Mercurial > traipse
view orpg/tools/metamenus.py @ 31:fc48380f0c9f ornery-orc
Traipse Beta 'OpenRPG' {100503-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New Namespace 2.0 documentation in the User Manual
New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @!
New Mini Library with minis from Devin Knight
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lib node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
New Warhammer PC Sheet
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Update to how display names are acquired
Update to Server, added some 'Pious' technology
Update to features node
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
Fix to Server GUI's broadcast, room, player messaging
author | sirebral |
---|---|
date | Mon, 03 May 2010 03:30:11 -0500 |
parents | 4385a7d0efd1 |
children |
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__author__ = "E. A. Tacao <e.a.tacao |at| estadao.com.br>" __date__ = "21 Apr 2006, 13:15 GMT-03:00" __version__ = "0.07" __doc__ = """ metamenus: classes that aim to simplify the use of menus in wxPython. MenuBarEx is a wx.MenuBar derived class for wxPython; MenuEx is a wx.Menu derived class for wxPython. Some features: - Menus are created based on the indentation of items on a list. (See 'Usage' below.) - Each menu item will trigger a method on the parent. The methods names may be explicitly defined on the constructor or generated automatically. It's also possible to define some names and let metamenus create the remaining. - Allows the user to enable or disable a menu item or an entire menu given its label. - Supplies EVT_BEFOREMENU and EVT_AFTERMENU, events that are triggered right before and after, respectively, the triggering of a EVT_MENU-bound method on selection of some menu item. - MenuBarEx handles accelerators for numpad keys and also supports 'invisible menu items'. - If your app is already i18n'd, menu items may be translated on the fly. All you need to do is to write somewhere a .mo file containing the menu translations. MenuEx Usage: The MenuEx usage is similar to MenuBarEx (please see below), except that it has an optional kwarg named show_title (boolean; controls whether the menu title will be shown) and doesn't have the MenuBarEx's xaccel kwarg: MenuEx(self, menus, margin=wx.DEFAULT, show_title=True, font=wx.NullFont, custfunc={}, i18n=True, style=0) MenuBarEx Usage: In order to put a MenuBarEx inside a frame it's enough to do this: MenuBarEx(self, menus) or you can also use some few optional keyword arguments: MenuBarEx(self, menus, margin=wx.DEFAULT, font=wx.NullFont, xaccel=None, custfunc={}, i18n=True, style=0) Arguments: - self: The frame in question. - menus: A python list of 'menus', which are python lists of 'menu_entries'. Each 'menu_entry' is a python list that needs to be in one of the following formats: [label] or [label, args] or [label, kwargs] or [label, args, kwargs] or [label, kwargs, args] (but please don't do this one). . label: (string) The text for the menu item. Leading whitespaces at the beginning of a label are used to compute the indentation level of the item, which in turn is used to determine the grouping of items. MenuBarEx determines one indentation level for every group of two whitespaces. If you want this item to be a sub-item, increase its indentation. Top-level items must have no indentation. Separators are items labeled with a "-" and may not have args and kwargs. Menu breaks (please see the wx.MenuItem.Break docs) are items labeled with a "/" and may not have args and kwargs. Accelerators are handled as usual; MenuBarEx also supports numpad accelerators (e.g, " &Forward\tCtrl+Num 8"). Please refer to the wxPython docs for wx.Menu.Append for more information about them. . args: (tuple) (helpString, wxItemKind) - helpString is an optional help string that will be shown on the parent's status bar. If don't pass it, no help string for this item will appear on the statusbar. - wxItemKind may be one of wx.ITEM_CHECK, "check", wx.ITEM_RADIO or "radio". It is also optional; if don't pass one, a default wx.ITEM_NORMAL will be used. Note that if you have to pass only one argument, you can do either: args=("", wxItemKind) or args=(helpString,) or helpString or wxItemKind or (helpString) or (wxItemKind) When you pass only one item, Metamenus will check if the thing passed can be translated as an item kind (either wx.RADIO, "radio", etc.) or not, and so will try to guess what to do with the thing. So that if you want a status bar showing something that could be translated as an item kind, say, "radio", you'll have to pass both arguments: ("radio",). . kwargs: (dict) wxBitmap bmpChecked, wxBitmap bmpUnchecked, wxFont font, int width, wxColour fgcolour, wxColour bgcolour These options access wx.MenuItem methods in order to change its appearance, and might not be present on all platforms. They are internally handled as follows: key: item method: "bmpChecked" and "bmpUnchecked" : SetBitmaps "font" : SetFont "margin", : SetMarginWidth "fgColour", : SetTextColour "bgColour", : SetBackgroundColour The "bmpChecked" and "bmpUnchecked" options accept a bitmap or a callable that returns a bitmap when called. This is useful if you created your bitmaps with encode_bitmaps.py and want to pass something like {"bmpChecked": my_images.getSmilesBitmap}. Please refer to the wxPython docs for wx.MenuItem for more information about the item methods. - margin: (int) a value that will be used to do a SetMargin() for each menubar item. Please refer to the wxPython docs for wx.MenuItem.SetMargin for more information about this. - font: (wx.Font) a value that will be used to do a SetFont() for each menu item. Please refer to the wxPython docs for wx.MenuItem.SetFont for more information about this. - xaccel: (MenuBarEx only) allows one to bind events to 'items' that are not actually menu items, rather methods or functions that are triggered when some key or combination of keys is pressed. xaccel is a list of tuples (accel, function), where accel is a string following the accelerator syntax described in the wx.Menu.Append docs and function is the function/method to be executed when the accelerator is triggered. The events are managed in the same way as MenuBarEx events. - custfunc: (dict) allows one to define explicitly what will be the parent's method called on a menu event. By default, all parent's methods have to start with "OnMB_" (for menubars) or "OnM_" (for menus) plus the full menu 'path'. For a 'Save' menu item inside a 'File' top menu, e.g: def OnMB_FileSave(self): self.file.save() However, the custfunc arg allows you to pass a dict of {menupath: method, menupath: method, ...} so that if you want your File > Save menu triggering a 'onSave' method instead, you may pass {"FileSave": "onSave"} or {"FileSave": self.onSave} as custfunc. This way, your parent's method should look like this instead: def onSave(self): self.file.save() You don't have to put all menu items inside custfunc. The menupaths not found there will still trigger automatically an OnMB_/OnM_-prefixed method. - i18n: (bool) Controls whether you want the items to be translated or not. Default is True. For more info on i18n, please see 'More about i18n' below. - style: Please refer to the wxPython docs for wx.MenuBar/wx.Menu for more information about this. The public methods: The 'menu_string' arg on some of the public methods is a string that refers to a menu item. For a File > Save menu, e. g., it may be "OnMB_FileSave", "FileSave" or the string you passed via the custfunc parameter (i. e., if you passed {"FileSave": "onSave"} as custfunc, the string may also be "onSave"). The 'menu_string_list' arg on some of the public methods is a python list of 'menu_string' strings described above. Please refer to the methods themselves for more details. More about i18n: If you want to get your menu items automatically translated, you'll need to: 1. Create a directory named 'locale' under your app's directory, and under the 'locale', create subdirectories named after the canonical names of the languages you're going to use (e. g., 'pt_BR', 'es_ES', etc.) 2. Inside each of the subdirectories, write a gettext compiled catalog file (e. g., "my_messages.mo") containing all of the menu labels translated to the language represented by the subdirectory. 4. The language can be changed on the fly. Whenever you want to change the menu language, execute these lines somewhere in your app: l = wx.Locale(wx.LANGUAGE_PORTUGUESE_BRAZILIAN) l.AddCatalogLookupPathPrefix("locale") l.AddCatalog("my_messages.mo") self.my_menu.UpdateMenus() Unless you want your menus showing up in pt_BR, replace the wx.LANGUAGE_PORTUGUESE_BRAZILIAN above by the proper language identifier. For a list of supported identifiers please see the wxPython docs, under the 'Constants\Language identifiers' section. Some items may show up in the selected language even though you didn't create a .mo file for the translations. That's because wxPython looks for them in the wxstd.mo file placed somewhere under the wxPython tree, and maybe wxPython already uses some of the string you are using. Note that if you're to distribute a standalone app the wxPython tree may not be present, so it's a good idea to include a specific .mo file in your package. On the other hand, if by any reason you _don't_ want the menu items to be translated, you may pass a i18n=False kwarg to the constructor. You can use metamenus itself directly from a command line to help on creating a gettext-parseable file based on the menus you wrote. For more info about this, please see the docs for the _mmprep class. For more info about i18n, .mo files and gettext, please see <http://wiki.wxpython.org/index.cgi/Internationalization>. Menu bar example: a = [["File"], [" New", "Creates a new file"], [" Save"], [" -"], [" Preview", "Preview Document", {"bmpChecked": images.getSmilesBitmap(), "fgColour": wx.RED}], [" -"], [" Exit"]] b = [["Edit"], [" Cut"], [" Copy"], [" Foo", "check"], [" Bar", "check"], [" Paste"]] myMenuBar = MenuBarEx(self, [a, b]) Context menu example: a = [["Edit"], # A 'top-level' menu item is used as title; [" Cut"], [" Copy"], [" Foo", "radio"], [" Bar", "radio"], [" Paste"]] myContextMenu = MenuEx(self, a) If you don't want to show the title for the context menu: myContextMenu = MenuEx(self, a, show_title=False) A very default 'File' menu example: [ ['&File'], [' &New\tCtrl+N'], [' &Open...\tCtrl+O'], [' &Save\tCtrl+S'], [' Save &As...\tCtrl+Shift+S'], [' -'], [' Publis&h\tCtrl+Shift+P'], [' -'], [' &Close\tCtrl+W'], [' C&lose All'], [' -'], [' E&xit\tAlt+X'] ] Known Issues: These are wx.Menu issues, and since metamenus doesn't/can't work around them it's advisable to stay away from custom menus: - If you try to customize an item changing either its font, margin or colours, the following issues arise: 1. The item will appear shifted to the right when compared to default menu items, although a GetMarginWidth() will return a default value; 2. wx.ITEM_RADIO items won't show their bullets. - If you try to change the bitmaps for wx.ITEM_RADIO items, the items will ignore the 2nd bitmap passed and will always show the checked bitmap, regardless of their state. About: metamenus is distributed under the wxWidgets license. This code should meet the wxPython Coding Guidelines <http://www.wxpython.org/codeguidelines.php> and the wxPython Style Guide <http://wiki.wxpython.org/index.cgi/wxPython_20Style_20Guide>. For all kind of problems, requests, enhancements, bug reports, etc, please drop me an e-mail. For updates please visit <http://j.domaindlx.com/elements28/wxpython/>. """ # History: # # Version 0.07: # - Applied a patch from Michele Petrazzo which now allows the values # passed via the custfunc dictionary to be either callable objects # or strings representing the callable objects. # # Version 0.06: # - Added i18n capabilities. Running metamenus.py from the command line # also creates a gettext-parseable file than can in turn be used to # create .po files. # # - Some minor syntax fixes so that this code hopefully should meet the # wxPython Coding Guidelines and the wxPython Style Guide. # # - Changed EVT_BEFOREMENU_EVENT to EVT_BEFOREMENU and EVT_AFTERMENU_EVENT # to EVT_AFTERMENU. If your app was using them, please update it. # # - Fixed a test into OnMB_ that would raise an error on unicode systems; # thanks to Michele Petrazzo for pointing this out. # # - Fixed the EVT_MENU binding so that the accelerators now should work # on Linux; thanks to Michele Petrazzo for pointing this out. # # - Fixed a couple of bad names in the public methods (EnableMenuTop to # EnableTopMenu, etc.) that would prevent the methods to work. # # - Fixed a bug that would prevent checkable items to be created when # only a tupleless wxItemKind was passed within a menu item. # # - Fixed a couple of potential unicode bugs in _adjust that could arise # if unicode objects were passed as menu items or help strings. # # - Changes in _sItem: _adjust now is a method of _sItem; GetPath # substituted _walkMenu/_walkMenuBar; _sItem now finds a translated # label when using 18n, etc. # # - All of the menu item strings passed to the public methods now may be # in one of the following forms: (1) The full menu 'path' (e. g., # "FileSave"), (2) The prefix + the full menu 'path' (e. g., # "OnMB_FileSave"), (3) The method name passed as custfunc (e. g., if # you passed {"FileSave": "onSave"} as custfunc, the string may also # be "onSave"). # # - "bmpChecked" and "bmpUnchecked" options now may accept a bitmap or # a callable that returns a bitmap when called. This is useful if your # menu 'tree' is in another file and you import it _before_ your app is # created, since BitmapFromImage can only be used if the app is already # out there. # # Version 0.05: # - Fixed the popup menu position on MenuEx. # # - Applied a patch from Michele Petrazzo which implemented the custfunc # funcionality, allowing one to choose arbitrary names for methods # called on menu events. # # Version 0.04: # - Changed the OnMB_, OnM_ code so that they won't shadow AttributeErrors # raised on parent's code. # # - Add the show_title kwarg to the MenuEx constructor. # # Version 0.03: # - Added support for numpad accelerators; they must be passed as "Num x", # where x may be into a [0-9] range. # # - Added support for wx.MenuItem.Break(); if you want a menu break, # now you can pass a "/" on a menu entry label. # # - Added the EVT_BEFOREMENU_EVENT, which will be triggered right before # the menu event. # # - Those who believe that wx.UPPERCASE_STUFF_IS_UGLY 8^) now can pass # "radio" instead of wx.ITEM_RADIO, "check" instead of wx.ITEM_CHECK, and # "normal" (or "", or even nothing at all) instead of wx.ITEM_NORMAL. # # - The args syntax has been extended. The previous version allowed one to # pass either: # # (helpString, wxItemKind) # or ("", wxItemKind) # or (helpString,) # # Now its also possible to pass: # # helpString # or wxItemKind # or (helpString) # or (wxItemKind) # # When you use this new style, Metamenus will check if the thing passed # can be translated as an item kind (either wx.RADIO, "radio", etc.) or # not, and so will try to guess what to do with the thing. Note that if # you want a status bar showing something like "radio", you'll not be # able to use this new style, but ("radio",) will still work for such # purposes, though. # # - xaccel, a new kwarg available in MenuBarEx, allows one to bind events # to 'items' that are not actually menu items, rather methods or # functions that are triggered when some key or combination of keys is # pressed. # # xaccel is a list of tuples (accel, function), where accel is a string # following the accelerator syntax described in wx.Menu.Append docs and # function is the function/method to be executed when the accelerator is # triggered. # # The events will be managed in the same way as MenuBarEx events. IOW, # xaccel accelerators will provide some sort of 'invisible menu items'. # # Version 0.02: severe code clean-up; accelerators for submenus now work. # # Version 0.01: initial release. #---------------------------------------------------------------------------- import wx from wx.lib.newevent import NewEvent # Events -------------------------------------------------------------------- (MenuExBeforeEvent, EVT_BEFOREMENU) = NewEvent() (MenuExAfterEvent, EVT_AFTERMENU) = NewEvent() # Constants ----------------------------------------------------------------- # If you're to use a different indentation level for menus, change # _ind here. _ind = 2 * " " # _sep is used internally only and is a substring that _cannot_ # appear on any of the regular menu labels. _sep = " @@@ " # If you want to use different prefixes for methods called by this # menubar/menu, change them here. _prefixMB = "OnMB_" _prefixM = "OnM_" #---------------------------------------------------------------------------- class _sItem: """ Internal use only. This provides a structure for parsing the 'trees' supplied in a sane way. """ def __init__(self, params): self.parent = None self.Id = wx.NewId() self.params = self._adjust(params) self.children = [] self.Update() def _adjust(self, params): """ This is responsible for formatting the args and kwargs for items supplied within the 'tree'. """ args = (); kwargs = {} params = params + [None] * (3 - len(params)) if type(params[1]) == tuple: args = params[1] elif type(params[1]) in [str, unicode, int]: args = (params[1],) elif type(params[1]) == dict: kwargs = params[1] if type(params[2]) == tuple: args = params[2] elif type(params[2]) in [str, unicode, int]: args = (params[2],) elif type(params[2]) == dict: kwargs = params[2] args = list(args) + [""] * (2 - len(args)) # For those who believe wx.UPPERCASE_STUFF_IS_UGLY... 8^) kind_conv = {"radio": wx.ITEM_RADIO, "check": wx.ITEM_CHECK, "normal": wx.ITEM_NORMAL} if args[0] in kind_conv.keys() + kind_conv.values(): args = (args[1], args[0]) kind_conv.update({"normal": None, "": None}) if type(args[1]) in [str, unicode]: kind = kind_conv.get(args[1]) if kind is not None: args = (args[0], kind) else: args = (args[0],) return (params[0], tuple(args), kwargs) def Update(self): # Members created/updated here: # # label: "&New\tCtrl+N" # label_text: "&New" # tlabel: "&Novo\tCtrl+N" # tlabel_text: "&Novo" # acc: "Ctrl+N" # # I'm not actually using all of them right now, but maybe I will... self.label = self.params[0].strip() self.label_text = self.label.split("\t")[0].strip() label, acc = (self.label.split("\t") + [''])[:2] self.tlabel_text = wx.GetTranslation(label.strip()) self.acc = acc.strip() if self.acc: self.tlabel = "\t".join([self.tlabel_text, self.acc]) else: self.tlabel = self.tlabel_text def AddChild(self, Item): Item.parent = self self.children.append(Item) return Item def GetRealLabel(self, i18n): if i18n: label = self.GetLabelTranslation() else: label = self.GetLabel() return label def GetLabel(self): return self.label def GetLabelText(self): return self.label_text def GetLabelTranslation(self): return self.tlabel def GetLabelTextTranslation(self): return self.tlabel_text def GetAccelerator(self): return self.acc def GetId(self): return self.Id def GetParams(self): return self.params def GetParent(self): return self.parent def GetChildren(self, recursive=False): def _walk(Item, r): for child in Item.GetChildren(): r.append(child) if child.HasChildren(): _walk(child, r) return r if not recursive: return self.children else: return _walk(self, []) def HasChildren(self): return bool(self.children) def GetChildWithChildren(self): def _walk(Item, r): for child in Item.GetChildren(): if child.HasChildren(): r.insert(0, child); _walk(child, r) return r return _walk(self, []) def GetChildWithId(self, Id): r = None for child in self.GetChildren(True): if child.GetId() == Id: r = child; break return r def GetPath(self): this = self; path = this.GetLabelText() while this.GetParent() is not None: this = this.GetParent() path = "%s %s %s" % (this.GetLabelText(), _sep, path) return path def SetMethod(self, prefix, custfunc): menuName = _clean(self.GetPath()) method_custom = custfunc.get(menuName) method_default = prefix + menuName # If a custfunc was passed here, use it; otherwise we'll use a # default method name when this menu item is selected. self.method = method_custom or method_default # We also store a reference to all method names that the public # methods can address. self.all_methods = {method_custom: self.GetId(), method_default: self.GetId(), menuName: self.GetId()} def GetMethod(self): return self.method def GetAllMethods(self): return self.all_methods #---------------------------------------------------------------------------- class _acceleratorTable: """ Internal use only. The main purposes here are to provide MenuBarEx support for accelerators unhandled by the original wxMenu implementation (currently we only handle numpad accelerators here) and to allow user to define accelerators (passing the kwarg xaccel on MenuBarEx.__init__) that work even though they're not associated to a menu item. """ def __init__(self, xaccel=None): """ Constructor. xaccel is a list of tuples (accel, function), where accel is a string following the accelerator syntax described in wx.Menu.Append docs and function is the function/method to be executed when the accelerator is triggered. """ self.entries = [] self.flag_conv = {"alt" : wx.ACCEL_ALT, "shift": wx.ACCEL_SHIFT, "ctrl" : wx.ACCEL_CTRL, "" : wx.ACCEL_NORMAL} xaccel = xaccel or (); n = [] for acc, fctn in xaccel: flags, keyCode = self._parseEntry(acc) if flags != None and keyCode != None: n.append((flags, keyCode, fctn)) self.xaccel = n def _parseEntry(self, acc): """Support for unhandled accelerators.""" lacc = acc.lower() flags, keyCode = None, None # Process numpad keys... if "num" in lacc: # flags... if "+" in lacc: flag = lacc.split("+")[:-1] elif "-" in acc: flag = lacc.split("-")[:-1] else: flag = [""] flags = 0 for rflag in flag: flags |= self.flag_conv[rflag.strip()] # keycode... exec("keyCode = wx.WXK_NUMPAD%s" % lacc.split("num")[1].strip()) return flags, keyCode def Convert(self, cmd, accel): """ Converts id and accelerator supplied into wx.AcceleratorEntry objects. """ flags, keyCode = self._parseEntry(accel) if flags != None and keyCode != None: self.entries.append(wx.AcceleratorEntry(flags, keyCode, cmd)) def Assemble(self, MBIds): """Assembles the wx.AcceleratorTable.""" for flags, keyCode, fctn in self.xaccel: _id = wx.NewId(); MBIds[_id] = fctn self.entries.append(wx.AcceleratorEntry(flags, keyCode, _id)) return MBIds, wx.AcceleratorTable(self.entries) #---------------------------------------------------------------------------- def _process_kwargs(item, kwargs, margin, font): """ Internal use only. This is responsible for setting font, margin and colour for menu items. """ if kwargs.has_key("bmpChecked"): checked = kwargs["bmpChecked"] unchecked = kwargs.get("bmpUnchecked", wx.NullBitmap) if callable(checked): checked = checked() if callable(unchecked): unchecked = unchecked() item.SetBitmaps(checked, unchecked) kwlist = [("font", "SetFont"), ("margin", "SetMarginWidth"), ("fgColour", "SetTextColour"), ("bgColour", "SetBackgroundColour")] for kw, m in kwlist: if kwargs.has_key(kw): getattr(item, m)(kwargs[kw]) if margin != wx.DEFAULT: item.SetMarginWidth(margin) if font != wx.NullFont: item.SetFont(font) return item #---------------------------------------------------------------------------- def _evolve(a): """Internal use only. This will parse the menu 'tree' supplied.""" top = _sItem(a[0]); il = 0; cur = {il: top} for i in range(1, len(a)): params = a[i] level = params[0].count(_ind) - 1 if level > il: il += 1; cur[il] = new_sItem elif level < il: il = level new_sItem = cur[il].AddChild(_sItem(params)) return top #---------------------------------------------------------------------------- def _clean(s): """Internal use only. Removes all non-alfanumeric chars from a string.""" return "".join([x for x in s if x.isalnum()]) #---------------------------------------------------------------------------- def _makeMenus(wxmenus, saccel, h, k, margin, font, i18n): """Internal use only. Creates menu items.""" label = h.GetRealLabel(i18n); Id = h.GetId() args, kwargs = h.GetParams()[1:] if h.HasChildren(): args = (wxmenus[h], Id, label) + args item = wx.MenuItem(*args, **{"subMenu": wxmenus[h]}) item = _process_kwargs(item, kwargs, margin, font) wxmenus[k].AppendItem(item) if saccel is not None: saccel.Convert(item.GetId(), h.GetAccelerator()) else: if label == "-": wxmenus[k].AppendSeparator() elif label == "/": wxmenus[k].Break() else: args = (wxmenus[k], Id, label) + args item = wx.MenuItem(*args) item = _process_kwargs(item, kwargs, margin, font) wxmenus[k].AppendItem(item) if saccel is not None: saccel.Convert(item.GetId(), h.GetAccelerator()) #---------------------------------------------------------------------------- class _mmprep: """ Generates a temporary file that can be read by gettext utilities in order to create a .po file with strings to be translated. This class is called when you run metamenus from the command line. Usage: 1. Make sure your menus are in a separate file and that the separate file in question contain only your menus; 2. From a command line, type: metamenus.py separate_file outputfile where 'separate_file' is the python file containing the menu 'trees', and 'outputfile' is the python-like file generated that can be parsed by gettext utilities. To get a .po file containing the translatable strings, put the 'outputfile' in the app.fil list of translatable files and run the mki18n.py script. For more info please see <http://wiki.wxpython.org/index.cgi/Internationalization>. """ def __init__(self, filename, outputfile): """Constructor.""" print "Parsing %s.py..." % filename exec("import %s" % filename) mod = eval(filename) objs = [] for obj in dir(mod): if type(getattr(mod, obj)) == list: objs.append(obj) all_lines = [] for obj in objs: gerr = False; header = ["\n# Strings for '%s':\n" % obj] err, lines = self.parseMenu(mod, obj) if not err: print "OK: parsed '%s'" % obj all_lines += header + lines else: err, lines = self.parseMenuBar(mod, obj) if not err: print "OK: parsed '%s'" % obj all_lines += header + lines else: gerr = True if gerr: print "Warning: couldn't parse '%s'" % obj try: f = file("%s.py" % outputfile, "w") f.writelines(all_lines) f.close() print "File %s.py succesfully written." % outputfile except: print "ERROR: File %s.py was NOT written." % outputfile raise def form(self, lines): """Removes separators and breaks and adds gettext stuff.""" new_lines = [] for line in lines: if line not in ["-", "/"]: new_lines.append("_(" + `line` + ")\n") return new_lines def parseMenuBar(self, mod, obj): """Tries to parse a MenuBarEx object.""" err = False; lines = [] try: for menu in getattr(mod, obj): top = _evolve(menu) lines.append(top.GetLabelText()) for child in top.GetChildren(True): lines.append(child.GetLabelText()) except: err = True return err, self.form(lines) def parseMenu(self, mod, obj): """Tries to parse a MenuEx object.""" err = False; lines = [] try: top = _evolve(getattr(mod, obj)) lines.append(top.GetLabelText()) for child in top.GetChildren(True): lines.append(child.GetLabelText()) except: err = True return err, self.form(lines) # MenuBarEx Main stuff ------------------------------------------------------ class MenuBarEx(wx.MenuBar): def __init__(self, *args, **kwargs): """ Constructor. MenuBarEx(parent, menus, margin=wx.DEFAULT, font=wx.NullFont, xaccel=None, custfunc={}, i18n=True, style=0) """ # Initializing... self.parent, menus = args margin = kwargs.pop("margin", wx.DEFAULT) font = kwargs.pop("font", wx.NullFont) xaccel = kwargs.pop("xaccel", None) custfunc = kwargs.pop("custfunc", {}) i18n = self.i18n = kwargs.pop("i18n", True) wx.MenuBar.__init__(self, **kwargs) # An object to handle accelerators. self.accel = _acceleratorTable(xaccel) # A reference to all of the sItems involved. tops = [] # For each menu... for a in menus: # Parse the menu 'tree' supplied. top = _evolve(a) # Create these menus first... wxmenus = {top: wx.Menu()} for k in top.GetChildWithChildren(): wxmenus[k] = wx.Menu() # ...and append their respective children. for h in k.GetChildren(): _makeMenus(wxmenus, self.accel, h, k, margin, font, i18n) # Now append these items to the top level menu. for h in top.GetChildren(): _makeMenus(wxmenus, self.accel, h, top, margin, font, i18n) # Now append the top menu to the menubar. self.Append(wxmenus[top], top.GetRealLabel(i18n)) # Store a reference of this sItem. tops.append(top) # Now find out what are the methods that should be called upon # menu items selection. MBIds = {}; self.MBStrings = {} for top in tops: for child in top.GetChildren(True): child.SetMethod(_prefixMB, custfunc) MBIds[child.GetId()] = child self.MBStrings.update(child.GetAllMethods()) # It won't hurt if we get rid of a None key, if any. bogus = self.MBStrings.pop(None, None) # We store the position of top-level menus rather than ids because # wx.Menu.EnableTop uses positions... for i, top in enumerate(tops): self.MBStrings[_clean(top.GetLabelText())] = i MBIds[i] = top # Nice class. 8^) Will take care of this automatically. self.parent.SetMenuBar(self) self.parent.Bind(wx.EVT_MENU, self.OnMB_) # Now do something about the accelerators... self.MBIds, at = self.accel.Assemble(MBIds) self.parent.SetAcceleratorTable(at) def OnMB_(self, evt): """ Called on all menu events for this menu. It will in turn call the related method on parent, if any. """ try: attr = self.MBIds[evt.GetId()] self.OnMB_before() # Trigger everything except stuff passed via xaccel. if isinstance(attr, _sItem): attr_name = attr.GetMethod() if callable(attr_name): attr_name() elif hasattr(self.parent, attr_name) and \ callable(getattr(self.parent, attr_name)): getattr(self.parent, attr_name)() else: print "%s not found in parent." % attr_name # Trigger something passed via xaccel. elif callable(attr): attr() self.OnMB_after() except KeyError: # Maybe another menu was triggered elsewhere in parent. pass #evt.Skip() - removed. see http://www.archivum.info/comp.soft-sys.wxwindows/2008-07/msg00027.html def OnMB_before(self): """ If you need to execute something right before a menu event is triggered, you can bind the EVT_BEFOREMENU. """ evt = MenuExBeforeEvent(obj=self) wx.PostEvent(self, evt) def OnMB_after(self): """ If you need to execute something right after a menu event is triggered, you can bind the EVT_AFTERMENU. """ evt = MenuExAfterEvent(obj=self) wx.PostEvent(self, evt) # Public methods -------------------------------------------------------- def UpdateMenus(self): """ Call this to update menu labels whenever the current locale changes. """ if not self.i18n: return for k, v in self.MBIds.items(): # Update top-level menus if not v.GetParent(): v.Update() self.SetLabelTop(k, v.GetRealLabel(self.i18n)) # Update other menu items else: item = self.FindItemById(k) if item is not None: # Skip separators v.Update() self.SetLabel(k, v.GetRealLabel(self.i18n)) def GetMenuState(self, menu_string): """Returns True if a checkable menu item is checked.""" this = self.MBStrings[menu_string] return self.IsChecked(this) def SetMenuState(self, menu_string, check=True): """Toggles a checkable menu item checked or unchecked.""" this = self.MBStrings[menu_string] self.Check(this, check) def EnableItem(self, menu_string, enable=True): """Enables or disables a menu item via its label.""" this = self.MBStrings[menu_string] self.Enable(this, enable) def EnableItems(self, menu_string_list, enable=True): """Enables or disables menu items via a list of labels.""" for menu_string in menu_string_list: self.EnableItem(menu_string, enable) def EnableTopMenu(self, menu_string, enable=True): """Enables or disables a top level menu via its label.""" this = self.MBStrings[menu_string] self.EnableTop(this, enable) def EnableTopMenus(self, menu_string_list, enable=True): """Enables or disables top level menus via a list of labels.""" for menu_string in menu_string_list: self.EnableTopMenu(menu_string, enable) # MenuEx Main stuff --------------------------------------------------------- class MenuEx(wx.Menu): def __init__(self, *args, **kwargs): """ Constructor. MenuEx(parent, menu, margin=wx.DEFAULT, font=wx.NullFont, show_title=True, custfunc={}, i18n=True, style=0) """ # Initializing... self.parent, menu = args margin = kwargs.pop("margin", wx.DEFAULT) font = kwargs.pop("font", wx.NullFont) show_title = kwargs.pop("show_title", True) custfunc = kwargs.pop("custfunc", {}) i18n = self.i18n = kwargs.pop("i18n", True) wx.Menu.__init__(self, **kwargs) self._title = menu[0][0] if show_title: if i18n: self.SetTitle(wx.GetTranslation(self._title)) else: self.SetTitle(self._title) # Parse the menu 'tree' supplied. top = _evolve(menu) # Create these menus first... wxmenus = {top: self} for k in top.GetChildWithChildren(): wxmenus[k] = wx.Menu() # ...and append their respective children. for h in k.GetChildren(): _makeMenus(wxmenus, None, h, k, margin, font, i18n) # Now append these items to the top level menu. for h in top.GetChildren(): _makeMenus(wxmenus, None, h, top, margin, font, i18n) # Now find out what are the methods that should be called upon # menu items selection. self.MenuIds = {}; self.MenuStrings = {}; self.MenuList = [] for child in top.GetChildren(True): Id = child.GetId(); item = self.FindItemById(Id) if item: child.SetMethod(_prefixM, custfunc) self.MenuIds[Id] = child self.MenuStrings.update(child.GetAllMethods()) self.MenuList.append([Id, child.GetPath()]) # Initialize menu states. self.MenuState = {} for Id in self.MenuIds.keys(): if self.FindItemById(Id).IsCheckable(): is_checked = self.IsChecked(Id) else: is_checked = False self.MenuState[Id] = is_checked # Nice class. 8^) Will take care of this automatically. self.parent.Bind(wx.EVT_MENU, self.OnM_) def _update(self, i): def _resetRadioGroup(i): g = []; n = [] for Id, s in self.MenuList: item = self.FindItemById(Id) if item.GetKind() == wx.ITEM_RADIO: g.append(Id) else: g.append(None) for x in range(g.index(i), 0, -1): if g[x] != None: n.append(g[x]) else: break for x in range(g.index(i) + 1, len(g)): if g[x] != None: n.append(g[x]) else: break for i in n: self.MenuState[i] = False kind = self.FindItemById(i).GetKind() if kind == wx.ITEM_CHECK: self.MenuState[i] = not self.IsChecked(i) elif kind == wx.ITEM_RADIO: _resetRadioGroup(i) self.MenuState[i] = True def OnM_(self, evt): """ Called on all menu events for this menu. It will in turn call the related method on parent, if any. """ try: attr = self.MenuIds[evt.GetId()] self.OnM_before() if isinstance(attr, _sItem): attr_name = attr.GetMethod() if callable(attr_name): attr_name() elif hasattr(self.parent, attr_name) and \ callable(getattr(self.parent, attr_name)): getattr(self.parent, attr_name)() else: print "%s not found in parent." % attr_name self.OnM_after() except KeyError: # Maybe another menu was triggered elsewhere in parent. pass #evt.Skip() - removed. see http://www.archivum.info/comp.soft-sys.wxwindows/2008-07/msg00027.html def OnM_before(self): """ If you need to execute something right before a menu event is triggered, you can bind the EVT_BEFOREMENU. """ evt = MenuExBeforeEvent(obj=self) wx.PostEvent(self, evt) def OnM_after(self): """ If you need to execute something right after a menu event is triggered, you can bind the EVT_AFTERMENU. """ evt = MenuExAfterEvent(obj=self) wx.PostEvent(self, evt) # Public methods -------------------------------------------------------- def UpdateMenus(self): """ Call this to update menu labels whenever the current locale changes. """ if not self.i18n: return for k, v in MenuIds.items(): item = self.FindItemById(k) if item is not None: # Skip separators v.Update() self.SetLabel(k, v.GetRealLabel(self.i18n)) def Popup(self, evt): """Pops this menu up.""" [self.Check(i, v) for i, v in self.MenuState.items() \ if self.FindItemById(i).IsCheckable()] obj = evt.GetEventObject(); pos = evt.GetPosition() obj.PopupMenu(self, pos) def GetItemState(self, menu_string): """Returns True if the item is checked.""" this = self.MenuStrings[menu_string] return self.IsChecked(this) def SetItemState(self, menu_string, check): """Toggles a checkable menu item checked or unchecked.""" this = self.MenuStrings[menu_string] self.MenuState[this] = check def EnableItem(self, menu_string, enable=True): """Enables or disables a menu item via its label.""" this = self.MenuStrings[menu_string] self.Enable(this, enable) def EnableItems(self, menu_string_list, enable=True): """Enables or disables menu items via a list of labels.""" for menu_string in menu_string_list: self.EnableItem(menu_string, enable) def EnableAllItems(self, enable=True): """Enables or disables all menu items.""" for Id in self.MenuIds.keys(): self.Enable(Id, enable) #---------------------------------------------------------------------------- if __name__ == "__main__": import sys, os.path args = sys.argv[1:] if len(args) == 2: _mmprep(*[os.path.splitext(arg)[0] for arg in args]) else: print """ ----------------------------------------------------------------------------- metamenus %s %s %s Distributed under the wxWidgets license. ----------------------------------------------------------------------------- Usage: ------ metamenus.py separate_file outputfile - 'separate_file' is the python file containing the menu 'trees'; - 'outputfile' is the output file generated that can be parsed by the gettext utilities. Please see metamenus.__doc__ (under the 'More about i18n' section) and metamenus._mmprep.__doc__ for more details. ----------------------------------------------------------------------------- """ % (__version__, __author__, __date__) # ## ### eof