view orpg/mapper/miniatures_msg.py @ 39:ed322725b928 ornery-orc tip

Traipse 'OpenRPG' {110114-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to Server, removing wxPython dependencies where not needed Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Fri, 14 Jan 2011 05:24:52 -0600
parents d02e9197c066
children
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: mapper/miniatures_msg.py
# Author: Chris Davis
# Maintainer:
# Version:
#   $Id: miniatures_msg.py,v Traipse 'Ornery-Orc' prof.ebral Exp $
#
# Description: This file contains some of the basic definitions for the chat
# utilities in the orpg project.
#
__version__ = "$Id: miniatures_msg.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"

from base_msg import *

class mini_msg(map_element_msg_base):

    def __init__(self,reentrant_lock_object = None):
        self.tagname = "miniature"   # set this to be for minis.  Tagname gets used in some base class functions.
        map_element_msg_base.__init__(self,reentrant_lock_object)   # call base class

    # convenience method to use if only this mini is modified
    #   outputs a <map/> element containing only the changes to this mini
    def standalone_update_text(self,update_id_string):
        buffer = "<map id='" + update_id_string + "'>"
        buffer += "<miniatures>"
        buffer += self.get_changed_xml()
        buffer += "</miniatures></map>"
        return buffer

    # convenience method to use if only this mini is modified
    #   outputs a <map/> element that deletes this mini
    def standalone_delete_text(self,update_id_string):
        buffer = None
        if self._props.has_key("id"):
            buffer = "<map id='" + update_id_string + "'>"
            buffer += "<miniatures>"
            buffer += "<miniature action='del' id='" + self._props("id") + "'/>"
            buffer += "</miniatures></map>"
        return buffer

    # convenience method to use if only this mini is modified
    #   outputs a <map/> element to add this mini
    def standalone_add_text(self,update_id_string):
        buffer = "<map id='" + update_id_string + "'>"
        buffer += "<miniatures>"
        buffer += self.get_all_xml()
        buffer += "</miniatures></map>"
        return buffer

    def get_all_xml(self,action="new",output_action=1):
        return map_element_msg_base.get_all_xml(self,action,output_action)

    def get_changed_xml(self,action="update",output_action=1):
        return map_element_msg_base.get_changed_xml(self,action,output_action)

class minis_msg(map_element_msg_base):

    def __init__(self,reentrant_lock_object = None):
        self.tagname = "miniatures"
        map_element_msg_base.__init__(self,reentrant_lock_object)

    def init_from_dom(self,xml_dom):
        self.p_lock.acquire()
        if xml_dom.tag == self.tagname:
            if xml_dom.keys():
                for k in xml_dom.keys(): self.init_prop(k,xml_dom.get(k))

            for c in xml_dom.getchildren():
                mini = mini_msg(self.p_lock)
                try: mini.init_from_dom(c)
                except Exception, e: print e; continue
                id = mini.get_prop("id")
                action = mini.get_prop("action")
                if action == "new": self.children[id] = mini
                elif action == "del":
                    if self.children.has_key(id):
                        self.children[id] = None
                        del self.children[id]
                elif action == "update":
                    if self.children.has_key(id): self.children[id].init_props(mini.get_all_props())
        else:
            self.p_lock.release()
            raise Exception, "Error attempting to initialize a " + self.tagname + " from a non-<" + self.tagname + "/> element"
        self.p_lock.release()

    def set_from_dom(self,xml_dom):
        self.p_lock.acquire()
        if xml_dom.tag == self.tagname:
            if xml_dom.keys():
                for k in xml_dom.keys(): self.set_prop(k,xml_dom.get(k))
            for c in xml_dom.getchildren():
                mini = mini_msg(self.p_lock)
                try: mini.set_from_dom(c)
                except Exception, e: print e; continue
                id = mini.get_prop("id")
                action = mini.get_prop("action")
                if action == "new": self.children[id] = mini
                elif action == "del":
                    if self.children.has_key(id):
                        self.children[id] = None
                        del self.children[id]
                elif action == "update":
                    if self.children.has_key(id):
                        self.children[id].set_props(mini.get_all_props())
        else:
            self.p_lock.release()
            raise Exception, "Error attempting to set a " + self.tagname + " from a non-<" + self.tagname + "/> element"
        self.p_lock.release()