void) |
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84 { |
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85 /* do any global decoder/library initialization you need here. */ |
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86 |
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87 return(1); /* initialization successful. */ |
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88 } /* FMT_init */ |
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89 |
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90 |
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91 static void FMT_quit(void) |
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92 { |
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93 /* do any global decoder/library cleanup you need here. */ |
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94 } /* FMT_quit */ |
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95 |
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96 |
16 | 97 static int FMT_open(Sound_Sample *sample, const char *ext) |
98 { | |
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99 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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100 SDL_RWops *rw = internal->rw; |
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101 |
16 | 102 if (can NOT accept the data) |
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103 BAIL_MACRO("FMT: expected X, got Y.", 0); |
16 | 104 |
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105 SNDDBG(("FMT: Accepting data stream.\n")); |
16 | 106 set up sample->actual; |
107 sample->flags = SOUND_SAMPLEFLAG_NONE; | |
108 return(1); /* we'll handle this data. */ | |
109 } /* FMT_open */ | |
110 | |
111 | |
112 static void FMT_close(Sound_Sample *sample) | |
113 { | |
114 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
115 clean up anything you put into internal->decoder_private; | |
116 } /* FMT_close */ | |
117 | |
118 | |
119 static Uint32 FMT_read(Sound_Sample *sample) | |
120 { | |
121 Uint32 retval; | |
122 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
123 | |
124 /* | |
125 * We don't actually do any decoding, so we read the fmt data | |
126 * directly into the internal buffer... | |
127 */ | |
128 retval = SDL_RWread(internal->rw, internal->buffer, | |
129 1, internal->buffer_size); | |
130 | |
131 (or whatever. Do some decoding here...) | |
132 | |
133 /* Make sure the read went smoothly... */ | |
134 if (retval == 0) | |
135 sample->flags |= SOUND_SAMPLEFLAG_EOF; | |
136 | |
137 else if (retval == -1) | |
138 sample->flags |= SOUND_SAMPLEFLAG_ERROR; | |
139 | |
140 /* (next call this EAGAIN may turn into an EOF or error.) */ | |
141 else if (retval < internal->buffer_size) | |
142 sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; | |
143 | |
144 (or whatever. retval == number of bytes you put in internal->buffer). | |
145 | |
146 return(retval); | |
147 } /* FMT_read */ | |
148 | |
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149 |
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150 static int FMT_rewind(Sound_Sample *sample) |
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151 { |
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152 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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153 |
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154 /* seek to the appropriate place... */ |
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155 BAIL_IF_MACRO(SDL_RWseek(internal->rw, 0, SEEK_SET) != 0, ERR_IO_ERROR, 0); |
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156 |
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157 (reset state as necessary.) |
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158 |
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159 return(1); /* success. */ |
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160 } /* FMT_rewind */ |
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161 |
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162 |
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163 static int FMT_seek(Sound_Sample *sample, Uint32 ms) |
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164 { |
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165 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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166 |
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167 /* seek to the appropriate place... */ |
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168 BAIL_IF_MACRO(SDL_RWseek(internal->rw, 0, SEEK_SET) != 0, ERR_IO_ERROR, 0); |
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169 |
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170 (set state as necessary.) |
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171 |
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172 return(1); /* success. */ |
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173 } /* FMT_seek */ |
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174 |
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175 |
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176 #endif /* SOUND_SUPPORTS_FMT */ |
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177 |
16 | 178 |
179 /* end of fmt.c ... */ | |
180 |